Default constructing a wxRegion created an object that unexpectedly passed
IsOk() test in wxOSX. This was completely unexpected so don't do this and
leave default constructed wxRegion invalid, as in the other ports.
Update DoCombine() to be able to deal with the case of an invalid source
region in a way consistent with the other ports.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69459
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
class WXDLLIMPEXP_CORE wxRegion : public wxRegionWithCombine
{
public:
+ wxRegion() { }
wxRegion(long x, long y, long w, long h);
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
wxRegion( WXHRGN hRegion );
wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
- wxRegion();
#if wxUSE_IMAGE
wxRegion(const wxBitmap& bmp)
{
// wxRegion
//-----------------------------------------------------------------------------
-/*!
- * Create an empty region.
- */
-wxRegion::wxRegion()
-{
- m_refData = new wxRegionRefData();
-}
-
wxRegion::wxRegion(WXHRGN hRegion )
{
wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion );
{
wxCHECK_MSG( region.IsOk(), false, wxT("invalid wxRegion") );
+ // Handle the special case of not initialized (e.g. default constructed)
+ // region as we can't use HIShape functions if we don't have any shape.
+ if ( !m_refData )
+ {
+ switch ( op )
+ {
+ case wxRGN_COPY:
+ case wxRGN_OR:
+ case wxRGN_XOR:
+ // These operations make sense with a null region.
+ *this = region;
+ return true;
+
+ case wxRGN_AND:
+ case wxRGN_DIFF:
+ // Those ones don't really make sense so just leave this region
+ // empty/invalid.
+ return false;
+ }
+
+ wxFAIL_MSG( wxT("Unknown region operation") );
+ return false;
+ }
+
AllocExclusive();
switch (op)