Pass the buffer to the context so the context can retrieve information
such as virtual attributes.
*/
- wxRichTextDrawingContext(wxRichTextBuffer* buffer) { Init(); m_buffer = buffer; }
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer);
- void Init() { m_buffer = NULL; }
+ void Init();
/**
Does this object have virtual attributes?
For example, individual characters within a text object may require special highlighting.
The function is passed the count returned by GetVirtualSubobjectAttributesCount.
*/
- int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions, wxRichTextAttrArray& attributes) const;
+ int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions,
+ wxRichTextAttrArray& attributes) const;
/**
Do we have virtual text for this object? Virtual text allows an application
Draw the item, within the given range. Some objects may ignore the range (for
example paragraphs) while others must obey it (lines, to implement wrapping)
*/
- virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range,
+ const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
/**
Lay the item out at the specified position with the given size constraint.
and @a parentRect is the container that is used to determine a relative size
or position (for example if a text box must be 50% of the parent text box).
*/
- virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect,
+ const wxRect& parentRect, int style) = 0;
/**
Hit-testing: returns a flag indicating hit test details, plus
@return One of the ::wxRichTextHitTestFlags values.
*/
- virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj,
+ int flags = 0);
/**
Finds the absolute position and row height for the given character position.
*/
- virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
/**
Returns the best size, i.e.\ the ideal starting size for this object irrespective
of available space. For a short text string, it will be the size that exactly encloses
the text. For a longer string, it might use the parent width for example.
*/
- virtual wxSize GetBestSize() const { return m_size; }
+ virtual wxSize GetBestSize() const;
/**
Returns the object size for the given range. Returns @false if the range
is invalid for this object.
*/
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const = 0;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const = 0;
/**
Do a split from @a pos, returning an object containing the second part, and setting
/**
Returns @true if the object is empty.
*/
- virtual bool IsEmpty() const { return false; }
+ virtual bool IsEmpty() const;
/**
Returns @true if this class of object is floatable.
*/
- virtual bool IsFloatable() const { return false; }
+ virtual bool IsFloatable() const;
/**
Returns @true if this object is currently floating.
*/
- virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
+ virtual bool IsFloating() const;
/**
Returns the floating direction.
*/
- virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
+ virtual int GetFloatDirection() const;
/**
Returns any text in this object for the given range.
*/
- virtual wxString GetTextForRange(const wxRichTextRange& range) const { return wxEmptyString; }
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
/**
Returns @true if this object can merge itself with the given one.
*/
- virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const { return false; }
+ virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const;
/**
Returns @true if this object merged itself with the given one.
The calling code will then delete the given object.
*/
- virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context) { return false; }
+ virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context);
/**
Returns @true if this object can potentially be split, by virtue of having
/**
Returns @true if we can edit the object's properties via a GUI.
*/
- virtual bool CanEditProperties() const { return false; }
+ virtual bool CanEditProperties() const;
/**
Edits the object's properties via a GUI.
*/
- virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer) { return false; }
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
/**
Returns the label to be used for the properties context menu item.
*/
- virtual wxString GetPropertiesMenuLabel() const { return wxEmptyString; }
+ virtual wxString GetPropertiesMenuLabel() const;
/**
Returns @true if objects of this class can accept the focus, i.e.\ a call to SetFocusObject
is possible. For example, containers supporting text, such as a text box object, can accept the focus,
but a table can't (set the focus to individual cells instead).
*/
- virtual bool AcceptsFocus() const { return false; }
+ virtual bool AcceptsFocus() const;
/**
Imports this object from XML.
/**
Returns @true if this object takes note of paragraph attributes (text and image objects don't).
*/
- virtual bool UsesParagraphAttributes() const { return true; }
+ virtual bool UsesParagraphAttributes() const;
/**
Returns the XML node name of this object. This must be overridden for wxXmlNode-base XML export to work.
*/
- virtual wxString GetXMLNodeName() const { return wxT("unknown"); }
+ virtual wxString GetXMLNodeName() const;
/**
Invalidates the object at the given range. With no argument, invalidates the whole object.
Returns @true if this object can handle the selections of its children, fOr example a table.
Required for composite selection handling to work.
*/
- virtual bool HandlesChildSelections() const { return false; }
+ virtual bool HandlesChildSelections() const;
/**
Returns a selection object specifying the selections between start and end character positions.
For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
*/
- virtual wxRichTextSelection GetSelection(long start, long end) const { return wxRichTextSelection(); }
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
// Accessors
/**
Gets the cached object size as calculated by Layout.
*/
- virtual wxSize GetCachedSize() const { return m_size; }
+ virtual wxSize GetCachedSize() const;
/**
Sets the cached object size as calculated by Layout.
