#pragma interface "univtoolbar.h"
#endif
-#include "wx/window.h"
+#include "wx/button.h" // for wxStdButtonInputHandler
+
+class WXDLLEXPORT wxToolBarTool;
// ----------------------------------------------------------------------------
-// wxToolbar
+// the actions supported by this control
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
-{
-public:
- wxToolBarTool( wxToolBarBase *tbar = (wxToolBarBase *)NULL,
- int id = wxID_SEPARATOR,
- const wxBitmap& bitmap1 = wxNullBitmap,
- const wxBitmap& bitmap2 = wxNullBitmap,
- bool toggle = FALSE,
- wxObject *clientData = (wxObject *) NULL,
- const wxString& shortHelpString = wxEmptyString,
- const wxString& longHelpString = wxEmptyString ) :
- wxToolBarToolBase( tbar, id, bitmap1, bitmap2, toggle, clientData,
- shortHelpString, longHelpString )
- {
- m_isDown = FALSE;
- m_x = -1;
- m_y = -1;
- }
+#define wxACTION_TOOLBAR_TOGGLE wxACTION_BUTTON_TOGGLE
+#define wxACTION_TOOLBAR_PRESS wxACTION_BUTTON_PRESS
+#define wxACTION_TOOLBAR_RELEASE wxACTION_BUTTON_RELEASE
+#define wxACTION_TOOLBAR_CLICK wxACTION_BUTTON_CLICK
+#define wxACTION_TOOLBAR_ENTER _T("enter") // highlight the tool
+#define wxACTION_TOOLBAR_LEAVE _T("leave") // unhighlight the tool
-public:
- bool m_isDown;
- int m_x;
- int m_y;
-};
+// ----------------------------------------------------------------------------
+// wxToolBar
+// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxToolBar: public wxToolBarBase
+class WXDLLEXPORT wxToolBar : public wxToolBarBase
{
public:
// construction/destruction
wxToolBar() { Init(); }
- wxToolBar( wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxToolBarNameStr )
+ wxToolBar(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxToolBarNameStr)
{
Init();
long style = 0,
const wxString& name = wxToolBarNameStr );
-#ifdef __DARWIN__
- virtual ~wxToolBar() { }
-#endif
+ virtual ~wxToolBar();
virtual bool Realize();
const wxString& longHelpString);
virtual wxToolBarToolBase *CreateTool(wxControl *control);
-private:
- wxToolBarTool *m_captured;
- wxToolBarTool *m_underMouse;
- wxCoord m_maxWidth, m_maxHeight;
+ // implement wxUniversal methods
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = -1,
+ const wxString& strArg = wxEmptyString);
+ virtual wxSize DoGetBestClientSize() const;
+ virtual void DoDraw(wxControlRenderer *renderer);
+
+ // get the bounding rect for the given tool
+ wxRect GetToolRect(wxToolBarToolBase *tool) const;
+
+ // redraw the given tool
+ void RefreshTool(wxToolBarToolBase *tool);
+
+ // (re)calculate the tool positions, should only be called if it is
+ // necessary to do it, i.e. m_needsLayout == TRUE
+ void DoLayout();
-private:
- void OnMouse( wxMouseEvent &event );
- void OnEnter( wxMouseEvent &event );
- void OnLeave( wxMouseEvent &event );
- void RefreshTool( wxToolBarTool *tool );
- void DrawToolBarTool( wxToolBarTool *tool, wxDC &dc, bool down );
- void OnPaint( wxPaintEvent &event );
+ // get the rect limits depending on the orientation: top/bottom for a
+ // vertical toolbar, left/right for a horizontal one
+ void GetRectLimits(const wxRect& rect, wxCoord *start, wxCoord *end) const;
+
+ // wxButton actions: all these use m_toolPressed and can only be called if
+ // we have one
+ void Toggle();
+ void Press();
+ void Release();
+
+ // this one used m_toolCurrent
+ void Click();
private:
- DECLARE_EVENT_TABLE()
+ // have we calculated the positions of our tools?
