+#if wxRICHTEXT_USE_PARTIAL_TEXT_EXTENTS
+#if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING
+ // Use the text extents to calculate the size of each fragment in each line
+ wxRichTextLineList::compatibility_iterator lineNode = m_cachedLines.GetFirst();
+ while (lineNode)
+ {
+ wxRichTextLine* line = lineNode->GetData();
+ wxRichTextRange lineRange = line->GetAbsoluteRange();
+
+ // Loop through objects until we get to the one within range
+ wxRichTextObjectList::compatibility_iterator node2 = m_children.GetFirst();
+
+ while (node2)
+ {
+ wxRichTextObject* child = node2->GetData();
+
+ if (!child->GetRange().IsOutside(lineRange))
+ {
+ wxRichTextRange rangeToUse = lineRange;
+ rangeToUse.LimitTo(child->GetRange());
+
+ // Find the size of the child from the text extents, and store in an array
+ // for drawing later
+ int left = 0;
+ if (rangeToUse.GetStart() > GetRange().GetStart())
+ left = partialExtents[(rangeToUse.GetStart()-1) - GetRange().GetStart()];
+ int right = partialExtents[rangeToUse.GetEnd() - GetRange().GetStart()];
+ int sz = right - left;
+ line->GetObjectSizes().Add(sz);
+ }
+ else if (child->GetRange().GetStart() > lineRange.GetEnd())
+ // Can break out of inner loop now since we've passed this line's range
+ break;
+
+ node2 = node2->GetNext();
+ }
+
+ lineNode = lineNode->GetNext();
+ }
+#endif
+#endif
+