#elif defined(__UNIX__)
// Test if setting the locale works, then set it back.
- const char *oldLocale = wxSetlocale(LC_ALL, "");
- const char *tmp = wxSetlocaleTryUTF8(LC_ALL, info->CanonicalName);
- if ( !tmp )
+ const char *oldLocale = wxSetlocaleTryUTF8(LC_ALL, info->CanonicalName);
+ if ( !oldLocale )
{
// Some C libraries don't like xx_YY form and require xx only
- tmp = wxSetlocaleTryUTF8(LC_ALL, ExtractLang(info->CanonicalName));
- if ( !tmp )
+ oldLocale = wxSetlocaleTryUTF8(LC_ALL, ExtractLang(info->CanonicalName));
+ if ( !oldLocale )
return false;
}
// restore the original locale
#define IMPLEMENT_STRTOX_L_START \
wxCHECK(loc.IsOk(), 0); \
\
- /* (Try to) temporary set the locale to 'C' */ \
- const char *oldLocale = wxSetlocale(LC_NUMERIC, NULL); \
- const char *tmp = wxSetlocale(LC_NUMERIC, "C"); \
- if ( !tmp ) \
+ /* (Try to) temporary set the 'C' locale */ \
+ const char *oldLocale = wxSetlocale(LC_NUMERIC, "C"); \
+ if ( !oldLocale ) \
{ \
- /* restore the original locale */ \
- wxSetlocale(LC_NUMERIC, oldLocale); \
+ /* the current locale was not changed; no need to */ \
+ /* restore the previous one... */ \
errno = EINVAL; \
/* signal an error (better than nothing) */ \
return 0; \