/////////////////////////////////////////////////////////////////////////////
-// Name: splitterwindow
+// Name: splitterwindow.h
// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
/*!
- @page splitterwindow_overview wxSplitterWindow overview
+@page overview_splitterwindow wxSplitterWindow Overview
- Classes: #wxSplitterWindow
- The following screenshot shows the appearance of a splitter window with a horizontal split.
+Classes: wxSplitterWindow
- The style wxSP_3D has been used to show a 3D border and 3D sash.
- #Example
+The following screenshot shows the appearance of a splitter window with a
+horizontal split.
+The style wxSP_3D has been used to show a 3D border and 3D sash.
- @section wxsplitterwindowexample Example
+@image html splitter.bmp
- The following fragment shows how to create a splitter window, creating two
- subwindows and hiding one of them.
+@section overview_splitterwindow_example Example
- @code
- splitter = new wxSplitterWindow(this, -1, wxPoint(0, 0), wxSize(400, 400), wxSP_3D);
+The following fragment shows how to create a splitter window, creating two
+subwindows and hiding one of them.
- leftWindow = new MyWindow(splitter);
- leftWindow-SetScrollbars(20, 20, 50, 50);
+@code
+splitter = new wxSplitterWindow(this, -1, wxPoint(0, 0),
+ wxSize(400, 400), wxSP_3D);
- rightWindow = new MyWindow(splitter);
- rightWindow-SetScrollbars(20, 20, 50, 50);
- rightWindow-Show(@false);
+leftWindow = new MyWindow(splitter);
+leftWindow->SetScrollbars(20, 20, 50, 50);
- splitter-Initialize(leftWindow);
+rightWindow = new MyWindow(splitter);
+rightWindow->SetScrollbars(20, 20, 50, 50);
+rightWindow->Show(false);
- // Set this to prevent unsplitting
- // splitter-SetMinimumPaneSize(20);
- @endcode
+splitter->Initialize(leftWindow);
+// Set this to prevent unsplitting
+// splitter->SetMinimumPaneSize(20);
+@endcode
- The next fragment shows how the splitter window can be manipulated after creation.
+The next fragment shows how the splitter window can be manipulated after
+creation.
+@code
+void MyFrame::OnSplitVertical(wxCommandEvent& event)
+{
+ if ( splitter->IsSplit() )
+ splitter->Unsplit();
+ leftWindow->Show(true);
+ rightWindow->Show(true);
+ splitter->SplitVertically( leftWindow, rightWindow );
+}
- @code
- void MyFrame::OnSplitVertical(wxCommandEvent& event)
- {
- if ( splitter-IsSplit() )
- splitter-Unsplit();
- leftWindow-Show(@true);
- rightWindow-Show(@true);
- splitter-SplitVertically( leftWindow, rightWindow );
- }
+void MyFrame::OnSplitHorizontal(wxCommandEvent& event)
+{
+ if ( splitter->IsSplit() )
+ splitter->Unsplit();
+ leftWindow->Show(true);
+ rightWindow->Show(true);
+ splitter->SplitHorizontally( leftWindow, rightWindow );
+}
- void MyFrame::OnSplitHorizontal(wxCommandEvent& event)
- {
- if ( splitter-IsSplit() )
- splitter-Unsplit();
- leftWindow-Show(@true);
- rightWindow-Show(@true);
- splitter-SplitHorizontally( leftWindow, rightWindow );
- }
-
- void MyFrame::OnUnsplit(wxCommandEvent& event)
- {
- if ( splitter-IsSplit() )
- splitter-Unsplit();
- }
- @endcode
-
- */
+void MyFrame::OnUnsplit(wxCommandEvent& event)
+{
+ if ( splitter->IsSplit() )
+ splitter->Unsplit();
+}
+@endcode
+*/
/////////////////////////////////////////////////////////////////////////////
-// Name: stream
+// Name: stream.h
// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
/*!
- @page stream_overview wxStreams overview
-
- Classes: #wxStreamBase,
- #wxStreamBuffer, #wxInputStream,
- #wxOutputStream,
- #wxFilterInputStream,
- #wxFilterOutputStream
- @b Purpose of wxStream
- Standard C++ streams can cause problems on several platforms:
- they work quite well in most cases, but in the multi-threaded case, for example,
- they have many problems. Some Borland compilers refuse to work at all
- with them and using iostreams on Linux makes writing programs that are
- binary compatible across different Linux distributions, impossible.
- Therefore, wxStreams have been added to wxWidgets so that applications can
- reliably compile and run on all supported platforms without dependence on a
- particular release of libg++.
- wxStreams is divided in two main parts:
-
-
- the core: wxStreamBase, wxStreamBuffer, wxInputStream, wxOutputStream,
- wxFilterIn/OutputStream
- the "IO" classes: wxSocketIn/OutputStream, wxDataIn/OutputStream, wxFileIn/OutputStream, ...
-
-
- wxStreamBase is the base definition of a stream. It defines, for example,
- the API of OnSysRead, OnSysWrite, OnSysSeek and OnSysTell. These functions
- are really implemented by the "IO" classes.
- wxInputStream and wxOutputStream inherit from it.
