void wxFrame::AttachMenuBar(wxMenuBar *menubar)
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if (!GetToolBar())
{
wxToolBar* toolBar = new wxToolBar(this, -1,
}
else // set new non NULL menu bar
{
-#if !defined(__WXWINCE__) || (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#if !defined(__WXWINCE__) || defined(WINCE_WITH_COMMANDBAR)
// Can set a menubar several times.
if ( menubar->GetHMenu() )
{
if (show)
{
#if wxUSE_TOOLBAR
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+
+#if defined(WINCE_WITH_COMMANDBAR)
// TODO: hide commandbar
#else
wxToolBar *theToolBar = GetToolBar();
else
{
#if wxUSE_TOOLBAR
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
// TODO: show commandbar
#else
wxToolBar *theToolBar = GetToolBar();
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
// We may already have a toolbar from calling SetMenuBar.
if (GetToolBar())
return GetToolBar();
wxToolBar *toolbar = GetToolBar();
if ( toolbar && toolbar->IsShown() )
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
// We want to do something different in WinCE, because
// the toolbar should be associated with the commandbar,
// and not an independent window.
int x = 0;
int y = 0;
-#if defined(__WXWINCE__)
+#if defined(WINCE_WITH_COMMANDBAR)
// We're using a commandbar - so we have to allow for it.
if (GetMenuBar() && GetMenuBar()->GetCommandBar())
{
PositionToolBar();
#endif // wxUSE_TOOLBAR
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#if defined(WINCE_WITH_COMMANDBAR)
// Position the menu command bar
if (GetMenuBar() && GetMenuBar()->GetCommandBar())
{
}
#endif // wxUSE_TOOLBAR
-#if defined(__WXWINCE__) && defined(__WINCE_STANDARDSDK__)
+#if defined(WINCE_WITH_COMMANDBAR)
if (GetMenuBar() && GetMenuBar()->GetCommandBar())
{
RECT rect;
{
m_eventHandler = this;
m_hMenu = 0;
-#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if wxUSE_TOOLBAR && defined(__WXWINCE__)
m_toolBar = NULL;
#endif
// Not using a combined wxToolBar/wxMenuBar? then use
// a commandbar in WinCE .NET just to implement the
// menubar.
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#if defined(WINCE_WITH_COMMANDBAR)
m_commandBar = NULL;
m_adornmentsAdded = false;
#endif
{
// In Windows CE (not .NET), the menubar is always associated
// with a toolbar, which destroys the menu implicitly.
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if (GetToolBar())
GetToolBar()->SetMenuBar(NULL);
#else
// which happens if we're attached to a frame
if (m_hMenu && !IsAttached())
{
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#if defined(WINCE_WITH_COMMANDBAR)
::DestroyWindow((HWND) m_commandBar);
m_commandBar = (WXHWND) NULL;
#else
{
wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITH_COMMANDBAR)
if (GetToolBar())
{
CommandBar_DrawMenuBar((HWND) GetToolBar()->GetHWND(), 0);
}
-#elif defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#elif defined(WINCE_WITHOUT_COMMANDBAR)
if (m_commandBar)
DrawMenuBar((HWND) m_commandBar);
#else
// since you have to use resources.
// We'll have to find another way to add a menu
// by changing/adding menu items to an existing menu.
-#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) \
- (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if ( m_hMenu != 0 )
return m_hMenu;
if ( IsAttached() )
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDAR)
if (!GetToolBar())
return FALSE;
TBBUTTON tbButton;
if ( IsAttached() )
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDAR)
if (!GetToolBar())
return FALSE;
TBBUTTON tbButton;
if ( IsAttached() )
{
-#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDAR)
if (GetToolBar())
{
if (!::SendMessage((HWND) GetToolBar()->GetHWND(), TB_DELETEBUTTON, (UINT) pos, (LPARAM) 0))
#if defined(__WXWINCE__)
if (!m_hMenu)
this->Create();
-#if _WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__)
+#if defined(WINCE_WITHOUT_COMMANDAR)
// No idea why this was here, but it seems to be obsolete.
// Remove after testing with other WinCE combinations - April 2004
#endif // wxUSE_ACCEL
}
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
+#if defined(WINCE_WITH_COMMANDAR)
bool wxMenuBar::AddAdornments(long style)
{
if (m_adornmentsAdded || !m_commandBar)
#include "wx/module.h"
#include "wx/msw/private.h"
-#if defined(__WXWINCE__)
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#include <ole2.h>
#include <shellapi.h>
// Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
WXDWORD exflags;
WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
-#if (defined(_WIN32_WCE) && _WIN32_WCE < 400) || \
+#if !defined(__HANDHELDPC__) && ((defined(_WIN32_WCE) && _WIN32_WCE < 400) || \
defined(__POCKETPC__) || \
- defined(__SMARTPHONE__)
+ defined(__SMARTPHONE__))
// Always expand to fit the screen in PocketPC or SmartPhone
wxSize sz(wxDefaultSize);
#else // other (including normal desktop) Windows
rect.x, rect.y, rect.width, rect.height,
flags);
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
::SHFullScreen(GetHwnd(), SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON);
#endif
}
else // stop showing full screen
{
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
::SHFullScreen(GetHwnd(), SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON);
#endif
Maximize(m_fsIsMaximized);
// Standard SDK doesn't have aygshell.dll: see
// include/wx/msw/wince/libraries.h
-#if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__)
+#if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__)
SHINITDLGINFO shidi;
shidi.dwMask = SHIDIM_FLAGS;
shidi.dwFlags = SHIDIF_DONEBUTTON |
#include <ole2.h>
#include <shellapi.h>
#include <commctrl.h>
-#if !defined(__HANDHELDPC__) && ((_WIN32_WCE < 400) || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
#include <aygshell.h>
#endif
#include "wx/msw/wince/missing.h"
if (m_menuBar)
m_menuBar->SetToolBar(this);
-#if !defined(__HANDHELDPC__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
+#if defined(WINCE_WITHOUT_COMMANDBAR)
// Create the menubar.
SHMENUBARINFO mbi;