#include "wx/dcclient.h"
#include "wx/window.h"
+
+// I think this patch should be test on wxMac with
+// wxTEST_PAINTDCDELEGATION as 1, and then with
+// with wxTEST_MEMORYDCDELEGATION as 1.
+#define wxTEST_PAINTDCDELEGATION 0
+#define wxTEST_MEMORYDCDELEGATION 0
+
+
+// Split platforms into two groups - those which have well-working
+// double-buffering by default, and those which do not.
+#if defined(__WXMAC__) || defined(__WXGTK20__)
+ #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
+#else
+ #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
+#endif
+
+
+#if wxTEST_PAINTDCDELEGATION || wxTEST_MEMORYDCDELEGATION
+ #undef wxALWAYS_NATIVE_DOUBLE_BUFFER
+ #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
+#endif
+
+
// ----------------------------------------------------------------------------
// Double buffering helper.
// ----------------------------------------------------------------------------
// does not prepare the window DC
#define wxBUFFER_CLIENT_AREA 0x02
-class wxBufferedDC : public wxMemoryDC
+class WXDLLEXPORT wxBufferedDC : public wxDC
{
public:
// Default ctor, must subsequently call Init for two stage construction.
- wxBufferedDC() : m_dc( 0 ), m_style(0)
+ wxBufferedDC() : wxDC(), m_targetDc(NULL), m_mainDc(NULL),
+ m_buffer(NULL), m_style(0)
{
}
wxBufferedDC(wxDC *dc,
const wxBitmap &buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA)
- : m_dc( dc ),
- m_buffer( buffer ),
- m_style(style)
+ : wxDC(),
+ m_targetDc(NULL),
+ m_mainDc(NULL)
{
- UseBuffer();
+ // All other members except dcs are initialized in Init
+ Init(dc, buffer, style);
}
// Construct a wxBufferedDC with an internal buffer of 'area'
// (where area is usually something like the size of the window
// being buffered)
wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
- : m_dc( dc ),
- m_buffer( area.GetWidth(), area.GetHeight() ),
- m_style(style)
+ : wxDC(),
+ m_targetDc(NULL),
+ m_mainDc(NULL)
+ {
+ // All other members except dcs are initialized in Init
+ Init(NULL, dc, area, style);
+ }
+ // Same, but also receives window to detect whether it is
+ // natively double-buffered.
+ wxBufferedDC(wxWindow* win,
+ wxDC *dc,
+ const wxSize &area,
+ int style = wxBUFFER_CLIENT_AREA)
+ : wxDC(),
+ m_targetDc(NULL),
+ m_mainDc(NULL)
{
- UseBuffer();
+ // All other members except dcs are initialized in Init
+ Init(win, dc, area, style);
}
// default copy ctor ok.
// The usually desired action in the dtor is to blit the buffer.
virtual ~wxBufferedDC()
{
- if ( m_dc ) UnMask();
+ UnMask();
}
- // These reimplement the actions of the ctors for two stage creation, but
- // are not used by the ctors themselves to save a few cpu cycles.
void Init(wxDC *dc,
- const wxBitmap &buffer=wxNullBitmap,
+ const wxBitmap &buffer,
int style = wxBUFFER_CLIENT_AREA)
{
- wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap,
- _T("wxBufferedDC already initialised") );
- m_dc = dc;
- m_buffer = buffer;
+ wxASSERT_MSG( m_mainDc == NULL,
+ wxT("wxBufferedDC already initialised") );
+ wxASSERT_MSG( buffer.Ok(),
+ wxT("invalid bitmap") );
+ m_mainDc = dc;
+ m_buffer = &buffer;
m_style = style;
UseBuffer();
}
- void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
+ void Init(wxWindow* win,
+ wxDC *dc,
+ const wxSize &area = wxDefaultSize,
+ int style = wxBUFFER_CLIENT_AREA)
{
- Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()), style);
+ wxASSERT_MSG( m_mainDc == NULL,
+ wxT("wxBufferedDC already initialised") );
+
+ m_mainDc = dc;
+ m_style = style;
+
+#if wxTEST_MEMORYDCDELEGATION
+ if ( 0 )
+#elif wxTEST_PAINTDCDELEGATION
+ if ( 1 )
+#else
+ if ( win && win->IsDoubleBuffered() )
+#endif
+ {
+ AttachDC(dc);
+ m_buffer = NULL;
+ }
+ else
+ {
+ PrepareBuffer(win, area);
+ UseBuffer();
+ }
+ }
+
+ void Init(wxDC *dc, const wxSize &area = wxDefaultSize, int style = wxBUFFER_CLIENT_AREA)
+ {
+ Init(NULL, dc, area, style);
}
// Blits the buffer to the dc, and detaches the dc from the buffer (so it
// Usually called in the dtor or by the dtor of derived classes if the
// BufferedDC must blit before the derived class (which may own the dc it's
// blitting to) is destroyed.
