//
//
-#else
+#else // ie not wxMAC_USE_CORE_GRAPHICS
class wxOverlayImpl
{
int m_y ;
int m_width ;
int m_height ;
+// this is to enable wxMOTIF and UNIV to compile....
+// currently (10 oct 06) we don't use m_window
+// ce - how do we fix this
+#if defined(__WXGTK__) || defined(__WXMSW__)
+//
wxWindow* m_window ;
+#endif
} ;
wxOverlayImpl::wxOverlayImpl()
{
- m_window = NULL ;
+#if defined(__WXGTK__) || defined(__WXMSW__)
+ m_window = NULL ;
+#endif
m_x = m_y = m_width = m_height = 0 ;
}
#if defined(__WXGTK__)
m_window = dc->m_owner;
#else
+ #if defined (__WXMSW__)
m_window = dc->GetWindow();
+ #endif // __WXMSW__
+
#endif
wxMemoryDC dcMem ;
m_bmpSaved.Create( width, height );