#ifdef __WXDEBUG__
-void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
-void wxDebugFree(void * buf, bool isVect = FALSE);
+// devik 2000-8-27: export these because new/delete operators are now inline
+WXDLLEXPORT void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
+WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE);
+
+//**********************************************************************************
+/*
+ The global operator new used for everything apart from getting
+ dynamic storage within this function itself.
+*/
+
+// We'll only do malloc and free for the moment: leave the interesting
+// stuff for the wxObject versions.
+// devik 2000-8-29: All new/delete ops are now inline because they can't
+// be marked as dllexport/dllimport. It then leads to weird bugs when
+// used on MSW as DLL
-// Global versions of the new and delete operators.
#if wxUSE_GLOBAL_MEMORY_OPERATORS
// Undefine temporarily (new is #defined in object.h) because we want to
#ifndef __EDG_ABI_COMPATIBILITY_VERSION
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
#endif
+#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
+ #define wxUSE_ARRAY_MEMORY_OPERATORS 1
#else
// ::operator new[] is a recent C++ feature, so assume it's not supported
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
#endif
-// Added JACS 25/11/98: needed for some compilers
-void * operator new (size_t size);
-WXDLLEXPORT void * operator new (size_t size, wxChar * fileName, int lineNum);
+inline void * operator new (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
+}
-#if !defined(__VISAGECPP__)
-void operator delete (void * buf);
-#endif
+inline void * operator new (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, FALSE);
+}
+
+inline void operator delete (void * buf)
+{
+ wxDebugFree(buf, FALSE);
+}
#if wxUSE_ARRAY_MEMORY_OPERATORS
- WXDLLEXPORT void* operator new[] (size_t size);
- WXDLLEXPORT void* operator new[] (size_t size, wxChar * fileName, int lineNum);
- WXDLLEXPORT void operator delete[] (void * buf);
+inline void * operator new[] (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
+}
+
+inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
+}
+
+inline void operator delete[] (void * buf)
+{
+ wxDebugFree(buf, TRUE);
+}
#endif
// VC++ 6.0
#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
- WXDLLEXPORT void operator delete(void *buf, wxChar*, int);
- WXDLLEXPORT void operator delete[](void *buf, wxChar*, int);
-#endif
+inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
+{
+ wxDebugFree(pData, FALSE);
+}
+inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
+{
+ wxDebugFree(pData, TRUE);
+}
+#endif // __VISUALC__>=1200
+#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
+#endif // __WXDEBUG__
-#endif
- // wxUSE_GLOBAL_MEMORY_OPERATORS
-#endif
- // __WXDEBUG__
+//**********************************************************************************
typedef unsigned int wxMarkerType;
const char *data = (const char*) thing ;
+ // On MSW, Dump() crashes if using wxLogGui,
+ // so use wxLogStderr instead.
+ wxLog* oldLog = wxLog::SetActiveTarget(new wxLogStderr);
+
wxDebugContext::PrintClasses();
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
+ // Set back to wxLogGui
+ delete wxLog::SetActiveTarget(oldLog);
+
// Don't delete these objects, to force wxApp to flag a memory leak.
// delete thing;
// delete date;
if (!from)
from = wxDebugContext::GetHead ();
- for (wxMemStruct * st = from; st != 0; st = st->m_next)
+ wxMemStruct * st = NULL;
+ for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
return n ;
}
-/*
- The global operator new used for everything apart from getting
- dynamic storage within this function itself.
-*/
-
-// We'll only do malloc and free for the moment: leave the interesting
-// stuff for the wxObject versions.
-
-#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
-
-#ifdef new
-#undef new
-#endif
-
-// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
-#if 0 // def __VISUALC__
-#define NO_DEBUG_ALLOCATION
-#endif
-
-// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
-// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
-// stream myseriously changing pointer address between being passed from SetFile to SetStream.
-// See docs/msw/issues.txt.
-void * operator new (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
-#endif
-}
-
-// Added JACS 25/11/98
-void * operator new (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE);
-#endif
-}
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if !defined(__VISAGECPP__) // already defines this by default
-void operator delete (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf);
-#endif
-}
-#endif
-
-// VC++ 6.0
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
-void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, FALSE);
-}
-// New operator 21/11/1998
-void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, TRUE);
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-
-void operator delete[] (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf, TRUE);
-#endif
-}
-#endif
-
-#endif
-
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
{
int wxEntry( int argc, char *argv[] )
{
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+ // This seems to be necessary since there are 'rogue'
+ // objects present at this point (perhaps global objects?)
+ // Setting a checkpoint will ignore them as far as the
+ // memory checking facility is concerned.
+ // Of course you may argue that memory allocated in globals should be
+ // checked, but this is a reasonable compromise.
+ wxDebugContext::SetCheckpoint();
+#endif
int err = wxEntryStart(argc, argv);
if (err)
return err;
int wxEntry( int argc, char *argv[] )
{
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+ // This seems to be necessary since there are 'rogue'
+ // objects present at this point (perhaps global objects?)
+ // Setting a checkpoint will ignore them as far as the
+ // memory checking facility is concerned.
+ // Of course you may argue that memory allocated in globals should be
+ // checked, but this is a reasonable compromise.
+ wxDebugContext::SetCheckpoint();
+#endif
int err = wxEntryStart(argc, argv);
if (err)
return err;