\membersection{wxSizer::Add}\label{wxsizeradd}
+\func{wxSizerItem*}{Add}{\param{wxWindow* }{window}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Add}{\param{wxWindow* }{window}, \param{int }{proportion = 0},\param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
+\func{wxSizerItem*}{Add}{\param{wxSizer* }{sizer}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Add}{\param{wxSizer* }{sizer}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
\func{wxSizerItem*}{Add}{\param{int }{width}, \param{int }{height}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
item, for use in derived classes when sizing information is more
complex than the {\it proportion} and {\it flag} will allow for.}
+\docparam{flags}{A \helpref{wxSizerFlags}{wxsizerflags} object that
+enables you to specify most of the above parameters more conveniently.}
\membersection{wxSizer::AddSpacer}\label{wxsizeraddspacer}
\membersection{wxSizer::Insert}\label{wxsizerinsert}
+\func{wxSizerItem*}{Insert}{\param{size\_t }{index}, \param{wxWindow* }{window}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Insert}{\param{size\_t }{index}, \param{wxWindow* }{window}, \param{int }{proportion = 0},\param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
+\func{wxSizerItem*}{Insert}{\param{size\_t }{index}, \param{wxSizer* }{sizer}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Insert}{\param{size\_t }{index}, \param{wxSizer* }{sizer}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
\func{wxSizerItem*}{Insert}{\param{size\_t }{index}, \param{int }{width}, \param{int }{height}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
\membersection{wxSizer::Prepend}\label{wxsizerprepend}
+\func{wxSizerItem*}{Prepend}{\param{wxWindow* }{window}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Prepend}{\param{wxWindow* }{window}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
+\func{wxSizerItem*}{Prepend}{\param{wxSizer* }{sizer}, \param{const wxSizerFlags\& }{flags}}
+
\func{wxSizerItem*}{Prepend}{\param{wxSizer* }{sizer}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border = 0}, \param{wxObject* }{userData = NULL}}
\func{wxSizerItem*}{Prepend}{\param{int }{width}, \param{int }{height}, \param{int }{proportion = 0}, \param{int }{flag = 0}, \param{int }{border= 0}, \param{wxObject* }{userData = NULL}}
\section{\class{wxSizerFlags}}\label{wxsizerflags}
+PRELIMINARY.
+
Normally, when you add something to a sizer via \helpref{wxSizer::Add}{wxsizeradd}, you have to specify a lot of flags and parameters. This can be unwieldy.
This is where wxSizerFlags comes in. Instead of a bunch of flags and other stuff, you can use wxSizerFlags, which is a convenient class for doing so.
Construct a sizer item for tracking a spacer.
+\func{}{wxSizerItem}{\param{wxWindow* }{window}, \param{const wxSizerFlags\& }{flags}}
+
\func{}{wxSizerItem}{\param{wxWindow* }{window}, \param{int }{proportion}, \param{int }{flag}, \param{int }{border}, \param{wxObject* }{userData}}
Construct a sizer item for tracking a window.
+\func{}{wxSizerItem}{\param{wxSizer* }{window}, \param{const wxSizerFlags\& }{flags}}
+
\func{}{wxSizerItem}{\param{wxSizer* }{sizer}, \param{int }{proportion}, \param{int }{flag}, \param{int }{border}, \param{wxObject* }{userData}}
Construct a sizer item for tracking a subsizer.
}
\end{verbatim}
+Note that the new way of specifying flags to wxSizer is via \helpref{wxSizerFlags}{wxsizerflags}. This class greatly eases the burden of passing flags to a wxSizer.
+
+Here's how you'd do the previous example with wxSizerFlags:
+
+\begin{verbatim}
+// we want to get a dialog that is stretchable because it
+// has a text ctrl at the top and two buttons at the bottom
+
+MyDialog::MyDialog(wxFrame *parent, wxWindowID id, const wxString &title )
+ : wxDialog(parent, id, title, wxDefaultPosition, wxDefaultSize,
+ wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
+{
+ wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
+
+ // create text ctrl with minimal size 100x60 that is horizontally and
+ // vertically stretchable with a border width of 10
+ topsizer->Add(
+ new wxTextCtrl( this, -1, "My text.", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE),
+ wxSizerFlags(1).Align().Expand().Border(wxALL, 10));
+
+ wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL );
+
+ //create two buttons that are horizontally unstretchable,
+ // with an all-around border with a width of 10 and implicit top alignment
+ button_sizer->Add(
+ new wxButton( this, wxID_OK, "OK" ),
+ wxSizerFlags(0).Align().Border(wxALL, 10));
+
+ button_sizer->Add(
+ new wxButton( this, wxID_CANCEL, "Cancel" ),
+ wxSizerFlags(0).Align().Border(wxALL, 10));
+
+ //create a sizer with no border and centered horizontally
+ topsizer->Add(
+ button_sizer,
+ wxSizerFlags(0).Center() );
+
+ SetSizer( topsizer ); // use the sizer for layout
+
+ topsizer->SetSizeHints( this ); // set size hints to honour minimum size
+}
+\end{verbatim}
+
+
\subsection{Programming with wxGridSizer}\label{gridsizerprogramming}
\helpref{wxGridSizer}{wxgridsizer} is a sizer which lays out its children in a two-dimensional