*/
enum wxMutexType
{
- /** Normal mutex: try to always use this one. Recursive under Windows. */
+ /** Normal non-recursive mutex: try to always use this one. */
wxMUTEX_DEFAULT,
/** Recursive mutex: don't use these ones with wxCondition. */
had already locked before (instead of dead locking the entire process in this
situation by starting to wait on a mutex which will never be released while the
thread is waiting) but using them is not recommended under Unix and they are
- @b not recursive there by default. The reason for this is that recursive
+ @b not recursive by default. The reason for this is that recursive
mutexes are not supported by all Unix flavours and, worse, they cannot be used
- with wxCondition. On the other hand, Win32 mutexes are always recursive.
+ with wxCondition.
For example, when several threads use the data stored in the linked list,
modifications to the list should only be allowed to one thread at a time
wxMutexError LockTimeout(DWORD milliseconds);
HANDLE m_mutex;
+
+ unsigned long m_owningThread;
+ bool m_isLocked;
+ wxMutexType m_type;
DECLARE_NO_COPY_CLASS(wxMutexInternal)
};
// all mutexes are recursive under Win32 so we don't use mutexType
-wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
+wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
{
// create a nameless (hence intra process and always private) mutex
m_mutex = ::CreateMutex
NULL // no name
);
+ m_type = mutexType;
+ m_owningThread = 0;
+ m_isLocked = false;
+
if ( !m_mutex )
{
wxLogLastError(_T("CreateMutex()"));
}
+
}
wxMutexInternal::~wxMutexInternal()
wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
{
+ if (m_type == wxMUTEX_DEFAULT)
+ {
+ // Don't allow recursive
+ if (m_isLocked)
+ {
+ if (m_owningThread == wxThread::GetCurrentId())
+ return wxMUTEX_DEAD_LOCK;
+ }
+ }
+
DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
if ( rc == WAIT_ABANDONED )
{
return wxMUTEX_MISC_ERROR;
}
+ if (m_type == wxMUTEX_DEFAULT)
+ {
+ // required for checking recursiveness
+ m_isLocked = true;
+ m_owningThread = wxThread::GetCurrentId();
+ }
+
return wxMUTEX_NO_ERROR;
}
return wxMUTEX_MISC_ERROR;
}
+
+ // required for checking recursiveness
+ m_isLocked = false;
return wxMUTEX_NO_ERROR;
}