- void UnMask()
- {
- wxASSERT_MSG( m_dc != 0,
- _T("No underlying DC associated with wxBufferedDC (anymore)") );
-
- wxCoord x=0, y=0;
-
- if (m_style & wxBUFFER_CLIENT_AREA)
- GetDeviceOrigin(& x, & y);
-
- m_dc->Blit( 0, 0,
- m_buffer.GetWidth(), m_buffer.GetHeight(), this,
- -x, -y );
- m_dc = NULL;
- }
+ void UnMask();
// Set and get the style
void SetStyle(int style) { m_style = style; }
int GetStyle() const { return m_style; }
private:
- // check that the bitmap is valid and use it
- void UseBuffer()
- {
- if (!m_buffer.Ok())
- {
- wxCoord w, h;
- m_dc->GetSize(&w, &h);
- m_buffer = wxBitmap(w, h);
- }
+ // Prepares wxMemoryDC.
+ void UseBuffer();
- SelectObject(m_buffer);
- }
+ // Allocate m_buffer, if necessary.
+ void PrepareBuffer(wxWindow* win, const wxSize& area);
+
+ // DC to which calls are delegated.
+ wxDC* m_targetDc;
- // the underlying DC to which we copy everything drawn on this one in
- // UnMask()
+ // This the underlying DC to which we copy everything drawn on
+ // this one in UnMask().
//
// NB: Without the existence of a wxNullDC, this must be a pointer, else it
// could probably be a reference.
- wxDC *m_dc;
+ wxDC* m_mainDc;
// the buffer (selected in this DC)
- wxBitmap m_buffer;
+ const wxBitmap* m_buffer;
// the buffering style
- int m_style;
+ int m_style;
DECLARE_NO_COPY_CLASS(wxBufferedDC)
+public:
+ //
+ // BEGIN DC-DELEGATION IMPLEMENTATION
+ //
+
+ wxDC& GetAttachedDC()
+ {
+ return *m_targetDc;
+ }
+
+ // Use this to set the DC which receives delegated calls.
+ void AttachDC(wxDC* dc)
+ {
+ m_targetDc = dc;
+ #ifdef __WXMSW__
+ SetHDC( dc ? dc->GetHDC() : NULL );
+ #endif
+ }
+
+ // Sets DC to NULL
+ wxDC* DetachDC()
+ {
+ wxDC* retDc = m_targetDc;
+ AttachDC(NULL);
+ return retDc;
+ }
+
+#ifdef __WXGTK__
+ virtual GdkWindow* GetGDKWindow() const
+ {
+ return m_targetDc->GetGDKWindow();
+ }
+#endif
+
+ bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
+ { return m_targetDc->Blit(xdest, ydest, width, height,
+ source, xsrc, ysrc, rop,
+ useMask, xsrcMask, ysrcMask); }
+ bool Blit(const wxPoint& destPt, const wxSize& sz,
+ wxDC *source, const wxPoint& srcPt,
+ int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition)
+ { return m_targetDc->Blit(destPt, sz, source, srcPt,
+ rop, useMask, srcPtMask); }
+ virtual void CalcBoundingBox(wxCoord x, wxCoord y) { m_targetDc->CalcBoundingBox(x, y); }
+#if defined(__WXWINCE__)
+ void CalculateEllipticPoints( wxList* points,
+ wxCoord xStart, wxCoord yStart,
+ wxCoord w, wxCoord h,
+ double sa, double ea )
+ { m_targetDc->CalculateEllipticPoints(points, xStart, yStart, w,
+ h, sa, ea); }
+#endif // defined(__WXWINCE__)
+ virtual bool CanDrawBitmap() const { return m_targetDc->CanDrawBitmap(); }
+ virtual bool CanGetTextExtent() const { return m_targetDc->CanGetTextExtent(); }
+ virtual void Clear() { m_targetDc->Clear(); }
+ virtual void ComputeScaleAndOrigin() { m_targetDc->ComputeScaleAndOrigin(); }
+ void CrossHair(wxCoord x, wxCoord y) { m_targetDc->CrossHair(x, y); }
+ void CrossHair(const wxPoint& pt) { m_targetDc->CrossHair(pt); }
+ virtual void DestroyClippingRegion() { m_targetDc->DestroyClippingRegion(); }
+ wxCoord DeviceToLogicalX(wxCoord x) const { return m_targetDc->DeviceToLogicalX(x); }
+ wxCoord DeviceToLogicalXRel(wxCoord x) const { return m_targetDc->DeviceToLogicalXRel(x); }
+ wxCoord DeviceToLogicalY(wxCoord y) const { return m_targetDc->DeviceToLogicalY(y); }
+ wxCoord DeviceToLogicalYRel(wxCoord y) const { return m_targetDc->DeviceToLogicalYRel(y); }
+#if defined(__WXWINCE__)
+ virtual void DoDrawEllipticArcRot( wxCoord x, wxCoord y,
+ wxCoord w, wxCoord h,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { m_targetDc->DoDrawEllipticArcRot(x, y, w, h,
