/////////////////////////////////////////////////////////////////////////////
// Name: life.cpp
-// Purpose: The game of life, created by J. H. Conway
+// Purpose: The game of Life, created by J. H. Conway
// Author: Guillermo Rodriguez Garcia, <guille@iies.es>
// Modified by:
// Created: Jan/2000
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/wx.h"
+ #include "wx/wx.h"
#endif
#include "wx/statline.h"
// --------------------------------------------------------------------------
#if defined(__WXGTK__) || defined(__WXMOTIF__)
- // the application icon
+ // application icon
#include "mondrian.xpm"
// bitmap buttons for the toolbar
#include "bitmaps/stop.xpm"
#include "bitmaps/zoomin.xpm"
#include "bitmaps/zoomout.xpm"
+
+ // navigator
+ #include "bitmaps/north.xpm"
+ #include "bitmaps/south.xpm"
+ #include "bitmaps/east.xpm"
+ #include "bitmaps/west.xpm"
+ #include "bitmaps/center.xpm"
#endif
// --------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
+ // timer
+ ID_TIMER = 1001,
+
// menu items and toolbar buttons
- ID_RESET = 1001,
+ ID_RESET,
ID_SAMPLES,
ID_ABOUT,
ID_EXIT,
- ID_CENTER,
ID_START,
ID_STEP,
ID_STOP,
ID_TOPSPEED,
// speed selection slider
- ID_SLIDER
+ ID_SLIDER,
+
+ // navigation
+ ID_SHOWNAV,
+ ID_ORIGIN,
+ ID_CENTER,
+ ID_NORTH,
+ ID_SOUTH,
+ ID_EAST,
+ ID_WEST,
};
// --------------------------------------------------------------------------
EVT_MENU (ID_RESET, LifeFrame::OnMenu)
EVT_MENU (ID_ABOUT, LifeFrame::OnMenu)
EVT_MENU (ID_EXIT, LifeFrame::OnMenu)
- EVT_MENU (ID_CENTER, LifeFrame::OnMenu)
EVT_MENU (ID_START, LifeFrame::OnMenu)
EVT_MENU (ID_STEP, LifeFrame::OnMenu)
EVT_MENU (ID_STOP, LifeFrame::OnMenu)
- EVT_MENU (ID_ZOOMIN, LifeFrame::OnMenu)
- EVT_MENU (ID_ZOOMOUT, LifeFrame::OnMenu)
EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu)
+ EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu)
+ EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate)
+ EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate)
+ EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate)
+ EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate)
+ EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate)
+ EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate)
+ EVT_MENU (ID_ZOOMIN, LifeFrame::OnZoom)
+ EVT_MENU (ID_ZOOMOUT, LifeFrame::OnZoom)
EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider)
+ EVT_TIMER (ID_TIMER, LifeFrame::OnTimer)
EVT_CLOSE ( LifeFrame::OnClose)
END_EVENT_TABLE()
+BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame)
+ EVT_CLOSE ( LifeNavigator::OnClose)
+END_EVENT_TABLE()
+
BEGIN_EVENT_TABLE(LifeCanvas, wxWindow)
EVT_PAINT ( LifeCanvas::OnPaint)
EVT_SCROLLWIN ( LifeCanvas::OnScroll)
#define ADD_TOOL(id, bmp, tooltip, help) \
toolBar->AddTool(id, bmp, wxNullBitmap, FALSE, -1, -1, (wxObject *)0, tooltip, help)
-#define GET_FRAME() ((LifeFrame *) wxGetApp().GetTopWindow())
// --------------------------------------------------------------------------
// LifeApp
// --------------------------------------------------------------------------
// frame constructor
