JAVADOC_AUTOBRIEF = NO
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
-DETAILS_AT_TOP = NO
+DETAILS_AT_TOP = YES
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: class.h
+// Purpose: Main class group docs
+// Author: wxWidgets team
+// RCS-ID: $Id$
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+
+@defgroup group_class Classes by Category
+
+This group defines all class groups.
+
+*/
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: class_gdi.h
+// Purpose: Graphics Device Interface classes group docs
+// Author: wxWidgets team
+// RCS-ID: $Id$
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+
+@defgroup group_class_dc Device Contexts
+@ingroup group_class
+
+Device contexts are surfaces that may be drawn on, and provide an abstraction
+that allows parameterisation of your drawing code by passing different device
+contexts.
+
+Related Overviews: @ref overview_dc
+
+*/
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: class_gdi.h
+// Purpose: Graphics Device Interface classes group docs
+// Author: wxWidgets team
+// RCS-ID: $Id$
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+
+@defgroup group_class_gdi Graphics Device Interface (GDI)
+@ingroup group_class
+
+The following are classes related to GDI (Graphics Device Interface) access.
+They provide an API for drawing on device contexts, windows, and printing.
+
+Related Overviews: @ref overview_dc, @ref overview_bitmap
+
+*/
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: funcmacro.h
+// Purpose: Main function and macro group docs
+// Author: wxWidgets team
+// RCS-ID: $Id$
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+
+@defgroup group_funcmacro Functions and Macros
+
+This group defines all major function and macro groups.
+
+*/
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: funcmacro_gdi.h
+// Purpose: Graphics Device Interface function and macro docs
+// Author: wxWidgets team
+// RCS-ID: $Id$
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+
+@defgroup group_funcmacro_gdi Graphics Device Interface (GDI)
+@ingroup group_funcmacro
+
+The following are functions and macros related to GDI (Graphics Device
+Interface) access.
+
+Related Overviews: @ref overview_dc
+
+@header{wx/gdicmn.h}
+
+*/
+
+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: gdi.h
-// Purpose: Graphics Device Interface function and macro docs
-// Author: wxWidgets team
-// RCS-ID: $Id: gdicmn.h 52425 2008-03-10 15:24:38Z FM $
-// Licence: wxWindows license
-/////////////////////////////////////////////////////////////////////////////
-
-/**
-
-@defgroup group_gdi Graphics Device Interface (GDI) Functions and Macros
-
-The following are functions and macros related to GDI (Graphics Device
-Interface) access.
-
-Related Overviews: @ref overview_dc
-
-@header{wx/gdicmn.h}
-
-*/
-
color: #880000;
}
-
+A[HREF="modules.html"] SPAN:before {
+ content: "Categories / ";
+}
/**
@class wxAnimation
+ @ingroup group_class_gdi
@wxheader{animate.h}
This class encapsulates the concept of a platform-dependent animation.
/**
@class wxBitmap
+ @ingroup group_class_gdi
@wxheader{bitmap.h}
This class encapsulates the concept of a platform-dependent bitmap,
/**
@class wxMask
+ @ingroup group_class_gdi
@wxheader{bitmap.h}
This class encapsulates a monochrome mask bitmap, where the masked area is
/**
@class wxBrush
+ @ingroup group_class_gdi
@wxheader{brush.h}
A brush is a drawing tool for filling in areas. It is used for painting
/**
@class wxColour
+ @ingroup group_class_gdi
@wxheader{colour.h}
A colour is an object representing a combination of Red, Green, and Blue (RGB)
/**
@class wxCursor
+ @ingroup group_class_gdi
@wxheader{cursor.h}
A cursor is a small bitmap usually used for denoting where the mouse
/**
@class wxDC
+ @ingroup group_class_dc group_class_gdi
@wxheader{dc.h}
A wxDC is a @e device context onto which graphics and text can be drawn.
/**
@class wxDCClipper
+ @ingroup group_class_gdi
@wxheader{dc.h}
wxDCClipper is a small helper class for setting a clipping region on a
/**
@class wxFont
+ @ingroup group_class_gdi
@wxheader{font.h}
A font is an object which determines the appearance of text. Fonts are
/**
@class wxBrushList
+ @ingroup group_class_gdi
@wxheader{gdicmn.h}
A brush list is a list containing all brushes which have been created.
/**
@class wxFontList
+ @ingroup group_class_gdi
@wxheader{gdicmn.h}
A font list is a list containing all fonts which have been created. There
/**
@class wxPenList
+ @ingroup group_class_gdi
@wxheader{gdicmn.h}
There is only one instance of this class: @b wxThePenList. Use
// Global functions/macros
// ============================================================================
-/** @addtogroup group_gdi */
+/** @ingroup group_funcmacro_gdi */
//@{
/**
/**
@class wxIcon
+ @ingroup group_class_gdi
@wxheader{icon.h}
An icon is a small rectangular bitmap usually used for denoting a
/**
@class wxImage
+ @ingroup group_class_gdi
@wxheader{image.h}
This class encapsulates a platform-independent image. An image can be created
/**
@class wxImageList
+ @ingroup group_class_gdi
@wxheader{imaglist.h}
A wxImageList contains a list of images, which are stored in
// Global functions/macros
// ============================================================================
-/** @addtogroup group_gdi */
+/** @ingroup group_funcmacro_gdi */
//@{
/**
/**
@class wxPalette
+ @ingroup group_class_gdi
@wxheader{palette.h}
A palette is a table that maps pixel values to RGB colours. It allows the
/**
@class wxPen
+ @ingroup group_class_gdi
@wxheader{pen.h}
A pen is a drawing tool for drawing outlines. It is used for drawing
/**
@class wxRegion
+ @ingroup group_class_gdi
@wxheader{region.h}
A wxRegion represents a simple or complex region on a device context or window.
/**
@class wxRendererNative
+ @ingroup group_class_gdi
@wxheader{renderer.h}
First, a brief introduction to wxRenderer and why it is needed.