+ sa, ea, angle); }
+#endif // defined(__WXWINCE__)
+ void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc)
+ { m_targetDc->DrawArc(x1, y1, x2, y2,
+ xc, yc); }
+ void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
+ { m_targetDc->DrawArc(pt1, pt2, centre); }
+ void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
+ bool useMask = false)
+ { m_targetDc->DrawBitmap(bmp, x, y, useMask); }
+ void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
+ bool useMask = false)
+ { m_targetDc->DrawBitmap(bmp, pt, useMask); }
+ void DrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height)
+ { m_targetDc->DrawCheckMark(x, y, width, height); }
+ void DrawCheckMark(const wxRect& rect) { m_targetDc->DrawCheckMark(rect); }
+ void DrawCircle(wxCoord x, wxCoord y, wxCoord radius) { m_targetDc->DrawCircle(x, y, radius); }
+ void DrawCircle(const wxPoint& pt, wxCoord radius) { m_targetDc->DrawCircle(pt, radius); }
+ void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+ { m_targetDc->DrawEllipse(x, y, width, height); }
+ void DrawEllipse(const wxPoint& pt, const wxSize& sz) { m_targetDc->DrawEllipse(pt, sz); }
+ void DrawEllipse(const wxRect& rect) { m_targetDc->DrawEllipse(rect); }
+ void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
+ double sa, double ea)
+ { m_targetDc->DrawEllipticArc(x, y, w, h,
+ sa, ea); }
+ void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
+ double sa, double ea)
+ { m_targetDc->DrawEllipticArc(pt, sz, sa, ea); }
+#if defined(__WXWINCE__)
+ void DrawEllipticArcRot( wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { m_targetDc->DrawEllipticArcRot(x, y, width, height,
+ sa, ea, angle); }
+ void DrawEllipticArcRot( const wxPoint& pt,
+ const wxSize& sz,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { m_targetDc->DrawEllipticArcRot(pt, sz, sa, ea,
+ angle); }
+ void DrawEllipticArcRot( const wxRect& rect,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { m_targetDc->DrawEllipticArcRot(rect, sa, ea, angle); }
+#endif // defined(__WXWINCE__)
+ void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) { m_targetDc->DrawIcon(icon, x, y); }
+ void DrawIcon(const wxIcon& icon, const wxPoint& pt) { m_targetDc->DrawIcon(icon, pt); }
+ virtual void DrawLabel(const wxString& text,
+ const wxBitmap& image,
+ const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1,
+ wxRect *rectBounding = NULL)
+ { m_targetDc->DrawLabel(text, image, rect, alignment,
+ indexAccel, rectBounding); }
+ void DrawLabel(const wxString& text, const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1)
+ { m_targetDc->DrawLabel(text, rect, alignment, indexAccel); }
+ void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
+ { m_targetDc->DrawLine(x1, y1, x2, y2); }
+ void DrawLine(const wxPoint& pt1, const wxPoint& pt2) { m_targetDc->DrawLine(pt1, pt2); }
+ void DrawLines(int n, wxPoint points[],
+ wxCoord xoffset = 0, wxCoord yoffset = 0)
+ { m_targetDc->DrawLines(n, points, xoffset, yoffset); }
+ void DrawLines(const wxList *list,
+ wxCoord xoffset = 0, wxCoord yoffset = 0)
+ { m_targetDc->DrawLines(list, xoffset, yoffset); }
+ virtual void DrawObject(wxDrawObject* drawobject) { m_targetDc->DrawObject(drawobject); }
+ void DrawPoint(wxCoord x, wxCoord y) { m_targetDc->DrawPoint(x, y); }
+ void DrawPoint(const wxPoint& pt) { m_targetDc->DrawPoint(pt); }
+ void DrawPolyPolygon(int n, int count[], wxPoint points[],
+ wxCoord xoffset = 0, wxCoord yoffset = 0,
+ int fillStyle = wxODDEVEN_RULE)
+ { m_targetDc->DrawPolyPolygon(n, count, points, xoffset,
+ yoffset, fillStyle); }
+ void DrawPolygon(int n, wxPoint points[],