+ bool m_needsLayout;
+
+ // the width of a separator
+ wxCoord m_widthSeparator;
+
+ // the total size of all toolbar elements
+ wxCoord m_maxWidth,
+ m_maxHeight;
+
+ // the current tool or NULL
+ wxToolBarToolBase *m_toolCurrent;
+
+ // the currently pressed tool or NULL
+ wxToolBarToolBase *m_toolPressed;
+
+ DECLARE_DYNAMIC_CLASS(wxToolBar)
+};
+
+// ----------------------------------------------------------------------------
+// wxStdToolbarInputHandler: translates SPACE and ENTER keys and the left mouse
+// click into button press/release actions
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStdToolbarInputHandler : public wxStdButtonInputHandler
+{
+public:
+ wxStdToolbarInputHandler(wxInputHandler *inphand);
+
+ virtual bool HandleKey(wxInputConsumer *consumer,
+ const wxKeyEvent& event,
+ bool pressed);
+ virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
+ virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
};
#endif // _WX_UNIV_TOOLBAR_H_
/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/toolbar.cpp
-// Author: Robert Roebling
+// Purpose: implementation of wxToolBar for wxUniversal
+// Author: Robert Roebling, Vadim Zeitlin (universalization)
+// Modified by:
+// Created: 20.02.02
// Id: $Id$
-// Copyright: (c) 2001 Robert Roebling
+// Copyright: (c) 2001 Robert Roebling,
+// (c) 2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
+
+ #include "wx/univ/renderer.h"
#endif
#include "wx/toolbar.h"
#include "wx/image.h"
-//-----------------------------------------------------------------------------
-// wxToolBar
-//-----------------------------------------------------------------------------
-
-BEGIN_EVENT_TABLE(wxToolBar,wxToolBarBase)
- EVT_MOUSE_EVENTS( wxToolBar::OnMouse )
- EVT_PAINT( wxToolBar::OnPaint )
- EVT_SIZE( wxToolBar::OnSize )
- EVT_ENTER_WINDOW( wxToolBar::OnEnter )
- EVT_LEAVE_WINDOW( wxToolBar::OnLeave )
-END_EVENT_TABLE()
-
-bool wxToolBar::Create( wxWindow *parent, wxWindowID id,
- const wxPoint& pos, const wxSize& size,
- long style, const wxString& name )
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// value meaning that m_widthSeparator is not initialized
+static const wxCoord INVALID_WIDTH = -1;
+
+// ----------------------------------------------------------------------------
+// wxToolBarTool: our implementation of wxToolBarToolBase
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
{
- bool ret = wxToolBarBase::Create( parent, id, pos, size, style, wxDefaultValidator, name );
-
- return ret;
-}
+public:
+ wxToolBarTool( wxToolBarBase *tbar = (wxToolBarBase *)NULL,
+ int id = wxID_SEPARATOR,
+ const wxBitmap& bitmap1 = wxNullBitmap,
+ const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE,
+ wxObject *clientData = (wxObject *) NULL,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString )
+ : wxToolBarToolBase(tbar, id, bitmap1, bitmap2, toggle, clientData,
+ shortHelpString, longHelpString)
+ {
+ // no position yet
+ m_x =
+ m_y = -1;
+ }
+
+public:
+ // the tool position (the size is known by the toolbar itself)
+ int m_x,
+ m_y;
+};
+
+// ============================================================================
+// wxToolBar implementation
+// ============================================================================
+
+IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl);
+
