+++ /dev/null
-"""
-This demo attempts to override the C++ MainLoop and implement it
-in Python. This is not part of the demo framework.
-
-
- THIS FEATURE IS STILL EXPERIMENTAL...
-"""
-
-
-from wxPython.wx import *
-import time
-
-
-#---------------------------------------------------------------------------
-
-class MyFrame(wxFrame):
-
- def __init__(self, parent, id, title):
- wxFrame.__init__(self, parent, id, title,
- wxPoint(100, 100), wxSize(160, 150))
-
- EVT_SIZE(self, self.OnSize)
- EVT_MOVE(self, self.OnMove)
- EVT_CLOSE(self, self.OnCloseWindow)
- EVT_IDLE(self, self.OnIdle)
-
- self.count = 0
-
- panel = wxPanel(self, -1)
- wxStaticText(panel, -1, "Size:",
- wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
- wxStaticText(panel, -1, "Pos:",
- wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
-
- wxStaticText(panel, -1, "Idle:",
- wxDLG_PNT(panel, wxPoint(4, 28)), wxDefaultSize)
-
- self.sizeCtrl = wxTextCtrl(panel, -1, "",
- wxDLG_PNT(panel, wxPoint(24, 4)),
- wxDLG_SZE(panel, wxSize(36, -1)),
- wxTE_READONLY)
-
- self.posCtrl = wxTextCtrl(panel, -1, "",
- wxDLG_PNT(panel, wxPoint(24, 16)),
- wxDLG_SZE(panel, wxSize(36, -1)),
- wxTE_READONLY)
-
- self.idleCtrl = wxTextCtrl(panel, -1, "",
- wxDLG_PNT(panel, wxPoint(24, 28)),
- wxDLG_SZE(panel, wxSize(36, -1)),
- wxTE_READONLY)
-
-
- def OnCloseWindow(self, event):
- app.keepGoing = false
- self.Destroy()
-
- def OnIdle(self, event):
- self.idleCtrl.SetValue(str(self.count))
- self.count = self.count + 1
-
- def OnSize(self, event):
- size = event.GetSize()
- self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
- event.Skip()
-
- def OnMove(self, event):
- pos = event.GetPosition()
- self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
-
-
-
-#---------------------------------------------------------------------------
-
-class MyApp(wxApp):
- def MainLoop(self):
- # This outer loop determines when to exit the application, for
- # this example we let the main frame reset this flag when it
- # closes.
- while self.keepGoing:
- # At this point in the outer loop you could do whatever you
- # implemented your own MainLoop for. It should be quick and
- # non-blocking, otherwise your GUI will freeze. For example,
- # call Fnorb's reactor.do_one_event(0), etc.
-
- # call_your_code_here()
-
-
- # This inner loop will process any GUI events until there
- # are no more waiting.
- while self.Pending():
- self.Dispatch()
-
- # Send idle events to idle handlers. You may want to throtle
- # this back a bit so there is not too much CPU time spent in
- # the idle handlers. For this example, I'll just snooze a
- # little...
- time.sleep(0.25)
- self.ProcessIdle()
-
-
-
- def OnInit(self):
- frame = MyFrame(NULL, -1, "This is a test")
- frame.Show(true)
- self.SetTopWindow(frame)
-
- self.keepGoing = true
-
- return true
-
-
-app = MyApp(0)
-app.MainLoop()
-
-
-
-
-