-LifeFrame::LifeFrame() : wxFrame((wxFrame *)0, -1, _("Life!"), wxPoint(50, 50))
+LifeFrame::LifeFrame() : wxFrame((wxFrame *)0, -1, _("Life!"), wxPoint(200, 200))
{
// frame icon
SetIcon(wxICON(mondrian));
// menu bar
wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
+ wxMenu *menuView = new wxMenu("", wxMENU_TEAROFF);
wxMenu *menuGame = new wxMenu("", wxMENU_TEAROFF);
menuFile->Append(ID_RESET, _("Reset"), _("Start a new game"));
menuFile->AppendSeparator();
menuFile->Append(ID_EXIT, _("E&xit\tAlt-X"), _("Quit this program"));
- menuGame->Append(ID_CENTER, _("Re¢er\tCtrl-C"), _("Go to (0, 0)"));
+ menuView->Append(ID_SHOWNAV, _("Navigation toolbox"), _("Show or hide toolbox"), TRUE);
+ menuView->Check (ID_SHOWNAV, TRUE);
+ menuView->AppendSeparator();
+ menuView->Append(ID_ORIGIN, _("Absolute origin"), _("Go to (0, 0)"));
+ menuView->Append(ID_CENTER, _("Center of mass"), _("Find center of mass"));
+ menuView->Append(ID_NORTH, _("North"), _("Find northernmost cell"));
+ menuView->Append(ID_SOUTH, _("South"), _("Find southernmost cell"));
+ menuView->Append(ID_EAST, _("East"), _("Find easternmost cell"));
+ menuView->Append(ID_WEST, _("West"), _("Find westernmost cell"));
+ menuView->AppendSeparator();
+ menuView->Append(ID_ZOOMIN, _("Zoom &in\tCtrl-I"));
+ menuView->Append(ID_ZOOMOUT, _("Zoom &out\tCtrl-O"));
+
menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start"));
menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step"));
menuGame->Append(ID_STOP, _("S&top\tCtrl-T"), _("Stop"));
menuGame->Enable(ID_STOP, FALSE);
menuGame->AppendSeparator();
menuGame->Append(ID_TOPSPEED, _("Top speed!"), _("Go as fast as possible"));
- menuGame->AppendSeparator();
- menuGame->Append(ID_ZOOMIN, _("Zoom &in\tCtrl-I"));
- menuGame->Append(ID_ZOOMOUT, _("Zoom &out\tCtrl-O"));
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _("&File"));
+ menuBar->Append(menuView, _("&View"));
menuBar->Append(menuGame, _("&Game"));
SetMenuBar(menuBar);
CreateStatusBar(2);
SetStatusText(_("Welcome to Life!"));
- // game and canvas
- wxPanel *panel = new wxPanel(this, -1);
- m_life = new Life();
- m_canvas = new LifeCanvas(panel, m_life);
- m_timer = new LifeTimer();
- m_running = FALSE;
- m_topspeed = FALSE;
- m_interval = 500;
- m_tics = 0;
- m_text = new wxStaticText(panel, -1, "");
- UpdateInfoText();
+ // game and timer
+ m_life = new Life();
+ m_timer = new wxTimer(this, ID_TIMER);
+ m_running = FALSE;
+ m_topspeed = FALSE;
+ m_interval = 500;
+ m_tics = 0;
- // speed selection slider
- wxSlider *slider = new wxSlider(panel, ID_SLIDER,
+ // We use two different panels to reduce flicker in wxGTK, because
+ // some widgets (like wxStaticText) don't have their own X11 window,
+ // and thus updating the text would result in a refresh of the canvas
+ // if they belong to the same parent.
+
+ wxPanel *panel1 = new wxPanel(this, -1);
+ wxPanel *panel2 = new wxPanel(this, -1);
+
+ // canvas
+ m_canvas = new LifeCanvas(panel1, m_life);
+
+ // info panel
+ m_text = new wxStaticText(panel2, -1,
+ wxEmptyString,
+ wxDefaultPosition,
+ wxDefaultSize,