- wxStreamBuffer is a cache manager for wxStreamBase: it manages a stream buffer
- linked to a stream. One stream can have multiple stream buffers but one stream
- have always one autoinitialized stream buffer.
- wxInputStream is the base class for read-only streams. It implements Read,
- SeekI (I for Input), and all read or IO generic related functions.
- wxOutputStream does the same thing but it is for write-only streams.
- wxFilterIn/OutputStream is the base class definition for stream filtering.
- Stream filtering means a stream which does no syscall but filters data
- which are passed to it and then pass them to another stream.
- For example, wxZLibInputStream is an inline stream decompressor.
- The "IO" classes implements the specific parts of the stream. This could be
- nothing in the case of wxMemoryIn/OutputStream which bases itself on
- wxStreamBuffer. This could also be a simple link to the a @true syscall
- (for example read(...), write(...)).
- @b Generic usage: an example
- Usage is simple. We can take the example of wxFileInputStream and here is some sample
- code:
-
- @code
- ...
- // The constructor initializes the stream buffer and open the file descriptor
- // associated to the name of the file.
- wxFileInputStream in_stream("the_file_to_be_read");
-
- // Ok, read some bytes ... nb_datas is expressed in bytes.
- in_stream.Read(data, nb_datas);
- if (in_stream.LastError() != wxSTREAM_NOERROR) {
+@page overview_stream wxStreams Overview
+
+Classes:
+@li wxStreamBase
+@li wxStreamBuffer
+@li wxInputStream
+@li wxOutputStream
+@li wxFilterInputStream
+@li wxFilterOutputStream
+
+Standard C++ streams can cause problems on several platforms: they work quite
+well in most cases, but in the multi-threaded case, for example, they have many
+problems. Some Borland compilers refuse to work at all with them and using
+iostreams on Linux makes writing programs that are binary compatible across
+different Linux distributions, impossible.
+
+Therefore, wxStreams have been added to wxWidgets so that applications can
+reliably compile and run on all supported platforms without dependence on a
+particular release of libg++.
+
+wxStreams is divided in two main parts:
+
+@li The core: wxStreamBase, wxStreamBuffer, wxInputStream, wxOutputStream,
+ wxFilterIn/OutputStream
+@li The "IO" classes: wxSocketIn/OutputStream, wxDataIn/OutputStream,
+ wxFileIn/OutputStream, ...
+
+wxStreamBase is the base definition of a stream. It defines, for example, the
+API of OnSysRead, OnSysWrite, OnSysSeek and OnSysTell. These functions are
+really implemented by the "IO" classes. wxInputStream and wxOutputStream
+inherit from it.
+
+wxStreamBuffer is a cache manager for wxStreamBase: it manages a stream buffer
+linked to a stream. One stream can have multiple stream buffers but one stream
+have always one autoinitialized stream buffer.
+
+wxInputStream is the base class for read-only streams. It implements Read,
+SeekI (I for Input), and all read or IO generic related functions.
+wxOutputStream does the same thing but it is for write-only streams.
+
+wxFilterIn/OutputStream is the base class definition for stream filtering.
+Stream filtering means a stream which does no syscall but filters data which
+are passed to it and then pass them to another stream. For example,
+wxZLibInputStream is an inline stream decompressor.
+
+The "IO" classes implements the specific parts of the stream. This could be
+nothing in the case of wxMemoryIn/OutputStream which bases itself on
+wxStreamBuffer. This could also be a simple link to the a true syscall (for
+example read(...), write(...)).
+
+@section overview_stream_example Example
+
+Usage is simple. We can take the example of wxFileInputStream and here is some
+sample code:
+
+@code
+...
+// The constructor initializes the stream buffer and open the file descriptor
+// associated to the name of the file.
+wxFileInputStream in_stream("the_file_to_be_read");
+
+// Ok, read some bytes ... nb_datas is expressed in bytes.
+in_stream.Read(data, nb_datas);
+if (in_stream.LastError() != wxSTREAM_NOERROR) {
// Oh oh, something bad happens.
// For a complete list, look into the documentation at wxStreamBase.
- }
+}
- // You can also inline all like this.
- if (in_stream.Read(data, nb_datas).LastError() != wxSTREAM_NOERROR) {
+// You can also inline all like this.
+if (in_stream.Read(data, nb_datas).LastError() != wxSTREAM_NOERROR) {
// Do something.
- }
+}
- // You can also get the last number of bytes REALLY put into the buffer.
- size_t really_read = in_stream.LastRead();
+// You can also get the last number of bytes REALLY put into the buffer.
+size_t really_read = in_stream.LastRead();
- // Ok, moves to the beginning of the stream. SeekI returns the last position
- // in the stream counted from the beginning.
- off_t old_position = in_stream.SeekI(0, wxFromBeginning);
+// Ok, moves to the beginning of the stream. SeekI returns the last position
+// in the stream counted from the beginning.
+off_t old_position = in_stream.SeekI(0, wxFromBeginning);
- // What is my current position ?
- off_t position = in_stream.TellI();
+// What is my current position ?
+off_t position = in_stream.TellI();
- // wxFileInputStream will close the file descriptor on destruction.
- @endcode
-
- */
+// wxFileInputStream will close the file descriptor on destruction.
+@endcode
+*/