CODE LOADONCALL
EXPORTS
-;From library: H:\DEV\WX2\WXWINDOWS\LIB\wx.lib
+;From library: H:\Dev\Wx2\WxWindows\lib\wx.lib
;From object file: dummy.cpp
;PUBDEFs (Symbols available from object file):
wxDummyChar
__vft7wxImage8wxObject
;wxImage::wxImage(const wxString&,const wxString&)
__ct__7wxImageFRC8wxStringT1
+ wxNullImage
;wxImage::SaveFile(const wxString&,int)
SaveFile__7wxImageFRC8wxStringi
;wxImage::Replace(unsigned char,unsigned char,unsigned char,unsigned char,unsigned char,unsigned char)
SetMaskColour__7wxImageFUcN21
;wxImageHandler::GetImageCount(wxInputStream&)
GetImageCount__14wxImageHandlerFR13wxInputStream
+ ;wxImage::ConvertToMono(unsigned char,unsigned char,unsigned char)
+ ConvertToMono__7wxImageFUcN21
;wxImage::ConvertToBitmap() const
ConvertToBitmap__7wxImageCFv
;wxImage::SetData(unsigned char*,int,int)
__ct__15wxBitmapRefDataFv
;wxMask::Create(const wxBitmap&,const wxColour&)
Create__6wxMaskFRC8wxBitmapRC8wxColour
+ ;wxBitmap::ConvertToImage() const
+ ConvertToImage__8wxBitmapCFv
;wxBitmap::wxBitmap(void*,long,int,int,int)
__ct__8wxBitmapFPvliN23
;wxBitmap::LoadFile(const wxString&,long)
LoadFile__8wxBitmapFRC8wxStringl
+ ;wxBitmap::CreateFromImage(const wxImage&,int)
+ CreateFromImage__8wxBitmapFRC7wxImagei
;wxBitmap::SetPalette(const wxPalette&)
SetPalette__8wxBitmapFRC9wxPalette
;wxBitmapHandler::Save(wxGDIImage*,const wxString&,int)