+ wxCoord xoffset = 0, wxCoord yoffset = 0,
+ int fillStyle = wxODDEVEN_RULE)
+ { m_targetDc->DrawPolygon(n, points, xoffset, yoffset,
+ fillStyle); }
+ void DrawPolygon(const wxList *list,
+ wxCoord xoffset = 0, wxCoord yoffset = 0,
+ int fillStyle = wxODDEVEN_RULE)
+ { m_targetDc->DrawPolygon(list, xoffset, yoffset, fillStyle); }
+ void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+ { m_targetDc->DrawRectangle(x, y, width, height); }
+ void DrawRectangle(const wxPoint& pt, const wxSize& sz) { m_targetDc->DrawRectangle(pt, sz); }
+ void DrawRectangle(const wxRect& rect) { m_targetDc->DrawRectangle(rect); }
+ void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle)
+ { m_targetDc->DrawRotatedText(text, x, y, angle); }
+ void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
+ { m_targetDc->DrawRotatedText(text, pt, angle); }
+ void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
+ double radius)
+ { m_targetDc->DrawRoundedRectangle(x, y, width, height,
+ radius); }
+ void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
+ double radius)
+ { m_targetDc->DrawRoundedRectangle(pt, sz, radius); }
+ void DrawRoundedRectangle(const wxRect& r, double radius)
+ { m_targetDc->DrawRoundedRectangle(r, radius); }
+#if wxUSE_SPLINES
+ void DrawSpline(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord x3, wxCoord y3)
+ { m_targetDc->DrawSpline(x1, y1, x2, y2,
+ x3, y3); }
+ void DrawSpline(int n, wxPoint points[]) { m_targetDc->DrawSpline(n, points); }
+ void DrawSpline(wxList *points) { m_targetDc->DrawSpline(points); }
+#endif // wxUSE_SPLINES
+ void DrawText(const wxString& text, wxCoord x, wxCoord y)
+ { m_targetDc->DrawText(text, x, y); }
+ void DrawText(const wxString& text, const wxPoint& pt) { m_targetDc->DrawText(text, pt); }
+ virtual void EndDoc() { m_targetDc->EndDoc(); }
+ virtual void EndPage() { m_targetDc->EndPage(); }
+ bool FloodFill(wxCoord x, wxCoord y, const wxColour& col,
+ int style = wxFLOOD_SURFACE)
+ { return m_targetDc->FloodFill(x, y, col, style); }
+ bool FloodFill(const wxPoint& pt, const wxColour& col,
+ int style = wxFLOOD_SURFACE)
+ { return m_targetDc->FloodFill(pt, col, style); }
+ virtual const wxBrush& GetBackground() const { return m_targetDc->GetBackground(); }
+ virtual int GetBackgroundMode() const { return m_targetDc->GetBackgroundMode(); }
+ virtual const wxBrush& GetBrush() const { return m_targetDc->GetBrush(); }
+ virtual wxCoord GetCharHeight() const { return m_targetDc->GetCharHeight(); }
+ virtual wxCoord GetCharWidth() const { return m_targetDc->GetCharWidth(); }
+ void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const
+ { m_targetDc->GetClippingBox(x, y, w, h); }
+ void GetClippingBox(wxRect& rect) const { m_targetDc->GetClippingBox(rect); }
+ void GetClippingBox(long *x, long *y, long *w, long *h) const
+ { m_targetDc->GetClippingBox(x, y, w, h); }
+ virtual int GetDepth() const { return m_targetDc->GetDepth(); }
+ void GetDeviceOrigin(wxCoord *x, wxCoord *y) const { m_targetDc->GetDeviceOrigin(x, y); }
+ wxPoint GetDeviceOrigin() const { return m_targetDc->GetDeviceOrigin(); }
+ void GetDeviceOrigin(long *x, long *y) const { m_targetDc->GetDeviceOrigin(x, y); }
+ virtual const wxFont& GetFont() const { return m_targetDc->GetFont(); }
+ virtual int GetLogicalFunction() const { return m_targetDc->GetLogicalFunction(); }
+ void GetLogicalOrigin(wxCoord *x, wxCoord *y) const { m_targetDc->GetLogicalOrigin(x, y); }
+ wxPoint GetLogicalOrigin() const { return m_targetDc->GetLogicalOrigin(); }
+ void GetLogicalOrigin(long *x, long *y) const { m_targetDc->GetLogicalOrigin(x, y); }
+ virtual void GetLogicalScale(double *x, double *y) { m_targetDc->GetLogicalScale(x, y); }
