We used a pointer into the result of wx_str() for a temporary string which was
clearly wrong. Store the string we're manipulating to ensure that this doesn't
happen.
This in particular fixes keyboard navigation in the menus with owner-drawn
items.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64919
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
// menu creation code
wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
- const wxChar *p = wxStrchr(item->GetItemLabel().wx_str(), wxT('&'));
+ const wxString label(item->GetItemLabel());
+ const wxChar *p = wxStrchr(label.wx_str(), wxT('&'));
while ( p++ )
{
if ( *p == wxT('&') )