git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49224
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
\rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably,
\rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this
event handler the object that responds to events. This way, you can avoid
\rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably,
\rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this
event handler the object that responds to events. This way, you can avoid
-a lot of class derivation, and use the same event handler class (but different
+a lot of class derivation, and use instnaces of the same event handler class (but different
objects as the same event handler object shouldn't be used more than once) to
objects as the same event handler object shouldn't be used more than once) to
-handle events from instances of different classes. If you ever have to call a window's event handler
+handle events from instances of different widget classes. If you ever have to call a window's event handler
manually, use the GetEventHandler function to retrieve the window's event handler and use that
to call the member function. By default, GetEventHandler returns a pointer to the window itself
unless an application has redirected event handling using SetEventHandler or PushEventHandler.
manually, use the GetEventHandler function to retrieve the window's event handler and use that
to call the member function. By default, GetEventHandler returns a pointer to the window itself
unless an application has redirected event handling using SetEventHandler or PushEventHandler.