+ virtual int GetMapMode() const { return m_targetDc->GetMapMode(); }
+ virtual void GetMultiLineTextExtent(const wxString& text,
+ wxCoord *width,
+ wxCoord *height,
+ wxCoord *heightLine = NULL,
+ wxFont *font = NULL)
+ { m_targetDc->GetMultiLineTextExtent(text, width, height, heightLine,
+ font); }
+#if WXWIN_COMPATIBILITY_2_4
+ virtual bool GetOptimization() { return m_targetDc->GetOptimization(); }
+#endif // WXWIN_COMPATIBILITY_2_4
+ virtual wxSize GetPPI() const { return m_targetDc->GetPPI(); }
+ bool GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+ { return m_targetDc->GetPartialTextExtents(text, widths); }
+ virtual const wxPen& GetPen() const { return m_targetDc->GetPen(); }
+ bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const
+ { return m_targetDc->GetPixel(x, y, col); }
+ bool GetPixel(const wxPoint& pt, wxColour *col) const { return m_targetDc->GetPixel(pt, col); }
+ void GetSize(int *width, int *height) const { m_targetDc->GetSize(width, height); }
+ wxSize GetSize() const { return m_targetDc->GetSize(); }
+ void GetSizeMM(int* width, int* height) const { m_targetDc->GetSizeMM(width, height); }
+ wxSize GetSizeMM() const { return m_targetDc->GetSizeMM(); }
+ virtual const wxColour& GetTextBackground() const { return m_targetDc->GetTextBackground(); }
+ void GetTextExtent(const wxString& string,
+ wxCoord *x, wxCoord *y,
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ wxFont *theFont = NULL) const
+ { m_targetDc->GetTextExtent(string, x, y, descent,
+ externalLeading, theFont); }
+ void GetTextExtent(const wxString& string,
+ long *x, long *y,
+ long *descent = NULL,
+ long *externalLeading = NULL,
+ wxFont *theFont = NULL) const
+ { m_targetDc->GetTextExtent(string, x, y, descent,
+ externalLeading, theFont); }
+ virtual const wxColour& GetTextForeground() const { return m_targetDc->GetTextForeground(); }
+ virtual void GetUserScale(double *x, double *y) const { m_targetDc->GetUserScale(x, y); }
+ void GradientFillConcentric(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour)
+ { m_targetDc->GradientFillConcentric(rect, initialColour, destColour); }
+ void GradientFillConcentric(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ const wxPoint& circleCenter)
+ { m_targetDc->GradientFillConcentric(rect, initialColour, destColour, circleCenter); }
+ void GradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection = wxEAST)
+ { m_targetDc->GradientFillLinear(rect, initialColour, destColour, nDirection); }
+ wxCoord LogicalToDeviceX(wxCoord x) const { return m_targetDc->LogicalToDeviceX(x); }
+ wxCoord LogicalToDeviceXRel(wxCoord x) const { return m_targetDc->LogicalToDeviceXRel(x); }
+ wxCoord LogicalToDeviceY(wxCoord y) const { return m_targetDc->LogicalToDeviceY(y); }
+ wxCoord LogicalToDeviceYRel(wxCoord y) const { return m_targetDc->LogicalToDeviceYRel(y); }
+ wxCoord MaxX() const { return m_targetDc->MaxX(); }
+ wxCoord MaxY() const { return m_targetDc->MaxY(); }
+ wxCoord MinX() const { return m_targetDc->MinX(); }
+ wxCoord MinY() const { return m_targetDc->MinY(); }
+ virtual bool Ok() const { return m_targetDc->Ok(); }
+ void ResetBoundingBox()
+ { m_targetDc->ResetBoundingBox(); }
+#if defined(__WXWINCE__)
+ void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) )
+ { m_targetDc->Rotate(points, angle, center, 0)); }
+#endif // defined(__WXWINCE__)
+ virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp)
+ { m_targetDc->SetAxisOrientation(xLeftRight, yBottomUp); }
+ virtual void SetBackground(const wxBrush& brush) { m_targetDc->SetBackground(brush); }
+ virtual void SetBackgroundMode(int mode) { m_targetDc->SetBackgroundMode(mode); }
