// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+
+/**
+ See wxSashWindow.
+*/
+enum wxSashEdgePosition
+{
+ wxSASH_TOP = 0,
+ wxSASH_RIGHT,
+ wxSASH_BOTTOM,
+ wxSASH_LEFT,
+ wxSASH_NONE = 100
+};
+
+/**
+ See wxSashEvent.
+*/
+enum wxSashDragStatus
+{
+ wxSASH_STATUS_OK,
+ wxSASH_STATUS_OUT_OF_RANGE
+};
+
+
/**
@class wxSashWindow
wxSashWindow allows any of its edges to have a sash which can be dragged
to resize the window. The actual content window will be created by the
- application
- as a child of wxSashWindow. The window (or an ancestor) will be notified of a
- drag
- via a wxSashEvent notification.
+ application as a child of wxSashWindow.
+
+ The window (or an ancestor) will be notified of a drag via a
+ wxSashEvent notification.
@beginStyleTable
@style{wxSW_3D}
class wxSashWindow : public wxWindow
{
public:
- //@{
+ /**
+ Default ctor.
+ */
+ wxSashWindow();
+
/**
Constructs a sash window, which can be a child of a frame, dialog or any other
non-control window.
Window identifier. If -1, will automatically create an identifier.
@param pos
Window position. wxDefaultPosition is (-1, -1) which indicates that
- wxSashWindows
- should generate a default position for the window. If using the
- wxSashWindow class directly, supply
- an actual position.
+ wxSashWindows should generate a default position for the window.
+ If using the wxSashWindow class directly, supply an actual position.
@param size
Window size. wxDefaultSize is (-1, -1) which indicates that wxSashWindows
should generate a default size for the window.
@param name
Window name.
*/
- wxSashWindow();
wxSashWindow(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxSW_3D,
const wxString& name = "sashWindow");
- //@}
/**
Destructor.
A sash event is sent when the sash of a wxSashWindow has been
dragged by the user.
+ @remarks
+ When a sash belonging to a sash window is dragged by the user, and then released,
+ this event is sent to the window, where it may be processed by an event table
+ entry in a derived class, a plug-in event handler or an ancestor class.
+ Note that the wxSashWindow doesn't change the window's size itself.
+ It relies on the application's event handler to do that.
+ This is because the application may have to handle other consequences of the resize,
+ or it may wish to veto it altogether. The event handler should look at the drag
+ rectangle: see wxSashEvent::GetDragRect to see what the new size of the window
+ would be if the resize were to be applied.
+ It should also call wxSashEvent::GetDragStatus to see whether the drag was
+ OK or out of the current allowed range.
+
+ @beginEventTable{wxSashEvent}
+ @event{EVT_SASH_DRAGGED(id, func)}
+ Process a wxEVT_SASH_DRAGGED event, when the user has finished dragging a sash.
+ @event{EVT_SASH_DRAGGED_RANGE(id1, id2, func)}
+ Process a wxEVT_SASH_DRAGGED_RANGE event, when the user has finished
+ dragging a sash. The event handler is called when windows with ids in
+ the given range have their sashes dragged.
+ @endEventTable
+
@library{wxadv}
- @category{FIXME}
+ @category{events}
- @see wxSashWindow, @ref overview_eventhandlingoverview
+ @see wxSashWindow, @ref overview_eventhandling
*/
class wxSashEvent : public wxCommandEvent
{
/**
Returns the rectangle representing the new size the window would be if the
- resize was applied. It is
- up to the application to set the window size if required.
+ resize was applied. It is up to the application to set the window size if required.
*/
wxRect GetDragRect() const;
/**
- Returns the status of the sash: one of wxSASH_STATUS_OK,
- wxSASH_STATUS_OUT_OF_RANGE.
+ Returns the status of the sash: one of wxSASH_STATUS_OK, wxSASH_STATUS_OUT_OF_RANGE.
+
If the drag caused the notional bounding box of the window to flip over, for
example, the drag will be out of rage.
*/
wxSashDragStatus GetDragStatus() const;
/**
- Returns the dragged edge. The return value is one of wxSASH_TOP, wxSASH_RIGHT,
- wxSASH_BOTTOM, wxSASH_LEFT.
+ Returns the dragged edge.
+
+ The return value is one of wxSASH_TOP, wxSASH_RIGHT, wxSASH_BOTTOM, wxSASH_LEFT.
*/
wxSashEdgePosition GetEdge() const;
};
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+
+/**
+ See wxTCPConnection.
+*/
+enum wxIPCFormat
+{
+ wxIPC_INVALID = 0,
+ wxIPC_TEXT = 1, /* CF_TEXT */
+ wxIPC_BITMAP = 2, /* CF_BITMAP */
+ wxIPC_METAFILE = 3, /* CF_METAFILEPICT */
+ wxIPC_SYLK = 4,
+ wxIPC_DIF = 5,
+ wxIPC_TIFF = 6,
+ wxIPC_OEMTEXT = 7, /* CF_OEMTEXT */
+ wxIPC_DIB = 8, /* CF_DIB */
+ wxIPC_PALETTE = 9,
+ wxIPC_PENDATA = 10,
+ wxIPC_RIFF = 11,
+ wxIPC_WAVE = 12,
+ wxIPC_UTF16TEXT = 13, /* CF_UNICODE */
+ wxIPC_ENHMETAFILE = 14,
+ wxIPC_FILENAME = 15, /* CF_HDROP */
+ wxIPC_LOCALE = 16,
+ wxIPC_UTF8TEXT = 17,
+ wxIPC_UTF32TEXT = 18,
+#if SIZEOF_WCHAR_T == 2
+ wxIPC_UNICODETEXT = wxIPC_UTF16TEXT,
+#elif SIZEOF_WCHAR_T == 4
+ wxIPC_UNICODETEXT = wxIPC_UTF32TEXT,
+#else
+# error "Unknown wchar_t size"
+#endif
+ wxIPC_PRIVATE = 20
+};
+
+
/**
@class wxTCPServer
A DDE-based implementation for Windows is available using wxDDEServer.
@library{wxnet}
- @category{FIXME}
+ @category{net}
- @see wxTCPClient, wxTCPConnection, @ref overview_ipcoverview "IPC overview"
+ @see wxTCPClient, wxTCPConnection, @ref overview_ipc
*/
class wxTCPServer : public wxObject
{
wxTCPServer();
/**
- Registers the server using the given service name. Under Unix, the
- string must contain an integer id which is used as an Internet port
- number. @false is returned if the call failed (for example, the port
- number is already in use).