+ wxALIGN_CENTER | wxST_NO_AUTORESIZE);
+
+ wxSlider *slider = new wxSlider(panel2, ID_SLIDER,
5, 1, 10,
wxDefaultPosition,
wxSize(200, -1),
wxSL_HORIZONTAL | wxSL_AUTOTICKS);
+ UpdateInfoText();
+
// component layout
- wxBoxSizer *sizer = new wxBoxSizer(wxVERTICAL);
- sizer->Add(new wxStaticLine(panel, -1), 0, wxGROW | wxCENTRE);
- sizer->Add(m_canvas, 1, wxGROW | wxCENTRE | wxALL, 2);
- sizer->Add(new wxStaticLine(panel, -1), 0, wxGROW | wxCENTRE);
- sizer->Add(m_text, 0, wxCENTRE | wxTOP, 4);
- sizer->Add(slider, 0, wxCENTRE | wxALL, 4);
- panel->SetSizer(sizer);
- panel->SetAutoLayout(TRUE);
- sizer->Fit(this);
- sizer->SetSizeHints(this);
+ wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
+ wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL);
+ wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL);
+
+ sizer1->Add( new wxStaticLine(panel1, -1), 0, wxGROW );
+ sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 );
+ sizer1->Add( new wxStaticLine(panel1, -1), 0, wxGROW );
+ panel1->SetSizer( sizer1 );
+ panel1->SetAutoLayout( TRUE );
+ sizer1->Fit( panel1 );
+
+ sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 );
+ sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 );
+ panel2->SetSizer( sizer2 );
+ panel2->SetAutoLayout( TRUE );
+ sizer2->Fit( panel2 );
+
+ sizer3->Add( panel1, 1, wxGROW );
+ sizer3->Add( panel2, 0, wxGROW );
+ SetSizer( sizer3 );
+ SetAutoLayout( TRUE );
+ sizer3->Fit( this );
+
+ // set minimum frame size
+ sizer3->SetSizeHints( this );
+
+ // navigator frame
+ m_navigator = new LifeNavigator(this);
}
LifeFrame::~LifeFrame()
{
wxString msg;
- msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "),
+ msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "),
m_tics,
m_topspeed? 0 : m_interval,
m_life->GetNumCells());
// start / stop
GetToolBar()->EnableTool(ID_START, !m_running);
GetToolBar()->EnableTool(ID_STOP, m_running);
- GetMenuBar()->GetMenu(1)->Enable(ID_START, !m_running);
- GetMenuBar()->GetMenu(1)->Enable(ID_STEP, !m_running);
- GetMenuBar()->GetMenu(1)->Enable(ID_STOP, m_running);
+ GetMenuBar()->GetMenu(2)->Enable(ID_START, !m_running);
+ GetMenuBar()->GetMenu(2)->Enable(ID_STEP, !m_running);
+ GetMenuBar()->GetMenu(2)->Enable(ID_STOP, m_running);
// zooming
int cellsize = m_canvas->GetCellSize();
{
switch (event.GetId())
{
- case ID_CENTER : m_canvas->Recenter(0, 0); break;
case ID_START : OnStart(); break;
- case ID_STEP : OnTimer(); break;
+ case ID_STEP : OnStep(); break;
case ID_STOP : OnStop(); break;
- case ID_ZOOMIN :
+ case ID_SHOWNAV :
{
- int cellsize = m_canvas->GetCellSize();
- if (cellsize < 32)
- {
- m_canvas->SetCellSize(cellsize * 2);
- UpdateUI();
- }
- break;
- }
- case ID_ZOOMOUT :
- {
- int cellsize = m_canvas->GetCellSize();
- if (cellsize > 1)
- {
- m_canvas->SetCellSize(cellsize / 2);
- UpdateUI();
- }
+ bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV);
+ m_navigator->Show(checked);
break;
}
case ID_TOPSPEED:
UpdateUI();
while (m_running && m_topspeed)
{
- OnTimer();
+ OnStep();
wxYield();
}
break;
// dialog box
LifeSamplesDialog dialog(this);
- // new game?
