\func{}{wxFrameManager}{\param{wxWindow* }{managed\_wnd = NULL}, \param{unsigned int }{flags = wxAUI\_MGR\_DEFAULT}}
-Constructor. {\it frame} specifies the wxFrame which should be managed.
-{\it flags} specifies options which allow the frame management behavior
+Constructor. \arg{frame} specifies the wxFrame which should be managed.
+\arg{flags} specifies options which allow the frame management behavior
to be modified.
\membersection{wxFrameManager::\destruct{wxFrameManager}}\label{wxframemanagerdtor}
\func{wxPaneInfo\&}{GetPane}{\param{wxWindow* }{window}}
-{\it GetPane]} is used to lookup a wxPaneInfo object
+{\it GetPanel} is used to lookup a wxPaneInfo object
either by window pointer or by pane name, which acts as a unique id for
a window pane. The returned wxPaneInfo object may then be modified to
change a pane's look, state or position. After one or more
This method is used to insert either a previously unmanaged pane window
into the frame manager, or to insert a currently managed pane somewhere
else. {\it InsertPane} will push all panes, rows, or docks aside and
-insert the window into the position specified by insert_location.
-Because insert_location can specify either a pane, dock row, or dock
-layer, the insert_level parameter is used to disambiguate this. The
-parameter insert_level can take a value of wxAUI\_INSERT\_PANE, wxAUI\_INSERT\_ROW
+insert the window into the position specified by \arg{insert\_location}.
+Because \arg{insert\_location} can specify either a pane, dock row, or dock
+layer, the \arg{insert\_level} parameter is used to disambiguate this. The
+parameter \arg{insert\_level} can take a value of wxAUI\_INSERT\_PANE, wxAUI\_INSERT\_ROW
or wxAUI\_INSERT\_DOCK.
\membersection{wxFrameManager::LayoutAddDock}\label{wxframemanagerlayoutadddock}
\func{void}{SetArtProvider}{\param{wxDockArt* }{art\_provider}}
Instructs wxFrameManager to use art provider specified by parameter
-{\it art_provider} for all drawing calls. This allows plugable
+\arg{art\_provider} for all drawing calls. This allows plugable
look-and-feel features. The previous art provider object, if any,
will be deleted by wxFrameManager.
\func{void}{SetFlags}{\param{unsigned int }{flags}}
-This method is used to specify wxFrameManager's settings flags. {\it flags}
+This method is used to specify wxFrameManager's settings flags. \arg{flags}
specifies options which allow the frame management behavior to be modified.
\membersection{wxFrameManager::SetManagedWindow}\label{wxframemanagersetmanagedwindow}
The same as \helpref{wxSnprintf}{wxsnprintf} but takes a {\tt va\_list }
argument instead of arbitrary number of parameters.
-Note that if \texttt{wxUSE_PRINTF_POS_PARAMS} is set to 1, then this function supports
+Note that if \texttt{wxUSE\_PRINTF\_POS\_PARAMS} is set to 1, then this function supports
positional arguments (see \helpref{wxString::Printf}{wxstringprintf} for more information).
However other functions of the same family (wxPrintf, wxSprintf, wxFprintf, wxVfprintf,
wxVfprintf, wxVprintf, wxVsprintf) currently do not to support positional parameters
-even when \texttt{wxUSE_PRINTF_POS_PARAMS} is 1.
+even when \texttt{wxUSE\_PRINTF\_POS\_PARAMS} is 1.
\wxheading{See also}
For the newer (wx 2.7.x+) method, create a wxGLCanvas window using the constructor that does \emph{not} create an implicit rendering context,
create an explicit instance of a \helpref{wxGLContext}{wxglcontext} that is initialized with the wxGLCanvas yourself,
-then use either \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent_rc} with the instance of the \helpref{wxGLContext}{wxglcontext}
+then use either \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc} with the instance of the \helpref{wxGLContext}{wxglcontext}
or \helpref{wxGLContext::SetCurrent}{wxglcontextsetcurrent} with the instance of the \helpref{wxGLCanvas}{wxglcanvas}
to bind the OpenGL state that is represented by the rendering context to the canvas, and then call
\helpref{wxGLCanvas::SwapBuffers}{wxglcanvasswapbuffers} to swap the buffers of the OpenGL canvas and thus show your current output.
\param{long}{ style=0}, \param{const wxString\& }{name="GLCanvas"},
\param{int*}{ attribList = 0}, \param{const wxPalette\&}{ palette = wxNullPalette}}
-\func{void}{wxGLCanvas}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id = wxID_ANY},
+\func{void}{wxGLCanvas}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id = wxID\_ANY},
\param{int*}{ attribList = 0},
\param{const wxPoint\&}{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},
\param{long}{ style=0}, \param{const wxString\& }{name="GLCanvas"},
returns the pointer to the implicitly created instance, and the \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent}
method \emph{without} the parameter should be used.