+ Registers the server using the given service name.
+
+ Under Unix, the string must contain an integer id which is used as an
+ Internet port number. @false is returned if the call failed
+ (for example, the port number is already in use).
*/
virtual bool Create(const wxString& service);
/**
When a client calls @b MakeConnection, the server receives the
- message and this member is called. The application should derive a
- member to intercept this message and return a connection object of
- either the standard wxTCPConnection type, or of a user-derived type. If the
- topic is "STDIO", the application may wish to refuse the connection.
+ message and this member is called.
+
+ The application should derive a member to intercept this message and
+ return a connection object of either the standard wxTCPConnection type,
+ or of a user-derived type.
+ If the topic is "STDIO", the application may wish to refuse the connection.
Under Unix, when a server is created the OnAcceptConnection message is
always sent for standard input and output.
*/
A DDE-based implementation for Windows is available using wxDDEClient.
- To create a client which can communicate with a suitable server,
- you need to derive a class from wxTCPConnection and another from wxTCPClient.
+ To create a client which can communicate with a suitable server, you need
+ to derive a class from wxTCPConnection and another from wxTCPClient.
The custom wxTCPConnection class will intercept communications in
a 'conversation' with a server, and the custom wxTCPServer is required
- so that a user-overridden wxTCPClient::OnMakeConnection member can return
+ so that a user-overridden wxTCPClient::OnMakeConnection() member can return
a wxTCPConnection of the required class, when a connection is made.
@library{wxnet}
- @category{FIXME}
+ @category{net}
- @see wxTCPServer, wxTCPConnection, @ref overview_ipcoverview "Interprocess
- communications overview"
+ @see wxTCPServer, wxTCPConnection, @ref overview_ipc
*/
class wxTCPClient : public wxObject
{
/**
Tries to make a connection with a server specified by the host
- (a machine name under Unix), service name (must
- contain an integer port number under Unix), and a topic string. If the
- server allows a connection, a wxTCPConnection object will be returned.
+ (a machine name under Unix), service name (must contain an integer
+ port number under Unix), and a topic string.
+
+ If the server allows a connection, a wxTCPConnection object will be returned.
+
The type of wxTCPConnection returned can be altered by overriding
- the OnMakeConnection() member to return your own
- derived connection object.
+ the OnMakeConnection() member to return your own derived connection object.
*/
virtual wxConnectionBase* MakeConnection(const wxString& host,
const wxString& service,
be altered by deriving the @b OnMakeConnection member to return your
own derived connection object. By default, a wxTCPConnection
object is returned.
+
The advantage of deriving your own connection class is that it will
enable you to intercept messages initiated by the server, such
- as wxTCPConnection::OnAdvise. You may also want to
- store application-specific data in instances of the new class.
+ as wxTCPConnection::OnAdvise(). You may also want to store
+ application-specific data in instances of the new class.
*/
virtual wxConnectionBase* OnMakeConnection();
A DDE-based implementation for Windows is available using wxDDEConnection.
A wxTCPConnection object can be created by making a connection using a
- wxTCPClient object, or by the acceptance of a connection by a
- wxTCPServer object. The bulk of a conversation is controlled by
- calling members in a @b wxTCPConnection object or by overriding its
- members.
+ wxTCPClient object, or by the acceptance of a connection by a wxTCPServer object.
+ The bulk of a conversation is controlled by calling members in a
+ @b wxTCPConnection object or by overriding its members.
An application should normally derive a new connection class from
wxTCPConnection, in order to override the communication event handlers
to do something interesting.
@library{wxnet}
- @category{FIXME}
+ @category{net}
- @see wxTCPClient, wxTCPServer, @ref overview_ipcoverview "Interprocess
- communications overview"
+ @see wxTCPClient, wxTCPServer, @ref overview_ipc
*/
class wxTCPConnection : public wxObject
{
public:
//@{
/**
- Constructs a connection object. If no user-defined connection object is
- to be derived from wxTCPConnection, then the constructor should not be
- called directly, since the default connection object will be provided on
- requesting (or accepting) a connection. However, if the user defines his
- or her own derived connection object, the wxTCPServer::OnAcceptConnection
- and/or wxTCPClient::OnMakeConnection members should be replaced by
- functions which construct the new connection object. If the arguments of
- the wxTCPConnection constructor are void, then a default buffer is
- associated with the connection. Otherwise, the programmer must provide a
- a buffer and size of the buffer for the connection object to use in
+ Constructs a connection object.
+
+ If no user-defined connection object is to be derived from wxTCPConnection,
+ then the constructor should not be called directly, since the default
+ connection object will be provided on requesting (or accepting) a connection.
+
+ However, if the user defines his or her own derived connection object,
+ the wxTCPServer::OnAcceptConnection and/or wxTCPClient::OnMakeConnection
+ members should be replaced by functions which construct the new connection object.
+
+ If the arguments of the wxTCPConnection constructor are void, then a default
+ buffer is associated with the connection. Otherwise, the programmer must
+ provide a buffer and size of the buffer for the connection object to use in
transactions.
*/
wxTCPConnection();
//@{
/**
Called by the server application to advise the client of a change in
- the data associated with the given item. Causes the client
- connection's OnAdvise()
- member to be called. Returns @true if successful.
+ the data associated with the given item.
+
+ Causes the client connection's OnAdvise() member to be called.
+
+ Returns @true if successful.
*/
bool Advise(const wxString& item, const void* data, size_t size,
wxIPCFormat format = wxIPC_PRIVATE);
/**
Called by the client or server application to disconnect from the other
- program; it causes the OnDisconnect() message
- to be sent to the corresponding connection object in the other
- program. The default behaviour of @b OnDisconnect is to delete the
+ program; it causes the OnDisconnect() message to be sent to the
+ corresponding connection object in the other program.
+
+ The default behaviour of @b OnDisconnect is to delete the
connection, but the calling application must explicitly delete its
- side of the connection having called @b Disconnect. Returns @true if
- successful.
+ side of the connection having called @b Disconnect.
+
+ Returns @true if successful.
