// Purpose: wxFrame
// Author: David Webster
// Modified by:
-// Created: 08/12/99
+// Created: 10/27/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
#ifndef WX_PRECOMP
#include "wx/setup.h"
#include "wx/frame.h"
wxFrame::wxFrame()
{
-#if wxUSE_TOOLBAR
m_frameToolBar = NULL ;
-#endif
m_frameMenuBar = NULL;
m_frameStatusBar = NULL;
m_iconized = FALSE;
}
-bool wxFrame::Create( wxWindow *parent
- ,wxWindowID id
- ,const wxString& title
- ,const wxPoint& pos
- ,const wxSize& size
- ,long style
- ,const wxString& name
- )
+bool wxFrame::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
#if wxUSE_TOOLTIPS
m_hwndToolTip = 0;
SetName(name);
m_windowStyle = style;
m_frameMenuBar = NULL;
-#if wxUSE_TOOLBAR
m_frameToolBar = NULL ;
-#endif
m_frameStatusBar = NULL;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
m_iconized = FALSE;
+ // we pass NULL as parent to MSWCreate because frames with parents behave
+ // very strangely under Win95 shell
+ // Alteration by JACS: keep normal Windows behaviour (float on top of parent)
+ // with this style.
if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
parent = NULL;
if (m_frameMenuBar)
delete m_frameMenuBar;
+/* New behaviour March 1998: check if it's the last top-level window */
+// if (wxTheApp && (this == wxTheApp->GetTopWindow()))
+
if (wxTheApp && (wxTopLevelWindows.Number() == 0))
{
wxTheApp->SetTopWindow(NULL);
if (wxTheApp->GetExitOnFrameDelete())
{
-// TODO: PostQuitMessage(0);
- return;
+// PostQuitMessage(0);
}
}
// Try to bring the parent to the top.
// MT:Only do this if this frame is currently the active window, else weird
// things start to happen
+
+// TODO:
+/*
if ( wxGetActiveWindow() == this )
- if (GetParent() && GetParent()->GetHWND())
- // TODO: OS/2 PM version
- // ::BringWindowToTop((HWND) GetParent()->GetHWND());
-return;
+ if (GetParent() && GetParent()->GetHWND())
+ ::BringWindowToTop((HWND) GetParent()->GetHWND());
+*/
}
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
void wxFrame::DoGetClientSize(int *x, int *y) const
{
+// TODO:
+/*
RECT rect;
-//TODO: ::GetClientRect(GetHwnd(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
-// TODO: OS/2's rect rect.bottom -= statusY;
+ rect.bottom -= statusY;
}
wxPoint pt(GetClientAreaOrigin());
-/*
rect.bottom -= pt.y;
rect.right -= pt.x;
{
HWND hWnd = GetHwnd();
+// TODO:
+/*
RECT rect;
-// TODO: ::GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
-//TODO: ::GetWindowRect(hWnd, &rect2);
+ GetWindowRect(hWnd, &rect2);
// Find the difference between the entire window (title bar and all)
// and the client area; add this to the new client size to move the
// window
-/*
int actual_width = rect2.right - rect2.left - rect.right + width;
int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
-*/
+
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
-// actual_height += statusY;
+ actual_height += statusY;
}
-/*
+
wxPoint pt(GetClientAreaOrigin());
actual_width += pt.y;
actual_height += pt.x;
POINT point;
-
point.x = rect2.left;
point.y = rect2.top;
MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
-*/
+
wxSizeEvent event(wxSize(width, height), m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
+*/
}
void wxFrame::DoGetSize(int *width, int *height) const
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetWindowRect(GetHwnd(), &rect);
-// *width = rect.right - rect.left;
-// *height = rect.bottom - rect.top;
+ GetWindowRect(GetHwnd(), &rect);
+ *width = rect.right - rect.left;
+ *height = rect.bottom - rect.top;
+*/
}
void wxFrame::DoGetPosition(int *x, int *y) const
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetWindowRect(GetHwnd(), &rect);
- POINTL point;
-// point.x = rect.left;
-// point.y = rect.top;
+ GetWindowRect(GetHwnd(), &rect);
+ POINT point;
+ point.x = rect.left;
+ point.y = rect.top;
*x = point.x;
*y = point.y;
+*/
}
bool wxFrame::Show(bool show)
{
- int cshow;
+// TODO:
/*
+ int cshow;
if (show)
cshow = SW_SHOW;
else
cshow = SW_HIDE;
-*/
+
if (!show)
{
// Try to highlight the correct window (the parent)
{
hWndParent = (HWND) GetParent()->GetHWND();
if (hWndParent)
-// TODO: ::BringWindowToTop(hWndParent);
- cshow = (int)show; // just to have something here, remove
+ ::BringWindowToTop(hWndParent);
}
}
-// TODO: ::ShowWindow(GetHwnd(), (BOOL)cshow);
+ ShowWindow(GetHwnd(), (BOOL)cshow);
if (show)
{
-// TODO: ::BringWindowToTop(GetHwnd());
+ BringWindowToTop(GetHwnd());
wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
}
return TRUE;
+*/
+ return FALSE;
}
void wxFrame::Iconize(bool iconize)
{
+// TODO:
+/*
if (!iconize)
Show(TRUE);
int cshow;
-/*
if (iconize)
cshow = SW_MINIMIZE;
else
cshow = SW_RESTORE;
ShowWindow(GetHwnd(), (BOOL)cshow);
-*/
m_iconized = iconize;
+*/
}
// Equivalent to maximize/restore in Windows
void wxFrame::Maximize(bool maximize)
{
+// TODO:
+/*
Show(TRUE);
int cshow;
-/*
if (maximize)
cshow = SW_MAXIMIZE;
else
cshow = SW_RESTORE;
ShowWindow(GetHwnd(), cshow);
-*/
m_iconized = FALSE;
+*/
}
bool wxFrame::IsIconized() const
{
-// TODO: ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
+// TODO:
+/*
+ ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
return m_iconized;
+*/
+ return FALSE;
}
// Is it maximized?