*/
- virtual void SetCachedSize(const wxSize& sz) { m_size = sz; }
+ virtual void SetCachedSize(const wxSize& sz);
/**
Gets the maximum object size as calculated by Layout. This allows
us to fit an object to its contents or allocate extra space if required.
*/
- virtual wxSize GetMaxSize() const { return m_maxSize; }
+ virtual wxSize GetMaxSize() const;
/**
Sets the maximum object size as calculated by Layout. This allows
us to fit an object to its contents or allocate extra space if required.
*/
- virtual void SetMaxSize(const wxSize& sz) { m_maxSize = sz; }
+ virtual void SetMaxSize(const wxSize& sz);
/**
Gets the minimum object size as calculated by Layout. This allows
us to constrain an object to its absolute minimum size if necessary.
*/
- virtual wxSize GetMinSize() const { return m_minSize; }
+ virtual wxSize GetMinSize() const;
/**
Sets the minimum object size as calculated by Layout. This allows
us to constrain an object to its absolute minimum size if necessary.
*/
- virtual void SetMinSize(const wxSize& sz) { m_minSize = sz; }
+ virtual void SetMinSize(const wxSize& sz);
/**
Gets the 'natural' size for an object. For an image, it would be the
image size.
*/
- virtual wxTextAttrSize GetNaturalSize() const { return wxTextAttrSize(); }
+ virtual wxTextAttrSize GetNaturalSize() const;
/**
Returns the object position in pixels.
*/
- virtual wxPoint GetPosition() const { return m_pos; }
+ virtual wxPoint GetPosition() const;
/**
Sets the object position in pixels.
*/
- virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
+ virtual void SetPosition(const wxPoint& pos);
/**
Returns the absolute object position, by traversing up the child/parent hierarchy.
/**
Returns the rectangle enclosing the object.
*/
- virtual wxRect GetRect() const { return wxRect(GetPosition(), GetCachedSize()); }
+ virtual wxRect GetRect() const;
/**
Sets the object's range within its container.
*/
- void SetRange(const wxRichTextRange& range) { m_range = range; }
+ void SetRange(const wxRichTextRange& range);
/**
Returns the object's range.
*/
- const wxRichTextRange& GetRange() const { return m_range; }
+ const wxRichTextRange& GetRange() const;
/**
Returns the object's range.
*/
- wxRichTextRange& GetRange() { return m_range; }
+ wxRichTextRange& GetRange();
/**
Set the object's own range, for a top-level object with its own position space.
*/
- void SetOwnRange(const wxRichTextRange& range) { m_ownRange = range; }
+ void SetOwnRange(const wxRichTextRange& range);
/**
Returns the object's own range (valid if top-level).
*/
- const wxRichTextRange& GetOwnRange() const { return m_ownRange; }
+ const wxRichTextRange& GetOwnRange() const;
/**
Returns the object's own range (valid if top-level).
*/
- wxRichTextRange& GetOwnRange() { return m_ownRange; }
+ wxRichTextRange& GetOwnRange();
/**
Returns the object's own range only if a top-level object.
*/
- wxRichTextRange GetOwnRangeIfTopLevel() const { return IsTopLevel() ? m_ownRange : m_range; }
+ wxRichTextRange GetOwnRangeIfTopLevel() const;
/**
Returns @true if this object is composite.
*/
- virtual bool IsComposite() const { return false; }
+ virtual bool IsComposite() const;
/**
Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
@false for most composite objects, but @true for fields, which if composite, should not be user-edited.
*/
- virtual bool IsAtomic() const { return true; }
+ virtual bool IsAtomic() const;
/**
Returns a pointer to the parent object.
*/
- virtual wxRichTextObject* GetParent() const { return m_parent; }
+ virtual wxRichTextObject* GetParent() const;
/**
Sets the pointer to the parent object.
*/
- virtual void SetParent(wxRichTextObject* parent) { m_parent = parent; }
+ virtual void SetParent(wxRichTextObject* parent);
/**
Returns the top-level container of this object.
Returns the top-level container of this object.
Returns a different container than itself, unless there's no parent, in which case it will return NULL.
*/
- virtual wxRichTextParagraphLayoutBox* GetParentContainer() const { return GetParent() ? GetParent()->GetContainer() : GetContainer(); }
+ virtual wxRichTextParagraphLayoutBox* GetParentContainer() const;
/**
Set the margin around the object, in pixels.
/**
Sets the object's attributes.
*/
- void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
+ void SetAttributes(const wxRichTextAttr& attr);
/**
Returns the object's attributes.
*/
- const wxRichTextAttr& GetAttributes() const { return m_attributes; }
+ const wxRichTextAttr& GetAttributes() const;
/**
Returns the object's attributes.
*/
- wxRichTextAttr& GetAttributes() { return m_attributes; }
+ wxRichTextAttr& GetAttributes();
/**
Returns the object's properties.
