return wxBitmap(img);
}
-static void DrawButton(wxDC& dc,
+static void DrawButtonS(wxDC& dc,
const wxRect& _rect,
const wxBitmap& bmp,
const wxColour& bkcolour,
m_normal_bkpen = wxPen(normaltab_colour);
m_selected_bkbrush = wxBrush(selectedtab_colour);
m_selected_bkpen = wxPen(selectedtab_colour);
+
+
+#if defined( __WXMAC__ )
+ static unsigned char close_bits[]={
+ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
+ 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
+ 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
+#elif defined( __WXGTK__)
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
+ 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
+ 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+#else
+ static unsigned char close_bits[]={
+ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,
+ 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb,
+ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
+#endif
+
+ static unsigned char left_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
+ 0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ static unsigned char right_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
+ 0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ m_active_close_bmp = BitmapFromBits(close_bits, 16, 16, *wxBLACK);
+ m_disabled_close_bmp = BitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
+
+ m_active_left_bmp = BitmapFromBits(left_bits, 16, 16, *wxBLACK);
+ m_disabled_left_bmp = BitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
+
+ m_active_right_bmp = BitmapFromBits(right_bits, 16, 16, *wxBLACK);
+ m_disabled_right_bmp = BitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
}
wxDefaultTabArt::~wxDefaultTabArt()
{
}
-void wxDefaultTabArt::DrawBackground(
- wxDC* dc,
- const wxRect& rect)
+void wxDefaultTabArt::DrawBackground(wxDC* dc,
+ const wxRect& rect)
{
// draw background
dc->SetBrush(m_bkbrush);
dc->DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
}
+
// DrawTab() draws an individual tab.
//
// dc - output dc
// x_extent - the advance x; where the next tab should start
void wxDefaultTabArt::DrawTab(wxDC* dc,
- const wxRect& in_rect,
- const wxString& caption_text,
- bool active,
- wxRect* out_rect,
- int* x_extent)
+ const wxRect& in_rect,
+ const wxString& caption_text,
+ bool active,
+ wxRect* out_rect,
+ int* x_extent)
{
wxCoord normal_textx, normal_texty;
wxCoord selected_textx, selected_texty;
}
+wxSize wxDefaultTabArt::GetTabSize(wxDC* dc,
+ const wxString& caption,
+ bool WXUNUSED(active),
+ int* x_extent)
+{
+ wxCoord measured_textx, measured_texty;
+
+ dc->SetFont(m_measuring_font);
+ dc->GetTextExtent(caption, &measured_textx, &measured_texty);
+
+ wxCoord tab_height = measured_texty + 4;
+ wxCoord tab_width = measured_textx + tab_height + 5;
+
+ *x_extent = tab_width - (tab_height/2) - 1;
+
+ return wxSize(tab_width, tab_height);
+}
+
+
+void wxDefaultTabArt::DrawButton(
+ wxDC* dc,
+ const wxRect& in_rect,
+ int bitmap_id,
+ int button_state,
+ int orientation,
+ const wxBitmap& bitmap_override,
+ wxRect* out_rect)
+{
+ wxBitmap bmp;
+ wxRect rect;
+
+ if (bitmap_override.IsOk())
+ {
+ bmp = bitmap_override;
+ }
+ else
+ {
+ switch (bitmap_id)
+ {
+ case wxAUI_BUTTON_CLOSE:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabled_close_bmp;
+ else
+ bmp = m_active_close_bmp;
+ break;
+ case wxAUI_BUTTON_LEFT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabled_left_bmp;
+ else
+ bmp = m_active_left_bmp;
+ break;
+ case wxAUI_BUTTON_RIGHT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabled_right_bmp;
+ else
+ bmp = m_active_right_bmp;
+ break;
+ }
+ }
+
+ if (!bmp.IsOk())
+ return;
+
+ rect = in_rect;
+
+ if (orientation == wxLEFT)
+ {
+ rect.SetWidth(bmp.GetWidth());
+ rect.SetHeight(bmp.GetHeight());
+ }
+ else
+ {
+ rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(), in_rect.y,
+ bmp.GetWidth(), bmp.GetHeight());
+ }
+
+
+ DrawButtonS(*dc, rect, bmp, *wxWHITE, button_state);
+
+ *out_rect = rect;
+}
+
+
+
+
+
void wxDefaultTabArt::SetNormalFont(const wxFont& font)
{
m_normal_font = font;
wxAuiTabContainer::wxAuiTabContainer()
{
+ m_tab_offset = 0;
m_art = new wxDefaultTabArt;
+
+ AddButton(wxAUI_BUTTON_LEFT, wxLEFT);
+ AddButton(wxAUI_BUTTON_RIGHT, wxRIGHT);
+ AddButton(wxAUI_BUTTON_CLOSE, wxRIGHT);
}
wxAuiTabContainer::~wxAuiTabContainer()
return m_pages.GetCount();
}
-void wxAuiTabContainer::AddButton(int id, int location, const wxBitmap& bmp)
+void wxAuiTabContainer::AddButton(int id,
+ int location,
+ const wxBitmap& normal_bitmap,
+ const wxBitmap& disabled_bitmap)
{
wxAuiTabContainerButton button;
button.id = id;
- button.bitmap = bmp;
+ button.bitmap = normal_bitmap;
+ button.dis_bitmap = disabled_bitmap;
button.location = location;
button.cur_state = wxAUI_BUTTON_STATE_NORMAL;
m_buttons.Add(button);
}
+size_t wxAuiTabContainer::GetTabOffset() const
+{
+ return m_tab_offset;
+}
+void wxAuiTabContainer::SetTabOffset(size_t offset)
+{
+ m_tab_offset = offset;
+}
// Render() renders the tab catalog to the specified DC
// It is a virtual function and can be overridden to
{
wxMemoryDC dc;
wxBitmap bmp;
+ size_t i;
+ size_t page_count = m_pages.GetCount();
+ size_t button_count = m_buttons.GetCount();
+
+ // create off-screen bitmap
bmp.Create(m_rect.GetWidth(), m_rect.GetHeight());
dc.SelectObject(bmp);
+
+ // find out if size of tabs is larger than can be
+ // afforded on screen
+ int total_width = 0;
+
+ for (i = 0; i < page_count; ++i)
+ {
+ wxAuiNotebookPage& page = m_pages.Item(i);
+ int x_extent = 0;
+ wxSize size = m_art->GetTabSize(&dc, page.caption, page.active, &x_extent);
+ if (i+1 < page_count)
+ total_width += x_extent;
+ else
+ total_width += size.x;
+ }
+
+ if (total_width > m_rect.GetWidth() - 20 || m_tab_offset != 0)
+ {
+ // show left/right buttons
+ for (i = 0; i < button_count; ++i)
+ {
+ wxAuiTabContainerButton& button = m_buttons.Item(i);
+ if (button.id == wxAUI_BUTTON_LEFT ||
+ button.id == wxAUI_BUTTON_RIGHT)
+ {
+ button.cur_state &= ~wxAUI_BUTTON_STATE_HIDDEN;
+ }
+ }
+ }
+ else
+ {
+ // hide left/right buttons
+ for (i = 0; i < button_count; ++i)
+ {
+ wxAuiTabContainerButton& button = m_buttons.Item(i);
+ if (button.id == wxAUI_BUTTON_LEFT ||
+ button.id == wxAUI_BUTTON_RIGHT)
+ {
+ button.cur_state |= wxAUI_BUTTON_STATE_HIDDEN;
+ }
+ }
+ }
+
+
+
+ // draw background
m_art->DrawBackground(&dc, m_rect);
+ // draw buttons
+ int left_buttons_width = 0;
+ int right_buttons_width = 0;
+
int offset = 0;
- size_t i;
// draw the buttons on the right side
offset = m_rect.x + m_rect.width;
- size_t button_count = m_buttons.GetCount();
for (i = 0; i < button_count; ++i)
{
wxAuiTabContainerButton& button = m_buttons.Item(button_count - i - 1);
if (button.location != wxRIGHT)
continue;
-
- wxRect button_rect(offset - button.bitmap.GetWidth(), 1,
- button.bitmap.GetWidth(), button.bitmap.GetHeight());
-
- button.rect = button_rect;
-
- DrawButton(dc, button.rect, button.bitmap,
- //m_bkbrush.GetColour(),
- *wxWHITE,
- button.cur_state);
-
- offset -= button.bitmap.GetWidth();
+ if (button.cur_state & wxAUI_BUTTON_STATE_HIDDEN)
+ continue;
+
+ wxRect button_rect = m_rect;
+ button_rect.SetY(1);
+ button_rect.SetWidth(offset);
+
+ m_art->DrawButton(&dc,
+ button_rect,
+ button.id,
+ button.cur_state,
+ wxRIGHT,
+ wxNullBitmap,
+ &button.rect);
+
+ offset -= button.rect.GetWidth();
+ right_buttons_width += button.rect.GetWidth();
}
if (button.location != wxLEFT)
continue;
-
- wxRect button_rect(offset, 1,
- button.bitmap.GetWidth(),
- button.bitmap.GetHeight());
-
- button.rect = button_rect;
-
- DrawButton(dc, button.rect, button.bitmap,