+// ----------------------------------------------------------------------------
+// wxToolBar creation
+// ----------------------------------------------------------------------------
void wxToolBar::Init()
{
- // TODO: this is from tbarbase.cpp, but should be in
- // wxToolbarBase::Init
- // the list owns the pointers
- m_tools.DeleteContents(TRUE);
- m_xMargin = m_yMargin = 0;
- m_maxRows = m_maxCols = 0;
- // End TODO
-
- m_maxWidth = 0;
+ // no tools yet
+ m_needsLayout = FALSE;
+
+ // unknown widths for the tools and separators
+ m_widthSeparator = INVALID_WIDTH;
+
+ m_maxWidth =
m_maxHeight = 0;
- m_captured = NULL;
- m_underMouse = NULL;
-
- SetToolBitmapSize( wxSize(16,15) );
+ m_toolPressed =
+ m_toolCurrent = NULL;
+
+ wxRenderer *renderer = GetRenderer();
+
+ SetToolBitmapSize(renderer->GetToolBarButtonSize(&m_widthSeparator));
+ SetMargins(renderer->GetToolBarMargin());
}
+bool wxToolBar::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( !wxToolBarBase::Create(parent, id, pos, size, style,
+ wxDefaultValidator, name) )
+ {
+ return FALSE;
+ }
+
+ CreateInputHandler(wxINP_HANDLER_TOOLBAR);
+
+ SetBestSize(size);
+
+ return TRUE;
+}
+
+wxToolBar::~wxToolBar()
+{
+}
+
+// ----------------------------------------------------------------------------
+// wxToolBar tool-related methods
+// ----------------------------------------------------------------------------
+
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
{
+ // check the "other" direction first: it must be inside the toolbar or we
+ // don't risk finding anything
+ if ( IsVertical() )
+ {
+ if ( x < 0 || x > m_maxWidth )
+ return NULL;
+
+ // we always use x, even for a vertical toolbar, this makes the code
+ // below simpler
+ x = y;
+ }
+ else // horizontal
+ {
+ if ( y < 0 || y > m_maxHeight )
+ return NULL;
+ }
+
+ for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxToolBarToolBase *tool = node->GetData();
+ wxRect rectTool = GetToolRect(tool);
+
+ wxCoord startTool, endTool;
+ GetRectLimits(rectTool, &startTool, &endTool);
+
+ if ( x >= startTool && x <= endTool )
+ {
+ // don't return the separators from here, they don't accept any
+ // input anyhow
+ return tool->IsSeparator() ? NULL : tool;
+ }
+ }
+
return NULL;
}
-void wxToolBar::SetToolShortHelp(int id, const wxString& helpString)
+void wxToolBar::SetToolShortHelp(int id, const wxString& help)
{
+ wxToolBarToolBase *tool = FindById(id);
+
+ wxCHECK_RET( tool, _T("SetToolShortHelp: no such tool") );
+
+ tool->SetShortHelp(help);
}
-bool wxToolBar::DoInsertTool(size_t pos, wxToolBarToolBase *tool)
+bool wxToolBar::DoInsertTool(size_t WXUNUSED(pos),
+ wxToolBarToolBase * WXUNUSED(tool))
{
+ // recalculate the toolbar geometry before redrawing it the next time
+ m_needsLayout = TRUE;
+
+ // and ensure that we indeed are going to redraw
+ Refresh();
+
return TRUE;
}
-bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool)
+bool wxToolBar::DoDeleteTool(size_t WXUNUSED(pos),
+ wxToolBarToolBase * WXUNUSED(tool))
{
+ // as above
+ m_needsLayout = TRUE;
+
+ Refresh();
+
return TRUE;
}
void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool enable)
{
- // Comment this out if you don't want the disabled look,
- // which currently acts weirdly for the scissors icon
- // in the toolbar sample. See src/common/tbarbase.cpp
- // for the wxCreateGreyedImage function.