if (dialog.ShowModal() == wxID_OK)
{
const LifeShape shape = dialog.GetShape();
}
}
+void LifeFrame::OnZoom(wxCommandEvent& event)
+{
+ int cellsize = m_canvas->GetCellSize();
+
+ if ((event.GetId() == ID_ZOOMIN) && cellsize < 32)
+ {
+ m_canvas->SetCellSize(cellsize * 2);
+ UpdateUI();
+ }
+ else if ((event.GetId() == ID_ZOOMOUT) && cellsize > 1)
+ {
+ m_canvas->SetCellSize(cellsize / 2);
+ UpdateUI();
+ }
+}
+
+void LifeFrame::OnNavigate(wxCommandEvent& event)
+{
+ Cell c;
+
+ switch (event.GetId())
+ {
+ case ID_NORTH: c = m_life->FindNorth(); break;
+ case ID_SOUTH: c = m_life->FindSouth(); break;
+ case ID_WEST: c = m_life->FindWest(); break;
+ case ID_EAST: c = m_life->FindEast(); break;
+ case ID_CENTER: c = m_life->FindCenter(); break;
+ case ID_ORIGIN: c.i = c.j = 0; break;
+ }
+
+ m_canvas->Recenter(c.i, c.j);
+}
+
+void LifeFrame::OnSlider(wxScrollEvent& event)
+{
+ m_interval = event.GetPosition() * 100;
+
+ if (m_running)
+ {
+ OnStop();
+ OnStart();
+ }
+
+ UpdateInfoText();
+}
+
+void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event))
+{
+ OnStep();
+}
+
void LifeFrame::OnStart()
{
if (!m_running)
}
}
-void LifeFrame::OnTimer()
+void LifeFrame::OnStep()
{
if (m_life->NextTic())
m_tics++;
UpdateInfoText();
}
-void LifeFrame::OnSlider(wxScrollEvent& event)
-{
- m_interval = event.GetPosition() * 100;
-
- if (m_running)
- {
- OnStop();
- OnStart();
- }
-
- UpdateInfoText();
-}
// --------------------------------------------------------------------------
-// LifeTimer
+// LifeNavigator miniframe
// --------------------------------------------------------------------------
-void LifeTimer::Notify()
+LifeNavigator::LifeNavigator(wxWindow *parent)
+ : wxMiniFrame(parent, -1,
+ _("Navigation"),
+ wxDefaultPosition,
+ wxDefaultSize,
+ wxCAPTION | wxSIMPLE_BORDER)
{
- GET_FRAME()->OnTimer();
-};
+ wxPanel *panel = new wxPanel(this, -1);
+ wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
+ wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL);
+
+ // create bitmaps and masks for the buttons
+ wxBitmap
+ bmpn = wxBITMAP(north),
+ bmpw = wxBITMAP(west),
+ bmpc = wxBITMAP(center),
+ bmpe = wxBITMAP(east),
+ bmps = wxBITMAP(south);
+
+#ifdef __WXMSW__
+ bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY));
+ bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY));
+ bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY));
+ bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY));
+ bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY));
+#endif
+
+ // create the buttons and attach tooltips to them
+ wxBitmapButton
+ *bn = new wxBitmapButton(panel, ID_NORTH, bmpn),
+ *bw = new wxBitmapButton(panel, ID_WEST , bmpw),
+ *bc = new wxBitmapButton(panel, ID_CENTER, bmpc),
+ *be = new wxBitmapButton(panel, ID_EAST , bmpe),
+ *bs = new wxBitmapButton(panel, ID_SOUTH, bmps);
+
+ bn->SetToolTip(_("Find northernmost cell"));
+ bw->SetToolTip(_("Find westernmost cell"));
+ bc->SetToolTip(_("Find center of mass"));
+ be->SetToolTip(_("Find easternmost cell"));
+ bs->SetToolTip(_("Find southernmost cell"));
+
+ // add buttons to sizers
+ sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 );
+ sizer2->Add( bc, 0, wxCENTRE);
+ sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 );
+ sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 );
+ sizer1->Add( sizer2 );
+ sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 );
+
+ // set the miniframe size
+ panel->SetSizer(sizer1);
+ panel->SetAutoLayout(TRUE);
+ sizer1->Fit(this);
+ sizer1->SetSizeHints(this);
+
+ // move it to a sensible position
+ wxRect parentRect = parent->GetRect();
+ wxSize childSize = GetSize();
+ int x = parentRect.GetX() +
+ parentRect.GetWidth();
+ int y = parentRect.GetY() +
+ (parentRect.GetHeight() - childSize.GetHeight()) / 4;
+ Move(x, y);
+
+ // done
+ Show(TRUE);
+}
+
+void LifeNavigator::OnClose(wxCloseEvent& event)
+{
+ if (event.CanVeto())
+ event.Veto();
+ else
+ Destroy();
+}
+
// --------------------------------------------------------------------------
// LifeCanvas
// set statusbar text
wxString msg;
msg.Printf(_("Cell: (%d, %d)"), i, j);
- GET_FRAME()->SetStatusText(msg, 1);
+ ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1);
// button pressed?
if (!event.LeftIsDown())
dc.EndDrawing();
}
- GET_FRAME()->UpdateInfoText();
+ ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText();
}
void LifeCanvas::OnSize(wxSizeEvent& event)
{
// do nothing. I just don't want the background to be erased, you know.
}
+
+