+class wxCharacterSet
+{
+public:
+ wxArrayString names;
+ wchar_t *data;
+};
+
+#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
+ #include "wx/filefn.h"
+ #include "wx/textfile.h"
+ #include "wx/tokenzr.h"
+ #include "wx/utils.h"
+#endif
+
+WX_DECLARE_OBJARRAY(wxCharacterSet, wxCSArray);
+#include "wx/arrimpl.cpp"
+WX_DEFINE_OBJARRAY(wxCSArray);
+
+static wxCSArray wxCharsets;
+
+static void wxLoadCharacterSets(void)
+{
+ static bool already_loaded = FALSE;
+
+#ifdef __UNIX__
+ // search through files in /usr/share/i18n/charmaps
+ for (wxString fname = ::wxFindFirstFile(_T("/usr/share/i18n/charmaps/*"));
+ !fname.IsEmpty();
+ fname = ::wxFindNextFile()) {
+ wxTextFile cmap(fname);
+ if (cmap.Open()) {
+ wxCharacterSet *cset = new wxCharacterSet;
+ wxString comchar,escchar;
+ bool in_charset = FALSE;
+
+ wxPrintf(_T("yup, loaded %s\n"),fname.c_str());
+
+ for (wxString line = cmap.GetFirstLine();
+ !cmap.Eof();
+ line = cmap.GetNextLine()) {
+ wxPrintf(_T("line contents: %s\n"),line.c_str());
+ wxStringTokenizer token(line);
+ wxString cmd = token.GetNextToken();
+ if (cmd == comchar) {
+ if (token.GetNextToken() == _T("alias")) {
+ wxStringTokenizer names(token.GetNextToken(),_T("/"));
+ wxString name;
+ while (!(name = names.GetNextToken()).IsEmpty())
+ cset->names.Add(name);
+ }
+ }
+ else if (cmd == _T("<code_set_name>"))
+ cset->names.Add(token.GetNextToken());
+ else if (cmd == _T("<comment_char>"))
+ comchar = token.GetNextToken();
+ else if (cmd == _T("<escape_char>"))
+ escchar = token.GetNextToken();
+ else if (cmd == _T("<mb_cur_min")) {
+ delete cset;
+ goto forget_it; // we don't support multibyte charsets ourselves (yet)
+ }
+ else if (cmd == _T("CHARMAP")) {
+ cset->data = (wchar_t *)calloc(256, sizeof(wxChar));
+ in_charset = TRUE;
+ }
+ else if (cmd == _T("END")) {
+ if (token.GetNextToken() == _T("CHARMAP"))
+ in_charset = FALSE;
+ }
+ else if (in_charset) {
+ // format: <NUL> /x00 <U0000> NULL (NUL)
+ wxString hex = token.GetNextToken();
+ wxString uni = token.GetNextToken();
+ // just assume that we've got the right format
+ int pos = ::wxHexToDec(hex.Mid(2,2));
+ unsigned long uni1 = ::wxHexToDec(uni.Mid(2,2));
+ unsigned long uni2 = ::wxHexToDec(uni.Mid(4,2));
+ cset->data[pos] = (uni1 << 16) | uni2;
+ }
+ }
+ cset->names.Shrink();
+ wxCharsets.Add(cset);
+ forget_it:
+ continue;
+ }
+ }
+#endif
+ wxCharsets.Shrink();
+ already_loaded = TRUE;
+}
+
+static wxCharacterSet *wxFindCharacterSet(const wxString& charset)
+{
+ for (size_t n=0; n<wxCharsets.GetCount(); n++)
+ if (wxCharsets[n].names.Index(charset) != wxNOT_FOUND)
+ return &(wxCharsets[n]);
+ return (wxCharacterSet *)NULL;
+}
+
+WXDLLEXPORT_DATA(wxCSConv) wxConv_local((const wxChar *)NULL);
+