*/
virtual bool Disconnect();
//@{
/**
- Called by the client application to execute a command on the server. Can
- also be used to transfer arbitrary data to the server (similar
- to Poke() in that respect). Causes the
- server connection's OnExecute() member to be
- called. Returns @true if successful.
+ Called by the client application to execute a command on the server.
+ Can also be used to transfer arbitrary data to the server (similar
+ to Poke() in that respect). Causes the server connection's OnExecute()
+ member to be called.
+
+ Returns @true if successful.
*/
bool Execute(const void* data, size_t size,
wxIPCFormat format = wxIPC_PRIVATE);
/**
Message sent to the client or server application when the other
- application notifies it to delete the connection. Default behaviour is
- to delete the connection object.
+ application notifies it to delete the connection.
+ Default behaviour is to delete the connection object.
*/
virtual bool OnDisconnect();
/**
Message sent to the server application when the client notifies it to
- execute the given data. Note that there is no item associated with
- this message.
+ execute the given data.
+ Note that there is no item associated with this message.
*/
virtual bool OnExecute(const wxString& topic, const void* data,
size_t size,
wxIPCFormat format);
/**
- Message sent to the server application when the client
- calls Request(). The server
- should respond by returning a character string from @b OnRequest,
+ Message sent to the server application when the client calls Request().
+
+ The server should respond by returning a character string from @b OnRequest,
or @NULL to indicate no data.
*/
virtual const void* OnRequest(const wxString& topic,
/**
Message sent to the server application by the client, when the client
- wishes to start an 'advise loop' for the given topic and item. The
- server can refuse to participate by returning @false.
+ wishes to start an 'advise loop' for the given topic and item.
+ The server can refuse to participate by returning @false.
*/
virtual bool OnStartAdvise(const wxString& topic,
const wxString& item);
/**
Message sent to the server application by the client, when the client
- wishes to stop an 'advise loop' for the given topic and item. The
- server can refuse to stop the advise loop by returning @false, although
+ wishes to stop an 'advise loop' for the given topic and item.
+ The server can refuse to stop the advise loop by returning @false, although
this doesn't have much meaning in practice.
*/
virtual bool OnStopAdvise(const wxString& topic,
//@{
/**
- Called by the client application to poke data into the server. Can be
- used to transfer arbitrary data to the server. Causes the server
- connection's OnPoke() member
- to be called. Returns @true if successful.
+ Called by the client application to poke data into the server.
+ Can be used to transfer arbitrary data to the server. Causes the server
+ connection's OnPoke() member to be called. Returns @true if successful.
*/
bool Poke(const wxString& item, const void* data, size_t size,
wxIPCFormat format = wxIPC_PRIVATE);
//@}
/**
- Called by the client application to request data from the server. Causes
- the server connection's OnRequest() member to be called. Returns a
- character string (actually a pointer to the connection's buffer) if
+ Called by the client application to request data from the server.
+ Causes the server connection's OnRequest() member to be called.
+
+ Returns a character string (actually a pointer to the connection's buffer) if
successful, @NULL otherwise.
*/
const void* Request(const wxString& item, size_t* size,
/**
Called by the client application to ask if an advise loop can be started
- with the server. Causes the server connection's OnStartAdvise()
- member to be called. Returns @true if the server okays it, @false
- otherwise.
+ with the server.
+
+ Causes the server connection's OnStartAdvise() member to be called.
+ Returns @true if the server okays it, @false otherwise.
*/
virtual bool StartAdvise(const wxString& item);
/**
- Called by the client application to ask if an advise loop can be
- stopped. Causes the server connection's OnStopAdvise() member
- to be called. Returns @true if the server okays it, @false otherwise.
+ Called by the client application to ask if an advise loop can be stopped.
+ Causes the server connection's OnStopAdvise() member to be called.
+ Returns @true if the server okays it, @false otherwise.
*/
virtual bool StopAdvise(const wxString& item);
};
and it does not support seeking.
@library{wxnet}
- @category{streams}
+ @category{net,streams}
@see wxSocketBase
*/
and it does not support seeking.
@library{wxnet}
- @category{streams}
+ @category{net,streams}
@see wxSocketBase
*/
/**
@class wxScrollBar
- A wxScrollBar is a control that represents a horizontal or
- vertical scrollbar. It is distinct from the two scrollbars that some windows
- provide automatically, but the two types of scrollbar share the way
- events are received.
+ A wxScrollBar is a control that represents a horizontal or vertical scrollbar.
+
+ It is distinct from the two scrollbars that some windows provide automatically,
+ but the two types of scrollbar share the way events are received.
+
+ @remarks
+ A scrollbar has the following main attributes: range, thumb size, page size, and position.
+ The range is the total number of units associated with the view represented by the scrollbar.
+ For a table with 15 columns, the range would be 15.
+ The thumb size is the number of units that are currently visible.
+ For the table example, the window might be sized so that only 5 columns are
+ currently visible, in which case the application would set the thumb size to 5.
+ When the thumb size becomes the same as or greater than the range, the scrollbar
+ will be automatically hidden on most platforms.
+ The page size is the number of units that the scrollbar should scroll by,
+ when 'paging' through the data. This value is normally the same as the thumb
+ size length, because it is natural to assume that the visible window size defines a page.
+ The scrollbar position is the current thumb position.
+ Most applications will find it convenient to provide a function called AdjustScrollbars()
+ which can be called initially, from an OnSize event handler, and whenever the
+ application data changes in size. It will adjust the view, object and page
+ size according to the size of the window and the size of the data.
@beginStyleTable
@style{wxSB_HORIZONTAL}
Specifies a vertical scrollbar.
@endStyleTable
+ @beginEventTable{wxScrollEvent}
+ You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
+ scroll events from controls, or EVT_SCROLL... macros without window IDs for
+ intercepting scroll events from the receiving window -- except for this,
+ the macros behave exactly the same.
+ @event{EVT_SCROLL(func)}
+ Process all scroll events.
+ @event{EVT_SCROLL_TOP(func)}
+ Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
+ @event{EVT_SCROLL_BOTTOM(func)}
+ Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
+ @event{EVT_SCROLL_LINEUP(func)}
+ Process wxEVT_SCROLL_LINEUP line up events.
+ @event{EVT_SCROLL_LINEDOWN(func)}
+ Process wxEVT_SCROLL_LINEDOWN line down events.