+ virtual void SetBrush(const wxBrush& brush) { m_targetDc->SetBrush(brush); }
+ void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+ { m_targetDc->SetClippingRegion(x, y, width, height); }
+ void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
+ { m_targetDc->SetClippingRegion(pt, sz); }
+ void SetClippingRegion(const wxRect& rect) { m_targetDc->SetClippingRegion(rect); }
+ void SetClippingRegion(const wxRegion& region) { m_targetDc->SetClippingRegion(region); }
+ virtual void SetDeviceOrigin(wxCoord x, wxCoord y) { m_targetDc->SetDeviceOrigin(x, y); }
+ virtual void SetFont(const wxFont& font) { m_targetDc->SetFont(font); }
+ virtual void SetLogicalFunction(int function) { m_targetDc->SetLogicalFunction(function); }
+ virtual void SetLogicalOrigin(wxCoord x, wxCoord y) { m_targetDc->SetLogicalOrigin(x, y); }
+ virtual void SetLogicalScale(double x, double y) { m_targetDc->SetLogicalScale(x, y); }
+ virtual void SetMapMode(int mode) { m_targetDc->SetMapMode(mode); }
+#if WXWIN_COMPATIBILITY_2_4
+ virtual void SetOptimization(bool opt) { m_targetDc->SetOptimization(opt); }
+#endif // WXWIN_COMPATIBILITY_2_4
+#if wxUSE_PALETTE
+ virtual void SetPalette(const wxPalette& palette) { m_targetDc->SetPalette(palette); }
+#endif // wxUSE_PALETTE
+ virtual void SetPen(const wxPen& pen) { m_targetDc->SetPen(pen); }
+ virtual void SetTextBackground(const wxColour& colour) { m_targetDc->SetTextBackground(colour); }
+ virtual void SetTextForeground(const wxColour& colour) { m_targetDc->SetTextForeground(colour); }
+ virtual void SetUserScale(double x, double y) { m_targetDc->SetUserScale(x, y); }
+ virtual bool StartDoc(const wxString& message) { return m_targetDc->StartDoc(message); }
+ virtual void StartPage() { m_targetDc->StartPage(); }
+protected:
+ virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
+ wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
+ { return m_targetDc->Blit(xdest, ydest, width, height,
+ source, xsrc, ysrc, rop,
+ useMask, xsrcMask, ysrcMask); }
+ virtual void DoCrossHair(wxCoord x, wxCoord y) { m_targetDc->CrossHair(x, y); }
+ virtual void DoDrawArc(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc)
+ { m_targetDc->DrawArc(x1, y1, x2, y2,
+ xc, yc); }
+ virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
+ bool useMask = false)
+ { m_targetDc->DrawBitmap(bmp, x, y, useMask); }
+ virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height)
+ { m_targetDc->DrawCheckMark(x, y, width, height); }
+ virtual void DoDrawEllipse(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height)
+ { m_targetDc->DrawEllipse(x, y, width, height); }
+ virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
+ double sa, double ea)
+ { m_targetDc->DrawEllipticArc(x, y, w, h,
+ sa, ea); }
+ virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
+ { m_targetDc->DrawIcon(icon, x, y); }
+ virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
+ { m_targetDc->DrawLine(x1, y1, x2, y2); }
+ virtual void DoDrawLines(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset)
+ { m_targetDc->DrawLines(n, points, xoffset, yoffset); }
+ virtual void DoDrawPoint(wxCoord x, wxCoord y) { m_targetDc->DrawPoint(x, y); }
+ virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle)
+ { m_targetDc->DrawPolyPolygon(n, count, points, xoffset,
+ yoffset, fillStyle); }
+ virtual void DoDrawPolygon(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE)
+ { m_targetDc->DrawPolygon(n, points, xoffset, yoffset,
+ fillStyle); }
+ virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+ { m_targetDc->DrawRectangle(x, y, width, height); }
+ virtual void DoDrawRotatedText(const wxString& text,
+ wxCoord x, wxCoord y, double angle)