-#if 1
- // Created disabled-state bitmap on demand
- if (!enable && !tool->GetBitmap2().Ok())
+ // created disabled-state bitmap on demand
+ if ( !enable && !tool->GetDisabledBitmap().Ok() )
{
- wxImage image( tool->GetBitmap1() );
+ wxImage image( tool->GetNormalBitmap() );
+ // TODO: don't hardcode 180
unsigned char bg_red = 180;
unsigned char bg_green = 180;
unsigned char bg_blue = 180;
-
+
unsigned char mask_red = image.GetMaskRed();
unsigned char mask_green = image.GetMaskGreen();
unsigned char mask_blue = image.GetMaskBlue();
-
+
bool has_mask = image.HasMask();
-
+
int x,y;
for (y = 0; y < image.GetHeight(); y++)
{
- for (x = 0; x < image.GetWidth(); x++)
+ for (x = 0; x < image.GetWidth(); x++)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
red = (((wxInt32) red - bg_red) >> 1) + bg_red;
green = (((wxInt32) green - bg_green) >> 1) + bg_green;
blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
- image.SetRGB( x, y, red, green, blue );
+ image.SetRGB( x, y, red, green, blue );
}
}
}
for (y = 0; y < image.GetHeight(); y++)
{
- for (x = y % 2; x < image.GetWidth(); x += 2)
+ for (x = y % 2; x < image.GetWidth(); x += 2)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
}
}
- tool->SetBitmap2( image.ConvertToBitmap() );
+ tool->SetDisabledBitmap( image.ConvertToBitmap() );
}
-
- RefreshTool((wxToolBarTool*) tool);
-#endif
+
+ RefreshTool(tool);
}
-void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool toggle)
+void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
- wxToolBarTool *my_tool = (wxToolBarTool*) tool;
-
- bool refresh = (my_tool->IsToggled() != toggle);
-
- my_tool->m_isDown = toggle;
-
- if (refresh)
- RefreshTool( my_tool );
+ // note that if we're called the tool did change state (the base class
+ // checks for it), so it's not necessary to check for this again here
+ RefreshTool(tool);
}
-void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool toggle)
+void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
+ RefreshTool(tool);
}
wxToolBarToolBase *wxToolBar::CreateTool(int id,
- const wxBitmap& bitmap1,
- const wxBitmap& bitmap2,
- bool toggle,
- wxObject *clientData,
- const wxString& shortHelpString,
- const wxString& longHelpString)
+ const wxBitmap& bitmap1,
+ const wxBitmap& bitmap2,
+ bool toggle,
+ wxObject *clientData,
+ const wxString& shortHelpString,
+ const wxString& longHelpString)
{
return new wxToolBarTool( this, id, bitmap1, bitmap2, toggle,
clientData, shortHelpString, longHelpString);
}
-
+
wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
{
- wxFAIL_MSG( wxT("Toolbar doesn't support controls yet.") );
-
+ wxFAIL_MSG( wxT("Toolbar doesn't support controls yet (TODO)") );
+
return NULL;
}
-void wxToolBar::RefreshTool( wxToolBarTool *tool )
-{
- wxRect rect( tool->m_x, tool->m_y, m_defaultWidth+6, m_defaultHeight+6 );
- Refresh( TRUE, &rect );
-}
+// ----------------------------------------------------------------------------
+// wxToolBar geometry
+// ----------------------------------------------------------------------------
-void wxToolBar::DrawToolBarTool( wxToolBarTool *tool, wxDC &dc, bool down )
+wxRect wxToolBar::GetToolRect(wxToolBarToolBase *toolBase) const
{
- const wxBitmap& bitmap = (tool->IsEnabled() || !tool->GetBitmap2().Ok()) ? tool->GetBitmap1() : tool->GetBitmap2() ;
-
- if (HasFlag(wxTB_FLAT) && (tool != m_underMouse))
+ const wxToolBarTool *tool = (wxToolBarTool *)toolBase;
+
+ wxRect rect;
+
+ wxCHECK_MSG( tool, rect, _T("GetToolRect: NULL tool") );
+
+ // ensure that we always have the valid tool position
+ if ( m_needsLayout )
{
- if (down)
- dc.DrawBitmap( bitmap, tool->m_x+4, tool->m_y+4, TRUE );
- else
- dc.DrawBitmap( bitmap, tool->m_x+3, tool->m_y+3, TRUE );
-
- return;
+ wxConstCast(this, wxToolBar)->DoLayout();
}
-
- if (down)
+
+ rect.x = tool->m_x - m_xMargin;
+ rect.y = tool->m_y - m_yMargin;
+