+ @event{EVT_SCROLL_PAGEUP(func)}
+ Process wxEVT_SCROLL_PAGEUP page up events.
+ @event{EVT_SCROLL_PAGEDOWN(func)}
+ Process wxEVT_SCROLL_PAGEDOWN page down events.
+ @event{EVT_SCROLL_THUMBTRACK(func)}
+ Process wxEVT_SCROLL_THUMBTRACK thumbtrack events
+ (frequent events sent as the user drags the thumbtrack).
+ @event{EVT_SCROLL_THUMBRELEASE(func)}
+ Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
+ @event{EVT_SCROLL_CHANGED(func)}
+ Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
+ @event{EVT_COMMAND_SCROLL(id, func)}
+ Process all scroll events.
+ @event{EVT_COMMAND_SCROLL_TOP(id, func)}
+ Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
+ @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
+ Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
+ @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
+ Process wxEVT_SCROLL_LINEUP line up events.
+ @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
+ Process wxEVT_SCROLL_LINEDOWN line down events.
+ @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
+ Process wxEVT_SCROLL_PAGEUP page up events.
+ @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
+ Process wxEVT_SCROLL_PAGEDOWN page down events.
+ @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
+ Process wxEVT_SCROLL_THUMBTRACK thumbtrack events
+ (frequent events sent as the user drags the thumbtrack).
+ @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
+ Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
+ @event{EVT_COMMAND_SCROLL_CHANGED(func)}
+ Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
+ @endEventTable
+
+ @section scrollbar_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
+
+ The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the
+ thumb using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event
+ is also followed by an EVT_SCROLL_CHANGED event).
+
+ The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change
+ the thumb position, and when clicking next to the thumb
+ (In all these cases the EVT_SCROLL_THUMBRELEASE event does not happen).
+
+ In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/moving has
+ finished independently of the way it had started. Please see the widgets sample
+ ("Slider" page) to see the difference between EVT_SCROLL_THUMBRELEASE and
+ EVT_SCROLL_CHANGED in action.
+
@library{wxcore}
@category{ctrl}
<!-- @appearance{scrollbar.png} -->
Default constructor
*/
wxScrollBar();
-
+
/**
Constructor, creating and showing a scrollbar.
const wxString& name = "scrollBar");
/**
- Returns the page size of the scrollbar. This is the number of scroll units
- that will be scrolled when the user pages up or down. Often it is the
- same as the thumb size.
+ Returns the page size of the scrollbar.
+
+ This is the number of scroll units that will be scrolled when the user
+ pages up or down. Often it is the same as the thumb size.
@see SetScrollbar()
*/
The maximum position of the scrollbar.
@param pageSize
The size of the page size in scroll units. This is the number of units
- the scrollbar will scroll when it is paged up or down. Often it is the same
- as
- the thumb size.
+ the scrollbar will scroll when it is paged up or down.
+ Often it is the same as the thumb size.
@param refresh
@true to redraw the scrollbar, @false otherwise.
- @remarks Let's say you wish to display 50 lines of text, using the same
- font. The window is sized so that you can only see 16
- lines at a time.
+ @remarks
+ Let's say you wish to display 50 lines of text, using the same
+ font. The window is sized so that you can only see 16 lines at a time.
+ You would use:
+ @code
+ scrollbar->SetScrollbar(0, 16, 50, 15);
+ @endcode
+ The page size is 1 less than the thumb size so that the last line of
+ the previous page will be visible on the next page, to help orient the user.
+ Note that with the window at this size, the thumb position can never
+ go above 50 minus 16, or 34.
+ You can determine how many lines are currently visible by dividing
+ the current view size by the character height in pixels.
+ When defining your own scrollbar behaviour, you will always need to
+ recalculate the scrollbar settings when the window size changes.
+ You could therefore put your scrollbar calculations and SetScrollbar()
+ call into a function named AdjustScrollbars, which can be called
+ initially and also from a wxSizeEvent event handler function.
*/
virtual void SetScrollbar(int position, int thumbSize, int range,
int pageSize,
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+
+/**
+ Possible values for wxSystemSettings::GetFont() parameter.
+*/
+enum wxSystemFont
+{
+ wxSYS_OEM_FIXED_FONT = 10, //!< Original equipment manufacturer dependent fixed-pitch font.
+ wxSYS_ANSI_FIXED_FONT, //!< Windows fixed-pitch font.
+ wxSYS_ANSI_VAR_FONT, //!< Windows variable-pitch (proportional) font.
+ wxSYS_SYSTEM_FONT, //!< System font.
+ wxSYS_DEVICE_DEFAULT_FONT, //!< Device-dependent font (Windows NT only).
+ wxSYS_DEFAULT_PALETTE, //!< @todo docme.
+ wxSYS_SYSTEM_FIXED_FONT, //!< @todo docme.
+
+ /**
+ Default font for user interface objects such as menus and dialog boxes.
+ Note that with modern GUIs nothing guarantees that the same font is used
+ for all GUI elements, so some controls might use a different font by default.
+ */
+ wxSYS_DEFAULT_GUI_FONT
+};
+
+
+/**
+ Possible values for wxSystemSettings::GetColour() parameter.
+*/
+enum wxSystemColour
+{
+ wxSYS_COLOUR_SCROLLBAR, //!< The scrollbar grey area.
+ wxSYS_COLOUR_BACKGROUND, //!< The desktop colour.
+ wxSYS_COLOUR_ACTIVECAPTION, //!< Active window caption.
+ wxSYS_COLOUR_INACTIVECAPTION, //!< Inactive window caption.
+ wxSYS_COLOUR_MENU, //!< Menu background.
+ wxSYS_COLOUR_WINDOW, //!< Window background.
+ wxSYS_COLOUR_WINDOWFRAME, //!< Window frame.
+ wxSYS_COLOUR_MENUTEXT, //!< Menu text.
+ wxSYS_COLOUR_WINDOWTEXT, //!< Text in windows.
+ wxSYS_COLOUR_CAPTIONTEXT, //!< Text in caption, size box and scrollbar arrow box.
+ wxSYS_COLOUR_ACTIVEBORDER, //!< Active window border.
+ wxSYS_COLOUR_INACTIVEBORDER, //!< Inactive window border.
+ wxSYS_COLOUR_APPWORKSPACE, //!< Background colour MDI applications.
