EVT_MENU(DIALOGS_NUM_ENTRY, MyFrame::NumericEntry)
EVT_MENU(DIALOGS_SINGLE_CHOICE, MyFrame::SingleChoice)
EVT_MENU(DIALOGS_FILE_OPEN, MyFrame::FileOpen)
+ EVT_MENU(DIALOGS_FILE_OPEN2, MyFrame::FileOpen2)
EVT_MENU(DIALOGS_FILES_OPEN, MyFrame::FilesOpen)
EVT_MENU(DIALOGS_FILE_SAVE, MyFrame::FileSave)
EVT_MENU(DIALOGS_DIR_CHOOSE, MyFrame::DirChoose)
file_menu->Append(DIALOGS_TIP, "&Tip of the day\tCtrl-T");
file_menu->AppendSeparator();
file_menu->Append(DIALOGS_FILE_OPEN, "&Open file\tCtrl-O");
+ file_menu->Append(DIALOGS_FILE_OPEN2, "&Second open file\tCtrl-2");
file_menu->Append(DIALOGS_FILES_OPEN, "Open &files\tCtrl-Q");
file_menu->Append(DIALOGS_FILE_SAVE, "Sa&ve file\tCtrl-S");
file_menu->Append(DIALOGS_DIR_CHOOSE, "&Choose a directory\tCtrl-D");
}
}
+// this shows how to take advantage of specifying a default extension in the
+// call to wxFileSelector: it is remembered after each new call and the next
+// one will use it by default
+void MyFrame::FileOpen2(wxCommandEvent& WXUNUSED(event) )
+{
+ static wxString s_extDef;
+ wxString path = wxFileSelector(
+ _T("Select the file to load"),
+ _T(""), _T(""),
+ s_extDef,
+ _T("Waveform (*.wav)|*.wav|Plain text (*.txt)|*.txt|All files (*.*)|*.*"),
+ 0,
+ this
+ );
+
+ if ( !path )
+ return;
+
+ // it is just a sample, would use wxSplitPath in real program
+ s_extDef = path.AfterLast(_T('.'));
+
+ wxLogMessage(_T("You selected the file '%s', remembered extension '%s'"),
+ path, s_extDef);
+}
+
void MyFrame::FilesOpen(wxCommandEvent& WXUNUSED(event) )
{
wxFileDialog dialog(this, "Testing open multiple file dialog",
void PasswordEntry(wxCommandEvent& event);
void NumericEntry(wxCommandEvent& event);
void FileOpen(wxCommandEvent& event);
+ void FileOpen2(wxCommandEvent& event);
void FilesOpen(wxCommandEvent& event);
void FileSave(wxCommandEvent& event);
void DirChoose(wxCommandEvent& event);
DIALOGS_TEXT_ENTRY,
DIALOGS_PASSWORD_ENTRY,
DIALOGS_FILE_OPEN,
+ DIALOGS_FILE_OPEN2,
DIALOGS_FILES_OPEN,
DIALOGS_FILE_SAVE,
DIALOGS_DIR_CHOOSE,