return true;
}
-
-static char hexArray[] = "0123456789ABCDEF";
-
-static void DecToHex(int dec, char *buf)
-{
- int firstDigit = (int)(dec/16.0);
- int secondDigit = (int)(dec - (firstDigit*16.0));
- buf[0] = hexArray[firstDigit];
- buf[1] = hexArray[secondDigit];
- buf[2] = 0;
-}
-
-
bool wxXPMHandler::SaveFile(wxImage * image,
wxOutputStream& stream, bool WXUNUSED(verbose))
{
- wxString tmp;
- char tmp_c;
-
// 1. count colours:
#define MaxCixels 92
static const char Cixel[MaxCixels+1] =
" .XoO+@#$%&*=-;:>,<1234567890qwertyuipasdfghjk"
"lzxcvbnmMNBVCZASDFGHJKLPIUYTREWQ!~^/()_`'][{}|";
- int chars_per_pixel;
- int cols;
int i, j, k;
- cols = image->CountColours();
- chars_per_pixel = 1;
+ wxImageHistogram histogram;
+ int cols = int(image->ComputeHistogram(histogram));
+
+ int chars_per_pixel = 1;
for ( k = MaxCixels; cols > k; k *= MaxCixels)
chars_per_pixel++;
stream.Write(tmpbuf, strlen(tmpbuf));
// 3. create color symbols table:
- wxImageHistogram histogram;
- image->ComputeHistogram(histogram);
-
char *symbols_data = new char[cols * (chars_per_pixel+1)];
char **symbols = new char*[cols];
sprintf( tmpbuf, "\"%s c None\",\n", sym);
else
{
- char rbuf[3];
- DecToHex( (unsigned char)(key >> 16), rbuf );
- char gbuf[3];
- DecToHex( (unsigned char)(key >> 8), gbuf );
- char bbuf[3];
- DecToHex( (unsigned char)(key), bbuf );
- sprintf( tmpbuf, "\"%s c #%s%s%s\",\n", sym, rbuf, gbuf, bbuf );
+ wxByte r = wxByte(key >> 16);
+ wxByte g = wxByte(key >> 8);
+ wxByte b = wxByte(key);
+ sprintf(tmpbuf, "\"%s c #%02X%02X%02X\",\n", sym, r, g, b);
}
stream.Write( tmpbuf, strlen(tmpbuf) );
}
- tmp = wxT("/* pixels */\n");
- stream.Write( (const char*) tmp.ToAscii(), tmp.length() );
+ stream.Write("/* pixels */\n", 13);
unsigned char *data = image->GetData();
for (j = 0; j < image->GetHeight(); j++)
{
+ char tmp_c;
tmp_c = '\"'; stream.Write(&tmp_c, 1);
for (i = 0; i < image->GetWidth(); i++, data += 3)
{
}
tmp_c = '\n'; stream.Write(&tmp_c, 1);
}
- tmp = wxT("};\n");
- stream.Write( (const char*) tmp.ToAscii(), 3 );
+ stream.Write("};\n", 3 );
// Clean up:
delete[] symbols;