bool wxFrame::IsMaximized() const
{
-//TODO: return (::IsZoomed(GetHwnd()) != 0) ;
- return FALSE; // remove
+// return (::IsZoomed(GetHwnd()) != 0) ;
+ return FALSE;
}
void wxFrame::SetIcon(const wxIcon& icon)
{
+// TODO:
+/*
m_icon = icon;
+ if ( m_icon.Ok() )
+ SendMessage(GetHwnd(), WM_SETICON,
+ (WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
+*/
}
#if wxUSE_STATUSBAR
const wxString& name)
{
wxStatusBar *statusBar = NULL;
+ {
+ statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
+ style, name);
+
+ // Set the height according to the font and the border size
+ wxClientDC dc(statusBar);
+ dc.SetFont(statusBar->GetFont());
- statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
- style, name);
+ long x, y;
+ dc.GetTextExtent("X", &x, &y);
- // Set the height according to the font and the border size
- wxClientDC dc(statusBar);
- dc.SetFont(statusBar->GetFont());
+ int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
- long x, y;
- dc.GetTextExtent("X", &x, &y);
+ statusBar->SetSize(-1, -1, 100, height);
+ }
- int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
- statusBar->SetSize(-1, -1, 100, height);
- statusBar->SetFieldsCount(number);
- return statusBar;
+ statusBar->SetFieldsCount(number);
+ return statusBar;
}
wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
{
if (m_frameMenuBar)
{
-// Fix this in wxMenuBar m_frameMenuBar->Detach();
+ m_frameMenuBar->Detach();
m_frameMenuBar = NULL;
}
}
return;
}
-// Fix this in wxMenuBar wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
+ wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
if (m_frameMenuBar)
delete m_frameMenuBar;
-// Fix this in wxMenuBar m_hMenu = menu_bar->Create();
+ m_hMenu = menu_bar->Create();
if ( !m_hMenu )
return;
InternalSetMenuBar();
m_frameMenuBar = menu_bar;
-// Fix this in wxMenuBar menu_bar->Attach(this);
+ menu_bar->Attach(this);
}
void wxFrame::InternalSetMenuBar()
{
// TODO:
-/* if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
+/*
+ if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
wxLogLastError("SetMenu");
}
// If child windows aren't properly drawn initially, WS_CLIPCHILDREN
// could be the culprit. But without it, you can get a lot of flicker.