+ if ( IsVertical() )
{
- dc.DrawBitmap( bitmap, tool->m_x+4, tool->m_y+4, TRUE );
-
- dc.SetPen( *wxGREY_PEN );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
-
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+1 );
- dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+1, tool->m_y+m_defaultHeight+4 );
-
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
+ rect.width = m_defaultWidth;
+ rect.height = tool->IsSeparator() ? m_widthSeparator : m_defaultHeight;
}
- else
+ else // horizontal
{
- dc.DrawBitmap( bitmap, tool->m_x+3, tool->m_y+3, TRUE );
-
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y, tool->m_x+m_defaultWidth+4, tool->m_y+2 );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+4, tool->m_x+2, tool->m_y+m_defaultHeight+4 );
-
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
-
- dc.SetPen( *wxGREY_PEN );
- dc.DrawLine( tool->m_x+1, tool->m_y+m_defaultHeight+4, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+4 );
- dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+m_defaultHeight+5 );
+ rect.width = tool->IsSeparator() ? m_widthSeparator : m_defaultWidth;
+ rect.height = m_defaultHeight;
}
+
+ rect.width += 2*m_xMargin;
+ rect.height += 2*m_yMargin;
+
+ return rect;
}
-void wxToolBar::OnPaint(wxPaintEvent &event)
+bool wxToolBar::Realize()
{
- wxPaintDC dc(this);
-
- wxSize clientSize = GetClientSize();
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( 0,0, clientSize.x,0 );
-
+ if ( !wxToolBarBase::Realize() )
+ return FALSE;
+
+ m_needsLayout = TRUE;
+ DoLayout();
+
+ SetBestSize(wxDefaultSize);
+
+ return TRUE;
+}
+
+void wxToolBar::DoLayout()
+{
+ wxASSERT_MSG( m_needsLayout, _T("why are we called?") );
+
+ m_needsLayout = FALSE;
+
+ wxCoord x = m_xMargin,
+ y = m_yMargin;
+
+ const wxCoord widthTool = IsVertical() ? m_defaultHeight : m_defaultWidth;
+ wxCoord margin = IsVertical() ? m_xMargin : m_yMargin,
+ *pCur = IsVertical() ? &y : &x;
+
+ // calculate the positions of all elements
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if (tool->GetId() == -1) continue;
-
- DrawToolBarTool( tool, dc, tool->m_isDown );
+ wxToolBarTool *tool = (wxToolBarTool *) node->GetData();
+
+ tool->m_x = x;
+ tool->m_y = y;
+
+ *pCur += (tool->IsSeparator() ? m_widthSeparator : widthTool) + margin;
}
+
+ // calculate the total toolbar size
+ wxCoord xMin = m_defaultWidth + 2*m_xMargin,
+ yMin = m_defaultHeight + 2*m_yMargin;
+
+ m_maxWidth = x < xMin ? xMin : x;
+ m_maxHeight = y < yMin ? yMin : y;
}
-bool wxToolBar::Realize()
+wxSize wxToolBar::DoGetBestClientSize() const
{
- if (!wxToolBarBase::Realize())
- return FALSE;
+ return wxSize(m_maxWidth, m_maxHeight);
+}
+
+// ----------------------------------------------------------------------------
+// wxToolBar drawing
+// ----------------------------------------------------------------------------
- int x;
- int y;
-
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+void wxToolBar::RefreshTool(wxToolBarToolBase *tool)
+{
+ RefreshRect(GetToolRect(tool));
+}
+
+void wxToolBar::GetRectLimits(const wxRect& rect,
+ wxCoord *start,
+ wxCoord *end) const
+{
+ wxCHECK_RET( start && end, _T("NULL pointer in GetRectLimits") );
+
+ if ( IsVertical() )
{
- m_xMargin += 1; // Cannot help it, but otherwise it look ugly
-
- x = m_xMargin;
- y = 5;
+ *start = rect.GetTop();
+ *end = rect.GetBottom();
}
- else
+ else // horizontal
{
- m_yMargin += 1; // Cannot help it, but otherwise it look ugly
-
- y = m_yMargin;
- x = 5;
+ *start = rect.GetLeft();
+ *end = rect.GetRight();
}
+}
+void wxToolBar::DoDraw(wxControlRenderer *renderer)
+{
+ // prepare the variables used below
+ wxDC& dc = renderer->GetDC();
+ wxRenderer *rend = renderer->GetRenderer();
+ // dc.SetFont(GetFont()); -- uncomment when we support labels
+
+ // draw the border separating us from the menubar (if there is no menubar
+ // we probably shouldn't draw it?)
