If it is NULL, you have not turned on the redirection.
See \helpref{wxProcess::Redirect}{wxprocessredirect}.
+\membersection{wxProcess::IsErrorAvailable}\label{wxprocessiserroravailable}
+
+\constfunc{bool}{IsErrorAvailable}{\void}
+
+Returns {\tt TRUE} if there is data to be read on the child process standard
+error stream.
+
+\wxheading{See also}
+
+\helpref{IsInputAvailable}{wxprocessisinputavailable}
+
+\membersection{wxProcess::IsInputAvailable}\label{wxprocessisinputavailable}
+
+\constfunc{bool}{IsInputAvailable}{\void}
+
+Returns {\tt TRUE} if there is data to be read on the child process standard
+output stream. This allows to write simple (and extremely inefficient)
+polling-based code waiting for a better mechanism in future wxWindows versions.
+
+See the \helpref{exec sample}{sampleexec} for an example of using this
+function.
+
+\wxheading{See also}
+
+\helpref{IsInputOpened}{wxprocessisinputopened}
+
+\membersection{wxProcess::IsInputOpened}\label{wxprocessisinputopened}
+
+\constfunc{bool}{IsInputOpened}{\void}
+
+Returns {\tt TRUE} if the child process standard output stream is opened.
+
\membersection{wxProcess::Kill}\label{wxprocesskill}
\func{static wxKillError}{Kill}{\param{int}{ pid}, \param{wxSignal}{ signal = wxSIGNONE}}
// close the output stream indicating that nothing more will be written
void CloseOutput() { delete m_outputStream; m_outputStream = NULL; }
+ // return TRUE if the child process stdout is not closed
+ bool IsInputOpened() const;
+
+ // return TRUE if any input is available on the child process stdout/err
+ bool IsInputAvailable() const;
+ bool IsErrorAvailable() const;
+
// implementation only (for wxExecute)
//
// NB: the streams passed here should correspond to the child process
m_outputStream = outputStream;
}
+// these are implemented in platform-dependent (and correct!) way under MSW and
+// Unix but we still have to provide these dummy versions for the other
+// platforms here
+#if !defined(__WIN32__) && !defined(__UNIX_LIKE__)
+
+bool wxProcess::IsInputOpened() const
+{
+ return TRUE;
+}
+
+bool wxProcess::IsInputAvailable() const
+{
+ return FALSE;
+}
+
+bool wxProcess::IsErrorAvailable() const
+{
+ return FALSE;
+}
+
+#endif // !Win32 && !Unix
+
#endif // wxUSE_STREAMS
// ----------------------------------------------------------------------------