#define IMPLEMENT_WXWIN_MAIN
#endif
-// Use this macro exactly once, the argument is the name of the wxApp-derived
-// class which is the class of your application.
-#define IMPLEMENT_APP(appname) \
- wxApp *wxCreateApp() { return new appname; } \
- wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
- appname& wxGetApp() { return *(appname *)wxTheApp; } \
- IMPLEMENT_WXWIN_MAIN
+#ifdef __WXUNIVERSAL__
+ #include "wx/univ/theme.h"
+
+ #define IMPLEMENT_WX_THEME_SUPPORT \
+ WX_USE_THEME(win32); \
+ WX_USE_THEME(gtk);
+#else
+ #define IMPLEMENT_WX_THEME_SUPPORT
+#endif
// Use this macro if you want to define your own main() or WinMain() function
// and call wxEntry() from there.
wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
appname& wxGetApp() { return *(appname *)wxTheApp; }
+// Same as IMPLEMENT_APP() normally but doesn't include themes support in
+// wxUniversal builds
+#define IMPLEMENT_APP_NO_THEMES(appname) \
+ IMPLEMENT_APP_NO_MAIN(appname) \
+ IMPLEMENT_WXWIN_MAIN
+
+// Use this macro exactly once, the argument is the name of the wxApp-derived
+// class which is the class of your application.
+#define IMPLEMENT_APP(appname) \
+ IMPLEMENT_APP_NO_THEMES(appname) \
+ IMPLEMENT_WX_THEME_SUPPORT
+
+// this macro can be used multiple times and just allows you to use wxGetApp()
+// function
#define DECLARE_APP(appname) extern appname& wxGetApp();
#endif
#include "copy.xpm"
-#ifdef __WXUNIVERSAL__
- #include "wx/univ/theme.h"
-
- WX_USE_THEME(win32);
- WX_USE_THEME(gtk);
-#endif // __WXUNIVERSAL__
-
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
IMPLEMENT_APP(WidgetsApp)
-#ifdef __WXUNIVERSAL__
- #include "wx/univ/theme.h"
-
- WX_USE_THEME(win32);
- WX_USE_THEME(gtk);
-#endif // __WXUNIVERSAL__
-
// ----------------------------------------------------------------------------
// event tables
// ----------------------------------------------------------------------------
{
// the reason for having these ifdef's is that I often run two copies of
// this sample side by side and it is useful to see which one is which
- wxString title =
+ wxString title;
#if defined(__WXUNIVERSAL__)
- _T("wxUniv")
-#elif defined(__WXMSW__)
- _T("wxMSW")
+ title = _T("wxUniv/")
+#endif
+
+#if defined(__WXMSW__)
+ title += _T("wxMSW");
#elif defined(__WXGTK__)
- _T("wxGTK")
+ title += _T("wxGTK");
#else
- _T("wxWindows")
+ title += _T("wxWindows");
#endif
- ;
wxFrame *frame = new WidgetsFrame(title + _T(" widgets demo"));
frame->Show();