+ wxSYS_COLOUR_HIGHLIGHT, //!< Item(s) selected in a control.
+ wxSYS_COLOUR_HIGHLIGHTTEXT, //!< Text of item(s) selected in a control.
+ wxSYS_COLOUR_BTNFACE, //!< Face shading on push buttons.
+ wxSYS_COLOUR_BTNSHADOW, //!< Edge shading on push buttons.
+ wxSYS_COLOUR_GRAYTEXT, //!< Greyed (disabled) text.
+ wxSYS_COLOUR_BTNTEXT, //!< Text on push buttons.
+ wxSYS_COLOUR_INACTIVECAPTIONTEXT, //!< Colour of text in active captions.
+ wxSYS_COLOUR_BTNHIGHLIGHT, //!< Highlight colour for buttons (same as wxSYS_COLOUR_3DHILIGHT).
+ wxSYS_COLOUR_3DDKSHADOW, //!< Dark shadow for three-dimensional display elements.
+ wxSYS_COLOUR_3DLIGHT, //!< Light colour for three-dimensional display elements.
+ wxSYS_COLOUR_INFOTEXT, //!< Text colour for tooltip controls.
+ wxSYS_COLOUR_INFOBK, //!< Background colour for tooltip controls.
+
+ wxSYS_COLOUR_DESKTOP = wxSYS_COLOUR_BACKGROUND,
+ wxSYS_COLOUR_3DFACE = wxSYS_COLOUR_BTNFACE,
+ wxSYS_COLOUR_3DSHADOW = wxSYS_COLOUR_BTNSHADOW,
+ wxSYS_COLOUR_BTNHILIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
+ wxSYS_COLOUR_3DHIGHLIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
+ wxSYS_COLOUR_3DHILIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
+
+ wxSYS_COLOUR_LISTBOX,
+ wxSYS_COLOUR_HOTLIGHT,
+ wxSYS_COLOUR_GRADIENTACTIVECAPTION,
+ wxSYS_COLOUR_GRADIENTINACTIVECAPTION,
+ wxSYS_COLOUR_MENUHILIGHT,
+ wxSYS_COLOUR_MENUBAR,
+
+ wxSYS_COLOUR_MAX
+};
+
+/**
+ Possible values for wxSystemSettings::GetMetric() index parameter.
+*/
+enum wxSystemMetric
+{
+ wxSYS_MOUSE_BUTTONS, //!< Number of buttons on mouse, or zero if no mouse was installed.
+ wxSYS_BORDER_X, //!< Width of single border.
+ wxSYS_BORDER_Y, //!< Height of single border.
+ wxSYS_CURSOR_X, //!< Width of cursor.
+ wxSYS_CURSOR_Y, //!< Height of cursor.
+ wxSYS_DCLICK_X, //!< Width in pixels of rectangle within which two successive mouse clicks must fall to generate a double-click.
+ wxSYS_DCLICK_Y, //!< Height in pixels of rectangle within which two successive mouse clicks must fall to generate a double-click.
+ wxSYS_DCLICK_MSEC, //!< Maximal time, in milliseconds, which may pass between subsequent clicks for a double click to be generated.
+ wxSYS_DRAG_X, //!< Width in pixels of a rectangle centered on a drag point to allow for limited movement of the mouse pointer before a drag operation begins.
+ wxSYS_DRAG_Y, //!< Height in pixels of a rectangle centered on a drag point to allow for limited movement of the mouse pointer before a drag operation begins.
+ wxSYS_EDGE_X, //!< Width of a 3D border, in pixels.
+ wxSYS_EDGE_Y, //!< Height of a 3D border, in pixels.
+ wxSYS_HSCROLL_ARROW_X, //!< Width of arrow bitmap on horizontal scrollbar.
+ wxSYS_HSCROLL_ARROW_Y, //!< Height of arrow bitmap on horizontal scrollbar.
+ wxSYS_HTHUMB_X, //!< Width of horizontal scrollbar thumb.
+ wxSYS_ICON_X, //!< The default width of an icon.
+ wxSYS_ICON_Y, //!< The default height of an icon.
+ wxSYS_ICONSPACING_X, //!< Width of a grid cell for items in large icon view, in pixels. Each item fits into a rectangle of this size when arranged.
+ wxSYS_ICONSPACING_Y, //!< Height of a grid cell for items in large icon view, in pixels. Each item fits into a rectangle of this size when arranged.
+ wxSYS_WINDOWMIN_X, //!< Minimum width of a window.
+ wxSYS_WINDOWMIN_Y, //!< Minimum height of a window.
+ wxSYS_SCREEN_X, //!< Width of the screen in pixels.
+ wxSYS_SCREEN_Y, //!< Height of the screen in pixels.
+ wxSYS_FRAMESIZE_X, //!< Width of the window frame for a wxTHICK_FRAME window.
+ wxSYS_FRAMESIZE_Y, //!< Height of the window frame for a wxTHICK_FRAME window.
+ wxSYS_SMALLICON_X, //!< Recommended width of a small icon (in window captions, and small icon view).
+ wxSYS_SMALLICON_Y, //!< Recommended height of a small icon (in window captions, and small icon view).
+ wxSYS_HSCROLL_Y, //!< Height of horizontal scrollbar in pixels.
+ wxSYS_VSCROLL_X, //!< Width of vertical scrollbar in pixels.
+ wxSYS_VSCROLL_ARROW_X, //!< Width of arrow bitmap on a vertical scrollbar.
+ wxSYS_VSCROLL_ARROW_Y, //!< Height of arrow bitmap on a vertical scrollbar.
+ wxSYS_VTHUMB_Y, //!< Height of vertical scrollbar thumb.
+ wxSYS_CAPTION_Y, //!< Height of normal caption area.
+ wxSYS_MENU_Y, //!< Height of single-line menu bar.
+ wxSYS_NETWORK_PRESENT, //!< 1 if there is a network present, 0 otherwise.
+ wxSYS_PENWINDOWS_PRESENT, //!< 1 if PenWindows is installed, 0 otherwise.
+ wxSYS_SHOW_SOUNDS, //!< Non-zero if the user requires an application to present information
+ //!< visually in situations where it would otherwise present the information
+ //!< only in audible form; zero otherwise.
+ wxSYS_SWAP_BUTTONS, //!< Non-zero if the meanings of the left and right mouse buttons are swapped; zero otherwise.