If however you used the fourth constructor, \helpref{wxGLCanvas::GetContext}{wxglcanvasgetcontext} always returns NULL
-and the \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent_rc} method \emph{with} the parameter must be used!
+and the \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc} method \emph{with} the parameter must be used!
\docparam{parent}{Pointer to a parent window.}
Note that this function may only be called \emph{after} the window has been shown.
-\membersection{wxGLCanvas::SetCurrent}\label{wxglcanvassetcurrent_rc}
+\membersection{wxGLCanvas::SetCurrent}\label{wxglcanvassetcurrentrc}
\func{void}{SetCurrent}{ \param{const wxGLContext&}{ RC} }
Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}.
Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context.
If { \it RC } is an object of type wxGLContext, the statements { \it RC.SetCurrent(win); } and { \it win.SetCurrent(RC); } are equivalent,
-see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent_rc}.
+see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc}.
Constructs a URL object from the string. The URL must be valid according
to RFC 1738. In particular, file URLs must be of the format
{\tt file://hostname/path/to/file} otherwise \helpref{GetError}{wxurlgeterror}
-will return a value different from {\tt wxURL_NOERR}.
+will return a value different from {\tt wxURL\_NOERR}.
It is valid to leave out the hostname but slashes must remain in place -
i.e. a file URL without a hostname must contain three consecutive slashes
\constfunc{bool}{IsOk}{\void}
Returns \true if this object is correctly initialized, i.e. if
-\helpref{GetError}{wxurlgeterror} returns {\tt wxURL_NOERR}.
+\helpref{GetError}{wxurlgeterror} returns {\tt wxURL\_NOERR}.
%
\func{wxURLError}{SetURL}{\param{const wxString\&}{ url}}
-Initializes this object with the given URL and returns {\tt wxURL_NOERR}
+Initializes this object with the given URL and returns {\tt wxURL\_NOERR}
if it's valid (see \helpref{GetError}{wxurlgeterror} for more info).
Similar to the standard function {\it sprintf()}. Returns the number of
characters written, or an integer less than zero on error.
-Note that if {\tt wxUSE_PRINTF_POS_PARAMS} is set to 1, then this function supports
+Note that if {\tt wxUSE\_PRINTF\_POS\_PARAMS} is set to 1, then this function supports
Unix98-style positional parameters:
\begin{verbatim}
\func{}{wxXmlDocument}{\void}
-\func{}{wxXmlDocument}{\param{const wxString\& }{filename}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC_NONE}}
+\func{}{wxXmlDocument}{\param{const wxString\& }{filename}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC\_NONE}}
Loads the given {\it filename} using the given encoding. See \helpref{Load()}{wxxmldocumentload}.
-\func{}{wxXmlDocument}{\param{wxInputStream\& }{stream}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC_NONE}}
+\func{}{wxXmlDocument}{\param{wxInputStream\& }{stream}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC\_NONE}}
Loads the XML document from given stream using the given encoding. See \helpref{Load()}{wxxmldocumentload}.
\membersection{wxXmlDocument::Load}\label{wxxmldocumentload}
-\func{bool}{Load}{\param{const wxString\& }{filename}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC_NONE}}
+\func{bool}{Load}{\param{const wxString\& }{filename}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC\_NONE}}
Parses {\it filename} as an xml document and loads its data.
-If {\tt flags} does not contain {\tt wxXMLDOC_KEEP_WHITESPACE_NODES}, then, while loading, all nodes of
-type {\tt wxXML_TEXT_NODE} (see \helpref{wxXmlNode}{wxxmlnode}) are automatically skipped if they
+If {\tt flags} does not contain {\tt wxXMLDOC\_KEEP\_WHITESPACE\_NODES}, then, while loading, all nodes of
+type {\tt wxXML\_TEXT\_NODE} (see \helpref{wxXmlNode}{wxxmlnode}) are automatically skipped if they
contain whitespaces only.
The removal of these nodes makes the load process slightly faster and requires less memory however
makes impossible to recreate exactly the loaded text with a \helpref{Save}{wxxmldocumentsave} call later.
Returns \true on success, \false otherwise.
-\func{bool}{Load}{\param{wxInputStream\& }{stream}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC_NONE}}
+\func{bool}{Load}{\param{wxInputStream\& }{stream}, \param{const wxString\& }{encoding = wxT("UTF-8")}, \param{int }{flags = wxXMLDOC\_NONE}}
Like above but takes the data from given input stream.
If {\tt indentstep} is greater than or equal to zero, then, while saving, an automatic indentation
is added with steps composed by {\tt indentstep} spaces.
-If {\tt indentstep} is {\tt wxXML_NO_INDENTATION}, then, automatic indentation is turned off.
+If {\tt indentstep} is {\tt wxXML\_NO\_INDENTATION}, then, automatic indentation is turned off.
\constfunc{bool}{Save}{\param{wxOutputStream\& }{stream}, \param{int }{indentstep = 1}}