+
// TODO:
/*
DWORD msflags = 0;
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
- if ( !wxWindow::OS2Create(id, parent, wclass, wx_win, title, x, y, width, height,
+ if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
msflags, NULL, extendedStyle) )
return FALSE;
// style instead of WS_OVERLAPPED
if (width > -1 && height > -1)
::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
-*/
+
return TRUE;
+*/
+ return FALSE;
}
// Default resizing behaviour - if only ONE subwindow, resize to client
if ( menuId != -1 )
{
wxMenuBar *menuBar = GetMenuBar();
-// Fix this in wxMenuBar
-/*
if (menuBar && menuBar->FindItem(menuId))
{
help = menuBar->GetHelpString(menuId);
}
-*/
}
// set status text even if the string is empty - this will at
wxPoint wxFrame::GetClientAreaOrigin() const
{
wxPoint pt(0, 0);
-#if wxUSE_TOOLBAR
if (GetToolBar())
{
int w, h;
pt.y += h;
}
}
-#endif
return pt;
}
void wxFrame::DoScreenToClient(int *x, int *y) const
{
- wxWindow::ScreenToClient(x, y);
+ wxWindow::DoScreenToClient(x, y);
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
void wxFrame::PositionToolBar()
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetClientRect(GetHwnd(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
-// TODO: rect.bottom -= statusY;
+ rect.bottom -= statusY;
}
if (GetToolBar())
if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
{
// Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, tw, rect.yBottom, wxSIZE_NO_ADJUSTMENTS);
+ GetToolBar()->SetSize(0, 0, tw, rect.bottom, wxSIZE_NO_ADJUSTMENTS);
}
else
{
// Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, rect.xRight, th, wxSIZE_NO_ADJUSTMENTS);
+ GetToolBar()->SetSize(0, 0, rect.right, th, wxSIZE_NO_ADJUSTMENTS);
}
}
+*/
}
#endif // wxUSE_TOOLBAR
bool wxFrame::OS2TranslateMessage(WXMSG* pMsg)
{
-// TODO: if ( wxWindow::OS2TranslateMessage(pMsg) )
-// return TRUE;
+ if ( wxWindow::OS2TranslateMessage(pMsg) )
+ return TRUE;
// try the menu bar accels
wxMenuBar *menuBar = GetMenuBar();
if ( !menuBar )
return FALSE;
-// TODO: const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
-// return acceleratorTable.Translate(this, pMsg);
- return TRUE;
+ const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+ return acceleratorTable.Translate(this, pMsg);
}
// ---------------------------------------------------------------------------
bool wxFrame::HandlePaint()
{
- RECT rect;
// TODO:
-// if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
-// {
-// if ( m_iconized )
-// {
-// HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
-// : (HICON)m_defaultIcon;
-//
+/*
+ RECT rect;
+ if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
+ {
+ if ( m_iconized )
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)m_defaultIcon;
+
// Hold a pointer to the dc so long as the OnPaint() message
// is being processed
-//
-// PAINTSTRUCT ps;
-// HDC hdc = ::BeginPaint(GetHwnd(), &ps);
-// // Erase background before painting or we get white background
-// OS2DefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
-//
-// if ( hIcon )
-// {
-// RECT rect;
-// TODO: ::GetClientRect(GetHwnd(), &rect);
+ PAINTSTRUCT ps;
+ HDC hdc = ::BeginPaint(GetHwnd(), &ps);
+
+ // Erase background before painting or we get white background
+ MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
+
+ if ( hIcon )
+ {
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
// FIXME: why hardcoded?
-// static const int icon_width = 32;
-// static const int icon_height = 32;
-//
-// int icon_x = (int)((rect.right - icon_width)/2);
-// int icon_y = (int)((rect.bottom - icon_height)/2);
-//
-// TODO: ::DrawIcon(hdc, icon_x, icon_y, hIcon);
-// }
-//
-// TODO: ::EndPaint(GetHwnd(), &ps);
-//
-// return TRUE;
-// }
-// else
-// {
-// return wxWindow::HandlePaint();
-// }
-// }
-// else
-// {
-// // nothing to paint - processed
-// return TRUE;
-// }
- return TRUE;
+ static const int icon_width = 32;
+ static const int icon_height = 32;
+
+ int icon_x = (int)((rect.right - icon_width)/2);
+ int icon_y = (int)((rect.bottom - icon_height)/2);
+
+ ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+ }
+
+ ::EndPaint(GetHwnd(), &ps);
+
+ return TRUE;
+ }
+ else
+ {
+ return wxWindow::HandlePaint();
+ }
+ }
+ else
+ {
+ // nothing to paint - processed
+ return TRUE;
+ }
+*/
+ return FALSE;
}
bool wxFrame::HandleSize(int x, int y, WXUINT id)
{
bool processed = FALSE;
-/* switch ( id )
+// TODO:
+/*
+ switch ( id )
{
case SIZENORMAL:
// only do it it if we were iconized before, otherwise resizing the
*/
if ( !m_iconized )
{
+ // forward WM_SIZE to status bar control
PositionStatusBar();
-#if wxUSE_TOOLBAR
PositionToolBar();
-#endif
wxSizeEvent event(wxSize(x, y), m_windowId);
event.SetEventObject( this );
// In case it's e.g. a toolbar.
wxWindow *win = wxFindWinFromHandle(control);
if ( win )
-// TODO: return win->OS2Command(cmd, id);
- return TRUE;
+ return win->OS2Command(cmd, id);
}
// handle here commands from menus and accelerators
wxMenu *popupMenu = wxCurrentPopupMenu;
wxCurrentPopupMenu = NULL;
-// return popupMenu->OS2Command(cmd, id);
- return TRUE;
+ return popupMenu->OS2Command(cmd, id);
}
if ( ProcessCommand(id) )
// menu was removed from screen
item = -1;
}
+// TODO:
/*
else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
{