+ if ( !IsVertical() )
+ {
+ rend->DrawHorizontalLine(dc, 0, 0, GetClientSize().x);
+ }
+
+ // get the update rect and its limits depending on the orientation
+ wxRect rectUpdate = GetUpdateClientRect();
+ wxCoord start, end;
+ GetRectLimits(rectUpdate, &start, &end);
+
+ // and redraw all the tools intersecting it
for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+ wxToolBarToolBase *tool = node->GetData();
+ wxRect rectTool = GetToolRect(tool);
+ wxCoord startTool, endTool;
+ GetRectLimits(rectTool, &startTool, &endTool);
+
+ if ( endTool < start )
{
- if (tool->GetId() == -1)
- {
- y += 6;
- continue;
- }
- tool->m_x = m_xMargin;
- tool->m_y = y;
- y += m_defaultHeight + 6;
-
- // Calculate the maximum height or width (depending on style)
- // so we know how to size the toolbar in Realize.
- // We could get the size of the tool instead of the
- // default bitmap size
- if (m_maxWidth < (m_defaultWidth + 2*(m_xMargin + 2)))
- m_maxWidth = (m_defaultWidth + 2*(m_xMargin + 2)) ;
+ // we're still to the left of the area to redraw
+ continue;
}
- else
+
+ if ( startTool > end )
{
- if (tool->GetId() == -1)
- {
- x += 6;
- continue;
- }
- tool->m_x = x;
- tool->m_y = m_yMargin;
- x += m_defaultWidth + 6;
-
- // Calculate the maximum height or width (depending on style)
- // so we know how to size the toolbar in Realize.
