git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48959
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
#endif
#ifndef WX_PRECOMP
#endif
#ifndef WX_PRECOMP
#endif
#include "wx/intl.h"
#include "wx/file.h"
#include "wx/log.h"
#endif
#include "wx/intl.h"
#include "wx/file.h"
#include "wx/log.h"
#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
#include "mondrian.xpm"
#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
#include "mondrian.xpm"
class MyApp: public wxApp
{
public:
class MyApp: public wxApp
{
public:
+ MyApp() { m_lang = wxLANGUAGE_UNKNOWN; }
+
+ virtual void OnInitCmdLine(wxCmdLineParser& parser);
+ virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
virtual bool OnInit();
protected:
virtual bool OnInit();
protected:
- wxLocale m_locale; // locale we'll be using
+ wxLanguage m_lang; // language specified by user
+ wxLocale m_locale; // locale we'll be using
};
// Define a new frame type
};
// Define a new frame type
// MyApp
// ----------------------------------------------------------------------------
// MyApp
// ----------------------------------------------------------------------------
-// `Main program' equivalent, creating windows and returning main app frame
-bool MyApp::OnInit()
+// command line arguments handling
+void MyApp::OnInitCmdLine(wxCmdLineParser& parser)
- if ( !wxApp::OnInit() )
- return false;
+ parser.AddParam(_("locale"),
+ wxCMD_LINE_VAL_STRING,
+ wxCMD_LINE_PARAM_OPTIONAL);
+
+ wxApp::OnInitCmdLine(parser);
+}
+bool MyApp::OnCmdLineParsed(wxCmdLineParser& parser)
+{
+ if ( !wxApp::OnCmdLineParsed(parser) )
+ return false;
+ if ( parser.GetParamCount() )
- // the parameter must be the lang index
- wxString tmp(argv[1]);
- tmp.ToLong(&lng);
+ const wxString loc = parser.GetParam();
+ const wxLanguageInfo * const lang = wxLocale::FindLanguageInfo(loc);
+ if ( !lang )
+ {
+ wxLogError(_("Locale \"%s\" is unknown."), loc);
+ return false;
+ }
+
+ m_lang = wx_static_cast(wxLanguage, lang->Language);
+ return true;
+}
+
+// `Main program' equivalent, creating windows and returning main app frame
+bool MyApp::OnInit()
+{
+ if ( !wxApp::OnInit() )
+ return false;
+
+ if ( m_lang == wxLANGUAGE_UNKNOWN )
- lng = wxGetSingleChoiceIndex
- (
- _T("Please choose language:"),
- _T("Language"),
- WXSIZEOF(langNames),
- langNames
- );
+ int lng = wxGetSingleChoiceIndex
+ (
+ _("Please choose language:"),
+ _("Language"),
+ WXSIZEOF(langNames),
+ langNames
+ );
+ m_lang = lng == -1 ? wxLANGUAGE_DEFAULT : langIds[lng];
+ if ( m_lang != wxLANGUAGE_DEFAULT )
{
// don't use wxLOCALE_LOAD_DEFAULT flag so that Init() doesn't return
// false just because it failed to load wxstd catalog
{
// don't use wxLOCALE_LOAD_DEFAULT flag so that Init() doesn't return
// false just because it failed to load wxstd catalog
- if ( !m_locale.Init(langIds[lng], wxLOCALE_CONV_ENCODING) )
+ if ( !m_locale.Init(m_lang, wxLOCALE_CONV_ENCODING) )
- wxLogError(_T("This language is not supported by the system."));
- return false;
+ wxLogWarning(_("This language is not supported by the system."));
+
+ // continue nevertheless