*/
- wxRichTextProperties& GetProperties() { return m_properties; }
+ wxRichTextProperties& GetProperties();
/**
Returns the object's properties.
*/
- const wxRichTextProperties& GetProperties() const { return m_properties; }
+ const wxRichTextProperties& GetProperties() const;
/**
Sets the object's properties.
*/
- void SetProperties(const wxRichTextProperties& props) { m_properties = props; }
+ void SetProperties(const wxRichTextProperties& props);
/**
Sets the stored descent value.
*/
- void SetDescent(int descent) { m_descent = descent; }
+ void SetDescent(int descent);
/**
Returns the stored descent value.
*/
- int GetDescent() const { return m_descent; }
+ int GetDescent() const;
/**
Returns the containing buffer.
/**
Sets the identifying name for this object as a property using the "name" key.
*/
- void SetName(const wxString& name) { m_properties.SetProperty(wxT("name"), name); }
+ void SetName(const wxString& name);
/**
Returns the identifying name for this object from the properties, using the "name" key.
*/
- wxString GetName() const { return m_properties.GetPropertyString(wxT("name")); }
+ wxString GetName() const;
/**
Returns @true if this object is top-level, i.e.\ contains its own paragraphs, such as a text box.
*/
- virtual bool IsTopLevel() const { return false; }
+ virtual bool IsTopLevel() const;
/**
Returns @true if the object will be shown, @false otherwise.
*/
- bool IsShown() const { return m_show; }
+ bool IsShown() const;
// Operations
Call to show or hide this object. This function does not cause the content to be
laid out or redrawn.
*/
- virtual void Show(bool show) { m_show = show; }
+ virtual void Show(bool show);
/**
Clones the object.
*/
- virtual wxRichTextObject* Clone() const { return NULL; }
+ virtual wxRichTextObject* Clone() const;
/**
Copies the object.
lists (not yet used).
*/
- void Reference() { m_refCount ++; }
+ void Reference();
/**
Reference-counting allows us to use the same object in multiple
Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
is available.
*/
- static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
+ static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ wxRect& marginRect, wxRect& borderRect, wxRect& contentRect,
+ wxRect& paddingRect, wxRect& outlineRect);
/**
Returns the total margin for the object in pixels, taking into account margin, padding and border size.
*/
- static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, int& leftMargin, int& rightMargin,
- int& topMargin, int& bottomMargin);
+ static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ int& leftMargin, int& rightMargin, int& topMargin, int& bottomMargin);
/**
Returns the rectangle which the child has available to it given restrictions specified in the
availableContainerSpace might be a parent that the cell has to compute its width relative to.
E.g. a cell that's 50% of its parent.
*/
- static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr, const wxRichTextAttr& childAttr,
- const wxRect& availableParentSpace, const wxRect& availableContainerSpace);
+ static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr,
+ const wxRichTextAttr& childAttr, const wxRect& availableParentSpace,
+ const wxRect& availableContainerSpace);
protected:
wxSize m_size;
// Overridables
- virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj,
+ wxRichTextObject** contextObj, int flags = 0);
- virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const;
virtual void Dump(wxTextOutputStream& stream);
/**
Returns the children.
*/
- wxRichTextObjectList& GetChildren() { return m_children; }
+ wxRichTextObjectList& GetChildren();
/**
Returns the children.
*/
- const wxRichTextObjectList& GetChildren() const { return m_children; }
+ const wxRichTextObjectList& GetChildren() const;
/**
Returns the number of children.
/**
Returns @true if this object is composite.
*/
- virtual bool IsComposite() const { return true; }
+ virtual bool IsComposite() const;
/**
Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
@false for most composite objects, but @true for fields, which if composite, should not be user-edited.
*/
- virtual bool IsAtomic() const { return false; }
+ virtual bool IsAtomic() const;
/**
Returns true if the buffer is empty.
*/
- virtual bool IsEmpty() const { return GetChildCount() == 0; }
+ virtual bool IsEmpty() const;
/**
Returns the child object at the given character position.
void Copy(const wxRichTextCompositeObject& obj);
- void operator= (const wxRichTextCompositeObject& obj) { Copy(obj); }
+ void operator= (const wxRichTextCompositeObject& obj);
/**
Appends a child, returning the position.
covers common needs especially for simple, static fields using text or a bitmap.
Register field types on application initialisation with the static function
- wxRichTextParagraphLayoutBox::AddFieldType. They will be deleted automatically
- on application exit.
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
An application can write a field to a control with wxRichTextCtrl::WriteField,
taking a field type, the properties for the field, and optional attributes.
property editing functionality for a field.
Register field types on application initialisation with the static function
- wxRichTextParagraphLayoutBox::AddFieldType. They will be deleted automatically
- on application exit.
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
@library{wxrichtext}
@category{richtext}