- // We could get the size of the tool instead of the
- // default bitmap size
- if (m_maxHeight < (m_defaultHeight + 2*(m_yMargin + 2)))
- m_maxHeight = (m_defaultHeight + 2*(m_yMargin + 2)) ;
+ // we're beyond the area to redraw, nothing left to do
+ break;
+ }
+
+ // deal with the flags
+ int flags = 0;
+
+ if ( tool->IsEnabled() )
+ {
+ // the toolbars without wxTB_FLAT don't react to the mouse hovering
+ if ( HasFlag(wxTB_FLAT) && (tool == m_toolCurrent) )
+ flags |= wxCONTROL_CURRENT;
+ }
+ else // disabled tool
+ {
+ flags |= wxCONTROL_DISABLED;
}
-
+
+ if ( tool->IsToggled() )
+ flags |= wxCONTROL_PRESSED;
+
+ wxString label;
+ wxBitmap bitmap;
+ if ( !tool->IsSeparator() )
+ {
+ label = tool->GetLabel();
+ bitmap = tool->GetBitmap();
+ }
+ //else: leave both the label and the bitmap invalid to draw a separator
+
+ rend->DrawToolBarButton(dc, label, bitmap, rectTool, flags);
}
+}
- wxSize sz = GetSize();
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+// ----------------------------------------------------------------------------
+// wxToolBar actions
+// ----------------------------------------------------------------------------
+
+void wxToolBar::Press()
+{
+ wxCHECK_RET( m_toolCurrent, _T("no tool to press?") );
+
+ m_toolPressed = m_toolCurrent;
+ if ( !m_toolPressed->IsToggled() )
{
- SetSize(m_maxWidth, sz.y);
+ m_toolPressed->Toggle(TRUE);
+
+ RefreshTool(m_toolPressed);
}
- else
+}
+
+void wxToolBar::Release()
+{
+ wxCHECK_RET( m_toolPressed, _T("no tool to release?") );
+
+ if ( m_toolPressed->IsToggled() )
{
- SetSize(sz.x, m_maxHeight);
- }
+ m_toolPressed->Toggle(FALSE);
- return TRUE;
+ RefreshTool(m_toolPressed);
+
+ m_toolPressed = NULL;
+ }
}
-void wxToolBar::OnLeave(wxMouseEvent &event)
+void wxToolBar::Toggle()
{
- if (HasFlag( wxTB_FLAT ))
+ wxCHECK_RET( m_toolPressed, _T("no tool to toggle?") );
+
+ // the togglable tools should keep their state when the mouse is released
+ if ( !m_toolPressed->CanBeToggled() )
{
- wxToolBarTool *oldMouseUnder = m_underMouse;
- if (m_underMouse)
- {
- m_underMouse = NULL;
- RefreshTool( oldMouseUnder );
- }
+ m_toolPressed->Toggle();
}
+
+ RefreshTool(m_toolPressed);
+
+ m_toolCurrent = m_toolPressed;
+ m_toolPressed = NULL;
+
+ Click();
}
-void wxToolBar::OnEnter(wxMouseEvent &event)
+void wxToolBar::Click()
{
+ wxCHECK_RET( m_toolCurrent, _T("no tool to click?") );
+
+ OnLeftClick(m_toolCurrent->GetId(), m_toolCurrent->IsToggled());
}
-void wxToolBar::OnMouse(wxMouseEvent &event)
+bool wxToolBar::PerformAction(const wxControlAction& action,
+ long numArg,
+ const wxString& strArg)
{
- wxToolBarTool *hit = NULL;
- int x = event.GetX();
- int y = event.GetY();
-
- for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
- node;
- node = node->GetNext() )
+ if ( action == wxACTION_TOOLBAR_TOGGLE )
+ Toggle();
+ else if ( action == wxACTION_TOOLBAR_PRESS )
+ Press();
+ else if ( action == wxACTION_TOOLBAR_RELEASE )
+ Release();
+ else if ( action == wxACTION_TOOLBAR_CLICK )
+ Click();
+ else if ( action == wxACTION_TOOLBAR_ENTER )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if ((x > tool->m_x) && (x < tool->m_x+m_defaultWidth+5) &&
- (y > tool->m_y) && (y < tool->m_y+m_defaultHeight+5))
+ wxToolBarToolBase *toolCurrentOld = m_toolCurrent;
+ m_toolCurrent = FindById((int)numArg);
+
+ if ( m_toolCurrent != toolCurrentOld )
{
- hit = tool;
- break;
