wxEncodingConverter::wxEncodingConverter()
{
m_Table = NULL;
- m_UnicodeInput = FALSE;
+ m_UnicodeInput = m_UnicodeOutput = FALSE;
m_JustCopy = FALSE;
}
if (input_enc == output_enc) {m_JustCopy = TRUE; return TRUE;}
+ m_UnicodeOutput = (output_enc == wxFONTENCODING_UNICODE);
m_JustCopy = FALSE;
if (input_enc == wxFONTENCODING_UNICODE)
}
+
void wxEncodingConverter::Convert(const wxChar* input, wxChar* output)
{
if (m_JustCopy)
}
+#if wxUSE_UNICODE // otherwise wxChar === char
+
+void wxEncodingConverter::Convert(const char* input, wxChar* output)
+{
+ wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
+
+ const char *i;
+ wxChar *o;
+
+ if (m_JustCopy)
+ {
+ for (i = input, o = output; *i != 0;)
+ *(o++) = (wxChar)(*(i++));
+ *o = 0;
+ return;
+ }
+
+ wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ for (i = input, o = output; *i != 0;)
+ *(o++) = (wxChar)(m_Table[(wxUint8)*(i++)]);
+ *o = 0;
+}
+
+
+
+void wxEncodingConverter::Convert(const wxChar* input, char* output)
+{
+ wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
+
+ const wxChar *i;
+ char *o;
+
+ if (m_JustCopy)
+ {
+ for (i = input, o = output; *i != 0;)
+ *(o++) = (char)(*(i++));
+ *o = 0;
+ return;
+ }
+
+ wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ if (m_UnicodeInput)
+ for (i = input, o = output; *i != 0; i++, o++)
+ *o = (char)(m_Table[(wxUint16)*i]);
+ else
+ for (i = input, o = output; *i != 0; i++, o++)
+ *o = (char)(m_Table[(wxUint8)*i]);
+ *o = 0;
+}
+
+
+
+void wxEncodingConverter::Convert(const char* input, char* output)
+{
+ wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
+ wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
+
+ const char *i;
+ char *o;
+
+ if (m_JustCopy)
+ {
+ strcpy(output, input);
+ return;
+ }
+
+ wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ for (i = input, o = output; *i != 0;)
+ *(o++) = (char)(m_Table[(wxUint8)*(i++)]);
+ *o = 0;
+}
+
+#endif // wxUSE_UNICODE
+
wxString wxEncodingConverter::Convert(const wxString& input)
{
+
+
+
// Following tables describe classes of encoding equivalence.
//
static wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
- // West European (Latin1)
+ // *** Please put more common encodings as first! ***
+
+ // West European
{
/* unix */ {wxFONTENCODING_ISO8859_1, wxFONTENCODING_ISO8859_15, STOP},
/* windows */ {wxFONTENCODING_CP1252, STOP},
/* mac */ {STOP}
},
- // Central European (Latin2)
+ // Central European
{
/* unix */ {wxFONTENCODING_ISO8859_2, STOP},
/* windows */ {wxFONTENCODING_CP1250, STOP},
/* os2 */ {STOP},
/* mac */ {STOP}
},
+
+ // Baltic
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_13, STOP},
+ /* windows */ {wxFONTENCODING_CP1257, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
+
+ // Hebrew
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_8, STOP},
+ /* windows */ {wxFONTENCODING_CP1255, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
+
+ // Greek
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_7, STOP},
+ /* windows */ {wxFONTENCODING_CP1253, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
+
+ // Arabic
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_6, STOP},
+ /* windows */ {wxFONTENCODING_CP1256, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
+
+ // Turkish
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_9, STOP},
+ /* windows */ {wxFONTENCODING_CP1254, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
+
+ // Cyrillic
+ {
+ /* unix */ {wxFONTENCODING_ISO8859_5, STOP},
+ /* windows */ {wxFONTENCODING_CP1251, STOP},
+ /* os2 */ {STOP},
+ /* mac */ {STOP}
+ },
{{STOP},{STOP},{STOP},{STOP}} /* Terminator */
/* no, _not_ Arnold! */
for (e = 0; EquivalentEncodings[clas][i][e] != STOP; e++)
if (EquivalentEncodings[clas][i][e] == enc)
{
- for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
+ for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
+ if (*f == enc) arr.Add(enc);
+ for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
if (arr.Index(*f) == wxNOT_FOUND) arr.Add(*f);
i = NUM_OF_PLATFORMS/*hack*/; break;
}
int i, clas, e, j ;
wxFontEncoding *f;
wxFontEncodingArray arr;
+
+ arr = GetPlatformEquivalents(enc); // we want them to be first items in array
clas = 0;
while (EquivalentEncodings[clas][0][0] != STOP)