+ wxSYS_DCLICK_MSEC
+};
+
+/**
+ Possible values for wxSystemSettings::HasFeature() parameter.
+*/
+enum wxSystemFeature
+{
+ wxSYS_CAN_DRAW_FRAME_DECORATIONS = 1,
+ wxSYS_CAN_ICONIZE_FRAME,
+ wxSYS_TABLET_PRESENT
+};
+
+/**
+ Values for different screen designs.
+*/
+enum wxSystemScreenType
+{
+ wxSYS_SCREEN_NONE = 0, //!< Undefined screen type.
+
+ wxSYS_SCREEN_TINY, //!< Tiny screen, less than 320x240
+ wxSYS_SCREEN_PDA, //!< PDA screen, 320x240 or more but less than 640x480
+ wxSYS_SCREEN_SMALL, //!< Small screen, 640x480 or more but less than 800x600
+ wxSYS_SCREEN_DESKTOP //!< Desktop screen, 800x600 or more
+};
+
+
/**
@class wxSystemSettings
- wxSystemSettings allows the application to ask for details about
- the system. This can include settings such as standard colours, fonts,
+ wxSystemSettings allows the application to ask for details about the system.
+ This can include settings such as standard colours, fonts,
and user interface element sizes.
@library{wxcore}
{
public:
/**
- Default constructor. You don't need to create an instance of wxSystemSettings
+ Default constructor.
+
+ You don't need to create an instance of wxSystemSettings
since all of its functions are static.
*/
wxSystemSettings();
/**
Returns a system colour.
- @a index can be one of:
-
- @b wxSYS_COLOUR_SCROLLBAR
-
- The scrollbar grey area.
-
- @b wxSYS_COLOUR_BACKGROUND
-
- The desktop colour.
-
- @b wxSYS_COLOUR_ACTIVECAPTION
-
- Active window caption.
-
- @b wxSYS_COLOUR_INACTIVECAPTION
-
- Inactive window caption.
-
- @b wxSYS_COLOUR_MENU
-
- Menu background.
-
- @b wxSYS_COLOUR_WINDOW
-
- Window background.
-
- @b wxSYS_COLOUR_WINDOWFRAME
-
- Window frame.
-
- @b wxSYS_COLOUR_MENUTEXT
-
- Menu text.
-
- @b wxSYS_COLOUR_WINDOWTEXT
-
- Text in windows.
-
- @b wxSYS_COLOUR_CAPTIONTEXT
-
- Text in caption, size box and scrollbar arrow box.
-
- @b wxSYS_COLOUR_ACTIVEBORDER
-
- Active window border.
-
- @b wxSYS_COLOUR_INACTIVEBORDER
-
- Inactive window border.
-
- @b wxSYS_COLOUR_APPWORKSPACE
-
- Background colour MDI applications.
-
- @b wxSYS_COLOUR_HIGHLIGHT
-
- Item(s) selected in a control.
-
- @b wxSYS_COLOUR_HIGHLIGHTTEXT
-
- Text of item(s) selected in a control.
-
- @b wxSYS_COLOUR_BTNFACE
-
- Face shading on push buttons.
-
- @b wxSYS_COLOUR_BTNSHADOW
-
- Edge shading on push buttons.
-
- @b wxSYS_COLOUR_GRAYTEXT
-
- Greyed (disabled) text.
-
- @b wxSYS_COLOUR_BTNTEXT
-
- Text on push buttons.
-
- @b wxSYS_COLOUR_INACTIVECAPTIONTEXT
-
- Colour of text in active captions.
-
- @b wxSYS_COLOUR_BTNHIGHLIGHT
-
- Highlight colour for buttons (same as wxSYS_COLOUR_3DHILIGHT).
-
- @b wxSYS_COLOUR_3DDKSHADOW
-
- Dark shadow for three-dimensional display elements.
-
- @b wxSYS_COLOUR_3DLIGHT
-
- Light colour for three-dimensional display elements.
-
- @b wxSYS_COLOUR_INFOTEXT
-
- Text colour for tooltip controls.
-
- @b wxSYS_COLOUR_INFOBK
-
- Background colour for tooltip controls.
-
- @b wxSYS_COLOUR_DESKTOP
-
- Same as wxSYS_COLOUR_BACKGROUND.
-
- @b wxSYS_COLOUR_3DFACE
-
- Same as wxSYS_COLOUR_BTNFACE.
-
- @b wxSYS_COLOUR_3DSHADOW
-
- Same as wxSYS_COLOUR_BTNSHADOW.
-
- @b wxSYS_COLOUR_3DHIGHLIGHT
-
- Same as wxSYS_COLOUR_BTNHIGHLIGHT.
-
- @b wxSYS_COLOUR_3DHILIGHT
-
- Same as wxSYS_COLOUR_BTNHIGHLIGHT.
-
- @b wxSYS_COLOUR_BTNHILIGHT
-
- Same as wxSYS_COLOUR_BTNHIGHLIGHT.
+ @a index can be one of the ::wxSystemColour enum values.
*/
static wxColour GetColour(wxSystemColour index);
/**
Returns a system font.
- @a index can be one of:
-
- @b wxSYS_OEM_FIXED_FONT
-
- Original equipment manufacturer dependent fixed-pitch font.
-
- @b wxSYS_ANSI_FIXED_FONT
-
- Windows fixed-pitch font.
-
- @b wxSYS_ANSI_VAR_FONT
-
- Windows variable-pitch (proportional) font.
-
- @b wxSYS_SYSTEM_FONT
-
- System font.
-
- @b wxSYS_DEVICE_DEFAULT_FONT
-
- Device-dependent font (Windows NT only).
-
- @b wxSYS_DEFAULT_GUI_FONT
-
- Default font for user interface
- objects such as menus and dialog boxes. Note that with modern GUIs nothing
- guarantees that the same font is used for all GUI elements, so some controls
- might use a different font by default.
+ @a index can be one of the ::wxSystemFont enum values.
*/
static wxFont GetFont(wxSystemFont index);
/**
Returns the value of a system metric, or -1 if the metric is not supported on
the current system.
+
The value of @a win determines if the metric returned is a global value or
a wxWindow based value, in which case it might determine the widget, the
display the window is on, or something similar. The window given should be as
- close to the
- metric as possible (e.g a wxTopLevelWindow in case of the wxSYS_CAPTION_Y
- metric).
