wxDC& dc,
const wxRect& rect,
int flags = 0)
- { m_rendererNative.DrawSplitterBorder(win, dc, rect); }
+ { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); }
virtual void DrawSplitterSash(wxWindow *win,
wxDC& dc,
wxCoord position,
wxOrientation orient,
int flags = 0)
- { m_rendererNative.DrawSplitterSash(win, dc, size, position, orient); }
+ { m_rendererNative.DrawSplitterSash(win, dc, size,
+ position, orient, flags); }
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)