// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxBoxSizer *topsizer;
wxHtmlWindow *html;
- wxDialog dlg(this, -1, wxString(_("About")));
+ wxDialog dlg(this, wxID_ANY, wxString(_("About")));
topsizer = new wxBoxSizer(wxVERTICAL);
- html = new wxHtmlWindow(&dlg, -1, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
+ html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
html -> SetBorders(0);
html -> LoadPage(wxT("data/about.htm"));
html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
topsizer -> Add(html, 1, wxALL, 10);
- topsizer -> Add(new wxStaticLine(&dlg, -1), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
+ topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
bu1 -> SetDefault();
topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
- dlg.SetAutoLayout(TRUE);
+ dlg.SetAutoLayout(true);
dlg.SetSizer(topsizer);
topsizer -> Fit(&dlg);
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size),
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size),
help(wxHF_DEFAULT_STYLE | wxHF_OPEN_FILES)
{
// create a menu bar
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnHelp(wxCommandEvent& WXUNUSED(event))
// Close the help frame; this will cause the config data to
// get written.
if ( help.GetFrame() ) // returns NULL if no help frame active
- help.GetFrame()->Close(TRUE);
+ help.GetFrame()->Close(true);
// now we can safely delete the config pointer
event.Skip();
delete wxConfig::Set(NULL);
-
/////////////////////////////////////////////////////////////////////////////
// Name: helpview.cpp
// Purpose: wxHtml help browser
if (argc < 2) {
wxLogError(wxT("Usage : helpview <helpfile> [<more helpfiles>]"));
wxLogError(wxT(" helpfile may be .hhp, .zip or .htb"));
- return FALSE;
+ return false;
}
for (int i = 1; i < argc; i++)
help -> DisplayContents();
- return TRUE;
+ return true;
}
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
wxFileSystem::AddHandler(new MyVFS);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
-: wxFrame((wxFrame *)NULL, -1, title, pos, size)
+: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))