- @a index can be one of:
-
- @b wxSYS_MOUSE_BUTTONS
-
- Number of buttons on mouse, or zero if no mouse was installed.
-
- @b wxSYS_BORDER_X
-
- Width of single border.
-
- @b wxSYS_BORDER_Y
-
- Height of single border.
-
- @b wxSYS_CURSOR_X
-
- Width of cursor.
-
- @b wxSYS_CURSOR_Y
-
- Height of cursor.
-
- @b wxSYS_DCLICK_X
-
- Width in pixels of rectangle within which two successive mouse
- clicks must fall to generate a double-click.
-
- @b wxSYS_DCLICK_Y
-
- Height in pixels of rectangle within which two successive mouse
- clicks must fall to generate a double-click.
-
- @b wxSYS_DCLICK_MSEC
-
- Maximal time, in milliseconds, which may
- pass between subsequent clicks for a double click to be generated.
-
- @b wxSYS_DRAG_X
-
- Width in pixels of a rectangle centered on a drag point
- to allow for limited movement of the mouse pointer before a drag operation
- begins.
-
- @b wxSYS_DRAG_Y
-
- Height in pixels of a rectangle centered on a drag point
- to allow for limited movement of the mouse pointer before a drag operation
- begins.
-
- @b wxSYS_EDGE_X
-
- Width of a 3D border, in pixels.
-
- @b wxSYS_EDGE_Y
-
- Height of a 3D border, in pixels.
-
- @b wxSYS_HSCROLL_ARROW_X
-
- Width of arrow bitmap on horizontal scrollbar.
-
- @b wxSYS_HSCROLL_ARROW_Y
-
- Height of arrow bitmap on horizontal scrollbar.
-
- @b wxSYS_HTHUMB_X
-
- Width of horizontal scrollbar thumb.
-
- @b wxSYS_ICON_X
-
- The default width of an icon.
-
- @b wxSYS_ICON_Y
-
- The default height of an icon.
-
- @b wxSYS_ICONSPACING_X
-
- Width of a grid cell for items in large icon view,
- in pixels. Each item fits into a rectangle of this size when arranged.
-
- @b wxSYS_ICONSPACING_Y
+ close to the metric as possible (e.g a wxTopLevelWindow in case of the
+ wxSYS_CAPTION_Y metric).
- Height of a grid cell for items in large icon view,
- in pixels. Each item fits into a rectangle of this size when arranged.
-
- @b wxSYS_WINDOWMIN_X
-
- Minimum width of a window.
-
- @b wxSYS_WINDOWMIN_Y
-
- Minimum height of a window.
-
- @b wxSYS_SCREEN_X
-
- Width of the screen in pixels.
-
- @b wxSYS_SCREEN_Y
-
- Height of the screen in pixels.
-
- @b wxSYS_FRAMESIZE_X
-
- Width of the window frame for a wxTHICK_FRAME window.
-
- @b wxSYS_FRAMESIZE_Y
-
- Height of the window frame for a wxTHICK_FRAME window.
-
- @b wxSYS_SMALLICON_X
-
- Recommended width of a small icon (in window captions, and small icon view).
-
- @b wxSYS_SMALLICON_Y
-
- Recommended height of a small icon (in window captions, and small icon view).
-
- @b wxSYS_HSCROLL_Y
-
- Height of horizontal scrollbar in pixels.
-
- @b wxSYS_VSCROLL_X
-
- Width of vertical scrollbar in pixels.
-
- @b wxSYS_VSCROLL_ARROW_X
-
- Width of arrow bitmap on a vertical scrollbar.
-
- @b wxSYS_VSCROLL_ARROW_Y
-
- Height of arrow bitmap on a vertical scrollbar.
-
- @b wxSYS_VTHUMB_Y
-
- Height of vertical scrollbar thumb.
-
- @b wxSYS_CAPTION_Y
-
- Height of normal caption area.
-
- @b wxSYS_MENU_Y
-
- Height of single-line menu bar.
-
- @b wxSYS_NETWORK_PRESENT
-
- 1 if there is a network present, 0 otherwise.
-
- @b wxSYS_PENWINDOWS_PRESENT
-
- 1 if PenWindows is installed, 0 otherwise.
-
- @b wxSYS_SHOW_SOUNDS
-
- Non-zero if the user requires an application to present information visually in
- situations
- where it would otherwise present the information only in audible form; zero
- otherwise.
-
- @b wxSYS_SWAP_BUTTONS
-
- Non-zero if the meanings of the left and right mouse buttons are swapped; zero
- otherwise.
+ @a index can be one of the ::wxSystemMetric enum values.
@a win is a pointer to the window for which the metric is requested.
Specifying the @a win parameter is encouraged, because some metrics on some
- ports are not supported without one,
- or they might be capable of reporting better values if given one. If a window
- does not make sense for a metric,
+ ports are not supported without one,or they might be capable of reporting
+ better values if given one. If a window does not make sense for a metric,
one should still be given, as for example it might determine which displays
- cursor width is requested with
- wxSYS_CURSOR_X.
+ cursor width is requested with wxSYS_CURSOR_X.
*/
static int GetMetric(wxSystemMetric index, wxWindow* win = NULL);
/**
- Returns the screen type. The return value is one of:
-
- @b wxSYS_SCREEN_NONE
-
- Undefined screen type
-
- @b wxSYS_SCREEN_TINY
-
- Tiny screen, less than 320x240
-
- @b wxSYS_SCREEN_PDA
-
- PDA screen, 320x240 or more but less than 640x480
-
- @b wxSYS_SCREEN_SMALL
-
- Small screen, 640x480 or more but less than 800x600
-
- @b wxSYS_SCREEN_DESKTOP
-
- Desktop screen, 800x600 or more
+ Returns the screen type.
+ The return value is one of the ::wxSystemScreenType enum values.
*/
static wxSystemScreenType GetScreenType();
};
@class wxStdDialogButtonSizer
This class creates button layouts which conform to the standard button spacing
- and ordering defined by the platform
- or toolkit's user interface guidelines (if such things exist). By using this
- class, you can ensure that all your
+ and ordering defined by the platform or toolkit's user interface guidelines
+ (if such things exist). By using this class, you can ensure that all your
standard dialogs look correct on all major platforms. Currently it conforms to
- the Windows, GTK+ and Mac OS X
- human interface guidelines.