+ // the appearance of the current tool only changes for the flat
+ // toolbars
+ if ( HasFlag(wxTB_FLAT) )
+ {
+ // and only if the tool was/is enabled
+ if ( toolCurrentOld && toolCurrentOld->IsEnabled() )
+ RefreshTool(toolCurrentOld);
+
+ if ( m_toolCurrent )
+ {
+ if ( m_toolCurrent->IsEnabled() )
+ RefreshTool(m_toolCurrent);
+ }
+ else
+ {
+ wxFAIL_MSG( _T("no current tool in wxACTION_TOOLBAR_ENTER?") );
+ }
+ }
}
}
-
- wxToolBarTool *oldMouseUnder = m_underMouse;
- if (HasFlag( wxTB_FLAT))
+ else if ( action == wxACTION_TOOLBAR_LEAVE )
{
- if (m_underMouse && (m_underMouse != hit))
+ if ( m_toolCurrent )
{
- m_underMouse = NULL;
- RefreshTool( oldMouseUnder );
+ wxToolBarToolBase *toolCurrentOld = m_toolCurrent;
+ m_toolCurrent = NULL;
+
+ RefreshTool(toolCurrentOld);
}
- m_underMouse = hit;
- }
-
- if (event.LeftDown() && (hit) && hit->IsEnabled())
- {
- CaptureMouse();
- m_captured = hit;
-
- m_captured->m_isDown = TRUE;
- RefreshTool( m_captured );
-
- return;
}
-
- if (event.Dragging() && (m_captured))
+ else
+ return wxControl::PerformAction(action, numArg, strArg);
+
+ return TRUE;
+}
+
+// ============================================================================
+// wxStdToolbarInputHandler implementation
+// ============================================================================
+
+wxStdToolbarInputHandler::wxStdToolbarInputHandler(wxInputHandler *handler)
+ : wxStdButtonInputHandler(handler)
+{
+}
+
+bool wxStdToolbarInputHandler::HandleKey(wxInputConsumer *consumer,
+ const wxKeyEvent& event,
+ bool pressed)
+{
+ // TODO: when we have a current button we should allow the arrow
+ // keys to move it
+ return wxStdInputHandler::HandleKey(consumer, event, pressed);
+}
+
+bool wxStdToolbarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ if ( !wxStdButtonInputHandler::HandleMouseMove(consumer, event) )
{
- bool is_down = (hit == m_captured);
- if (is_down != m_captured->m_isDown)
+ wxToolBarToolBase *tool;
+
+ if ( event.Leaving() )
{
- m_captured->m_isDown = is_down;
- RefreshTool( m_captured );
+ tool = NULL;
}
-
- return;
- }
-
- if (event.LeftUp() && (m_captured))
- {
- ReleaseMouse();
-
- m_captured->m_isDown = FALSE;
-
- // Bad trick...
- m_underMouse = NULL;
-
- RefreshTool( m_captured );
-
- if (hit == m_captured)
+ else
{
- wxCommandEvent cevent( wxEVT_COMMAND_TOOL_CLICKED, m_captured->GetId() );
- cevent.SetEventObject( this );
- // cevent.SetExtraLong((long) toggleDown);
- GetEventHandler()->ProcessEvent( cevent );
+ wxToolBar *tbar = wxStaticCast(consumer->GetInputWindow(), wxToolBar);
+ tool = tbar->FindToolForPosition(event.GetX(), event.GetY());
}
-
- m_captured = NULL;
-
- return;
- }
-
- if (HasFlag(wxTB_FLAT))
- {
- if (m_underMouse && (m_underMouse != oldMouseUnder))
- RefreshTool( m_underMouse );
+
+ if ( tool )
+ consumer->PerformAction(wxACTION_TOOLBAR_ENTER, tool->GetId());
+ else
+ consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
+
+ return TRUE;
}
+
+ return FALSE;
+}
+
+bool wxStdToolbarInputHandler::HandleFocus(wxInputConsumer *consumer,
+ const wxFocusEvent& event)
+{
+ // we shouldn't be left with a highlighted button
+ consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
+
+ return TRUE;
+}
+
+bool wxStdToolbarInputHandler::HandleActivation(wxInputConsumer *consumer,
+ bool activated)
+{
+ // as above
+ if ( !activated )
+ consumer->PerformAction(wxACTION_TOOLBAR_LEAVE);
+
+ return TRUE;
}