--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/msw/mslu.h
+// Purpose: Fixes for bugs in MSLU
+// Author: Vaclav Slavik
+// Modified by:
+// Created: 2002/02/17
+// RCS-ID: $Id$
+// Copyright: (c) 2002 Vaclav Slavik
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_MSLU_H_
+#define _WX_MSLU_H_
+
+#include "wx/defs.h"
+#include "wx/utils.h"
+#include "wx/wxchar.h"
+
+#if !wxUSE_UNICODE_MSLU
+inline bool wxUsingUnicowsDll() { return FALSE; }
+#else
+
+// Returns true if we are running under Unicode emulation in Win9x environment.
+// Workaround hacks take effect only if this condition is met
+inline bool wxUsingUnicowsDll()
+{
+ return (wxGetOsVersion() == wxWIN95);
+}
+
+//------------------------------------------------------------------------
+// Wrongly implemented functions from unicows.dll
+//------------------------------------------------------------------------
+
+#if wxUSE_GUI
+
+WXDLLEXPORT bool wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
+ WXLPARAM lData, WXWPARAM wData,
+ int x, int y, int cx, int cy,
+ unsigned int flags);
+#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
+ wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
+ ld, wd, x, y, cx, cy, flags)
+
+WXDLLEXPORT bool wxMSLU_GetOpenFileNameW(void *ofn);
+#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
+
+WXDLLEXPORT bool wxMSLU_GetSaveFileNameW(void *ofn);
+#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
+
+#endif
+
+//------------------------------------------------------------------------
+// Missing libc file manipulation functions in Win9x
+//------------------------------------------------------------------------
+
+WXDLLEXPORT int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
+WXDLLEXPORT int wxMSLU__tremove(const wxChar *name);
+
+#if defined( __VISUALC__ ) \
+ || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
+ || ( defined(__MWERKS__) && defined(__WXMSW__) )
+WXDLLEXPORT int wxMSLU__wopen(const wxChar *name, int flags, int mode);
+WXDLLEXPORT int wxMSLU__waccess(const wxChar *name, int mode);
+WXDLLEXPORT int wxMSLU__wmkdir(const wxChar *name);
+WXDLLEXPORT int wxMSLU__wrmdir(const wxChar *name);
+WXDLLEXPORT int wxMSLU__wstat(const wxChar *name, struct _stat *buffer);
+#endif
+
+#endif // wxUSE_UNICODE_MSLU
+
+#endif // _WX_MSLU_H_