- //m_bkbrush.GetColour(),
- *wxWHITE,
- button.cur_state);
-
- offset += button.bitmap.GetWidth();
+ if (button.cur_state & wxAUI_BUTTON_STATE_HIDDEN)
+ continue;
+
+ wxRect button_rect(offset, 1, 1000, m_rect.height);
+
+ m_art->DrawButton(&dc,
+ button_rect,
+ button.id,
+ button.cur_state,
+ wxLEFT,
+ wxNullBitmap,
+ &button.rect);
+
+ offset += button.rect.GetWidth();
+ left_buttons_width += button.rect.GetWidth();
}
+ offset = left_buttons_width;
+
+ dc.SetClippingRegion(left_buttons_width, 0,
+ m_rect.GetWidth() - right_buttons_width - left_buttons_width - 2,
+ m_rect.GetHeight());
+
// draw the tabs
- size_t page_count = m_pages.GetCount();
size_t active = 999;
int active_offset = 0;
rect.width = 1000;
rect.height = m_rect.height;
- for (i = 0; i < page_count; ++i)
+ for (i = m_tab_offset; i < page_count; ++i)
{
wxAuiNotebookPage& page = m_pages.Item(i);
}
// draw the active tab again so it stands in the foreground
- if (active < m_pages.GetCount())
+ if (active >= m_tab_offset && active < m_pages.GetCount())
{
wxAuiNotebookPage& page = m_pages.Item(active);
&x_extent);
}
-
- raw_dc->Blit(m_rect.x, m_rect.y, m_rect.GetWidth(), m_rect.GetHeight(), &dc, 0, 0);
+ dc.DestroyClippingRegion();
+
+ raw_dc->Blit(m_rect.x, m_rect.y,
+ m_rect.GetWidth(), m_rect.GetHeight(),
+ &dc, 0, 0);
}
{
if (!m_rect.Contains(x,y))
return false;
+
+ if (ButtonHitTest(x, y, NULL))
+ return false;
size_t i, page_count = m_pages.GetCount();
- for (i = 0; i < page_count; ++i)
+ for (i = m_tab_offset; i < page_count; ++i)
{
wxAuiNotebookPage& page = m_pages.Item(i);
if (page.rect.Contains(x,y))
{
- *hit = page.window;
+ if (hit)
+ *hit = page.window;
return true;
}
}
wxAuiTabContainerButton& button = m_buttons.Item(i);
if (button.rect.Contains(x,y))
{
- *hit = &button;
+ if (hit)
+ *hit = &button;
return true;
}
}
// -- wxAuiTabCtrl class implementation --
-const int wxAuiButtonClose = 101;
BEGIN_EVENT_TABLE(wxAuiTabCtrl, wxControl)
EVT_PAINT(wxAuiTabCtrl::OnPaint)
EVT_LEFT_UP(wxAuiTabCtrl::OnLeftUp)
EVT_MOTION(wxAuiTabCtrl::OnMotion)
EVT_LEAVE_WINDOW(wxAuiTabCtrl::OnLeaveWindow)
+ EVT_AUINOTEBOOK_BUTTON(-1, wxAuiTabCtrl::OnButton)
END_EVENT_TABLE()
m_click_pt = wxDefaultPosition;
m_is_dragging = false;
m_hover_button = NULL;
-
- // FIXME: copied from dockart-- needs to put in a common place
-#if defined( __WXMAC__ )
- static unsigned char close_bits[]={
- 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
- 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
- 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
-#elif defined( __WXGTK__)
- static unsigned char close_bits[]={
- 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
- 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
- 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
-#else
- static unsigned char close_bits[]={
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,
- 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb,
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
-#endif
-
- AddButton(101, wxRIGHT, BitmapFromBits(close_bits, 16, 16, *wxBLACK));
}
}
}
+void wxAuiTabCtrl::OnButton(wxAuiNotebookEvent& event)
+{
+ int button = event.GetInt();
+
+ if (button == wxAUI_BUTTON_LEFT || button == wxAUI_BUTTON_RIGHT)
+ {
+ if (button == wxAUI_BUTTON_LEFT)
+ {
+ if (GetTabOffset() > 0)
+ {
+ SetTabOffset(GetTabOffset()-1);
+ Refresh();
+ Update();
+ }
+ }
+ else
+ {
+ SetTabOffset(GetTabOffset()+1);
+ Refresh();
+ Update();
+ }
+ }
+ else
+ {
+ event.Skip();
+ }
+}
// wxTabFrame is an interesting case. It's important that all child pages
// of the multi-notebook control are all actually children of that control
int button_id = evt.GetInt();
- if (button_id == wxAuiButtonClose)
+ if (button_id == wxAUI_BUTTON_CLOSE)
{
int selection = tabs->GetActivePage();