+ the Windows, GTK+ and Mac OS X human interface guidelines.
When there aren't interface guidelines defined for a particular platform or
- toolkit, wxStdDialogButtonSizer reverts
- to the Windows implementation.
+ toolkit, wxStdDialogButtonSizer reverts to the Windows implementation.
- To use this class, first add buttons to the sizer by calling AddButton (or
- SetAffirmativeButton, SetNegativeButton,
- or SetCancelButton) and then call Realize in order to create the actual button
- layout used. Other than these special
- operations, this sizer works like any other sizer.
+ To use this class, first add buttons to the sizer by calling
+ wxStdDialogButtonSizer::AddButton (or wxStdDialogButtonSizer::SetAffirmativeButton,
+ wxStdDialogButtonSizer::SetNegativeButton or wxStdDialogButtonSizer::SetCancelButton)
+ and then call Realize in order to create the actual button layout used.
+ Other than these special operations, this sizer works like any other sizer.
If you add a button with wxID_SAVE, on Mac OS X the button will be renamed to
- "Save" and
- the wxID_NO button will be renamed to "Don't Save" in accordance with the Mac
- OS X Human Interface Guidelines.
+ "Save" and the wxID_NO button will be renamed to "Don't Save" in accordance
+ with the Mac OS X Human Interface Guidelines.
@library{wxcore}
@category{winlayout}
- @see wxSizer, @ref overview_sizer "Sizer Overview",
- wxDialog::CreateButtonSizer
+ @see wxSizer, @ref overview_sizer, wxDialog::CreateButtonSizer
*/
class wxStdDialogButtonSizer : public wxBoxSizer
{
/**
Adds a button to the wxStdDialogButtonSizer. The @a button must have
one of the following identifiers:
- wxID_OK
- wxID_YES
- wxID_SAVE
- wxID_APPLY
- wxID_CLOSE
- wxID_NO
- wxID_CANCEL
- wxID_HELP
- wxID_CONTEXT_HELP
+ - wxID_OK
+ - wxID_YES
+ - wxID_SAVE
+ - wxID_APPLY
+ - wxID_CLOSE
+ - wxID_NO
+ - wxID_CANCEL
+ - wxID_HELP
+ - wxID_CONTEXT_HELP
*/
void AddButton(wxButton* button);
/**
- Rearranges the buttons and applies proper spacing between buttons to make them
- match the platform or toolkit's interface guidelines.
+ Rearranges the buttons and applies proper spacing between buttons to make
+ them match the platform or toolkit's interface guidelines.
*/
void Realize();
/**
- Sets the affirmative button for the sizer. This allows you to use identifiers
- other than the standard identifiers outlined above.
+ Sets the affirmative button for the sizer.
+
+ This allows you to use identifiers other than the standard identifiers
+ outlined above.
*/
void SetAffirmativeButton(wxButton* button);
/**
- Sets the cancel button for the sizer. This allows you to use identifiers other
- than the standard identifiers outlined above.
+ Sets the cancel button for the sizer.
+
+ This allows you to use identifiers other than the standard identifiers
+ outlined above.
*/
void SetCancelButton(wxButton* button);
/**
- Sets the negative button for the sizer. This allows you to use identifiers
- other than the standard identifiers outlined above.
+ Sets the negative button for the sizer.
+
+ This allows you to use identifiers other than the standard identifiers
+ outlined above.
*/
void SetNegativeButton(wxButton* button);
};
@class wxSizerItem
The wxSizerItem class is used to track the position, size and other
- attributes of each item managed by a wxSizer. It is not usually necessary
- to use this class because the sizer elements can also be identified by
- their positions or window or sizer pointers but sometimes it may be more
- convenient to use it directly.
+ attributes of each item managed by a wxSizer.
+
+ It is not usually necessary to use this class because the sizer elements can
+ also be identified by their positions or window or sizer pointers but sometimes
+ it may be more convenient to use it directly.
@library{wxcore}
@category{winlayout}
@category{ctrl}
<!-- @appearance{slider.png} -->
- @see @ref overview_eventhandlingoverview, wxScrollBar
+ @see @ref overview_eventhandling, wxScrollBar
*/
class wxSlider : public wxControl
{
Default constructor
*/
wxSlider();
-
+
/**
Constructor, creating and showing a slider.
@section taskbaricon_xnote X Window System Note
Under X Window System, the window manager must support either the
- @link http://freedesktop.org/wiki/Specifications/systemtray-spec "System Tray Protocol"
+ "System Tray Protocol" (see http://freedesktop.org/wiki/Specifications/systemtray-spec)
by freedesktop.org (WMs used by modern desktop environments such as GNOME >= 2,
KDE >= 3 and XFCE >= 4 all do) or the older methods used in GNOME 1.2 and KDE 1 and 2.
enum wxTextFileType
{
wxTextFileType_None, //!< incomplete (the last line of the file only)
- wxTextFileType_Unix, //!< line is terminated with 'LF' = 0xA = 10 = '\n'
+ wxTextFileType_Unix, //!< line is terminated with 'LF' = 0xA = 10 = '\\n'
wxTextFileType_Dos, //!< line is terminated with 'CR' 'LF'
- wxTextFileType_Mac, //!< line is terminated with 'CR' = 0xD = 13 = '\r'
+ wxTextFileType_Mac, //!< line is terminated with 'CR' = 0xD = 13 = '\\r'
wxTextFileType_Os2 //!< line is terminated with 'CR' 'LF'
};
//@{
/**
Creates the file with the given name or the name which was given in the
- @ref ctor() constructor. The array of file lines is initially empty.
+ @ref wxTextFile() constructor. The array of file lines is initially empty.
It will fail if the file already exists, Open() should be used in this case.
*/
//@{
/**
Open() opens the file with the given name or the name which was given in the
- @ref ctor() constructor and also loads file in memory on success.
+ @ref wxTextFile() constructor and also loads file in memory on success.
It will fail if the file does not exist, Create() should be used in this case.
for example, DOS files to Unix.
The @a conv argument is only meaningful in Unicode build of wxWidgets when
- it is used to convert all lines to multibyte representation before writing them
+ it is used to convert all lines to multibyte representation before writing
them to physical file.
@return