{
wxTITLEBAR_BUTTON_CLOSE = 0x01000000,
wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000,
- wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
+ wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
wxTITLEBAR_BUTTON_RESTORE = 0x08000000,
wxTITLEBAR_BUTTON_HELP = 0x10000000
};
#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
// Draw one of the standard title bar buttons
//
- // This is currently implemented only for MSW because there is no way to
- // render standard title bar buttons under the other platforms, the best
- // can be done is to use normal (only) images which wxArtProvider provides
- // for wxART_HELP and wxART_CLOSE (but not any other title bar buttons)
+ // This is currently implemented only for MSW and OS X (for the close
+ // button only) because there is no way to render standard title bar
+ // buttons under the other platforms, the best can be done is to use normal
+ // (only) images which wxArtProvider provides for wxART_HELP and
+ // wxART_CLOSE (but not any other title bar buttons)
+ //
+ // NB: make sure PNG handler is enabled if using this function under OS X
virtual void DrawTitleBarBitmap(wxWindow *win,
wxDC& dc,
const wxRect& rect,
wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE
};
+/**
+ Title bar buttons supported by wxRendererNative::DrawTitleBarBitmap().
+ */
+enum wxTitleBarButton
+{
+ wxTITLEBAR_BUTTON_CLOSE = 0x01000000,
+ wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000,
+ wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
+ wxTITLEBAR_BUTTON_RESTORE = 0x08000000,
+ wxTITLEBAR_BUTTON_HELP = 0x10000000
+};
+
/**
@struct wxSplitterRenderParams
*/
virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
+ /**
+ Draw a title bar button in the given state.
+
+ This function is currently only available under MSW and OS X (and only
+ for wxTITLEBAR_BUTTON_CLOSE under the latter), its best replacement for
+ the other platforms is to use wxArtProvider to retrieve the bitmaps for
+ @c wxART_HELP and @c wxART_CLOSE (but not any other title bar buttons
+ and not for any state but normal, i.e. not pressed and not current one).
+
+ The presence of this function is indicated by @c
+ wxHAS_DRAW_TITLE_BAR_BITMAP symbol being defined.
+
+ Also notice that PNG handler must be enabled using wxImage::AddHandler()
+ to use this function under OS X currently as the bitmaps are embedded
+ in the library itself in PNG format.
+
+ @since 2.9.1
+ */
+ virtual void DrawTitleBarBitmap(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ wxTitleBarButton button,
+ int flags = 0) = 0;
+
/**
Return the currently used renderer.
*/