+ { m_targetDc->DrawRotatedText(text, x, y, angle); }
+ virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double radius)
+ { m_targetDc->DrawRoundedRectangle(x, y, width, height,
+ radius); }
+#if wxUSE_SPLINES
+ virtual void DoDrawSpline(wxList *points) { m_targetDc->DrawSpline(points); }
+#endif // wxUSE_SPLINES
+ virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y)
+ { m_targetDc->DrawText(text, x, y); }
+ virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
+ int style = wxFLOOD_SURFACE)
+ { return m_targetDc->FloodFill(x, y, col, style); }
+ virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
+ wxCoord *w, wxCoord *h) const
+ { m_targetDc->GetClippingBox(x, y, w, h); }
+ virtual void DoGetDeviceOrigin(wxCoord *x, wxCoord *y) const
+ { m_targetDc->GetDeviceOrigin(x, y); }
+ virtual void DoGetLogicalOrigin(wxCoord *x, wxCoord *y) const
+ { m_targetDc->GetLogicalOrigin(x, y); }
+ virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+ { return m_targetDc->GetPartialTextExtents(text, widths); }
+ virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
+ { return m_targetDc->GetPixel(x, y, col); }
+ virtual void DoGetSize(int *width, int *height) const { m_targetDc->GetSize(width, height); }
+ virtual void DoGetSizeMM(int* width, int* height) const { m_targetDc->GetSizeMM(width, height); }
+ virtual void DoGetTextExtent(const wxString& string,
+ wxCoord *x, wxCoord *y,
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ wxFont *theFont = NULL) const
+ { m_targetDc->GetTextExtent(string, x, y, descent,
+ externalLeading, theFont); }
+ virtual void DoGradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection = wxEAST)
+ { m_targetDc->GradientFillLinear(rect, initialColour, destColour, nDirection); }
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height)
+ { m_targetDc->SetClippingRegion(x, y, width, height); }
+ virtual void DoSetClippingRegionAsRegion(const wxRegion& region)
+ { m_targetDc->SetClippingRegion(region); }
};
if( buffer != wxNullBitmap )
Init(&m_paintdc, buffer, style);
else
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(window, &m_paintdc, window->GetClientSize(), style);
}
// If no bitmap is supplied by the user, a temporary one will be created.
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(window, &m_paintdc, window->GetClientSize(), style);
}
// default copy ctor ok.
DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
};
-#endif // _WX_DCBUFFER_H_
+
+//
+// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
+// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
+// you can only expect it work with a simple constructor that
+// accepts single wxWindow* argument.
+//
+#if wxALWAYS_NATIVE_DOUBLE_BUFFER
+ #define wxAutoBufferedPaintDCBase wxPaintDC
+#else
+ #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
+#endif
+
+
+#ifdef __WXDEBUG__
+
+class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
+{
+public:
+
+ wxAutoBufferedPaintDC(wxWindow* win)
+ : wxAutoBufferedPaintDCBase(win)
+ {
+ TestWinStyle(win);
+ }
+
+ virtual ~wxAutoBufferedPaintDC() { }
+
+private:
+
+ void TestWinStyle(wxWindow* win)
+ {
+ // Help the user to get the double-buffering working properly.
+ wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
+ wxT("In constructor, you need to call GetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
+ wxT("and also, if needed, paint the background manually in the paint event handler."));
+ }
+
+ DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
+};
+
+#else // !__WXDEBUG__
+
+// In release builds, just use typedef
+typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
+
+#endif
+
+
+#endif // _WX_DCBUFFER_H_