+<?xml version="1.0" ?>
+<!-- $Id$ -->
+
+<makefile>
+
+ <include file="common.bkl"/>
+
+ <!-- =============================================================== -->
+ <!-- Template for wxWidgets samples: -->
+ <!-- =============================================================== -->
+
+ <if cond="FORMAT=='autoconf'">
+ <set var="MACOSX_RESOURCES">
+ <if cond="TOOLKIT=='MAC'">
+ Carbon.r sample.r
+ </if>
+ </set>
+ </if>
+
+ <set var="DLLFLAG">
+ <if cond="SHARED=='1'">WXUSINGDLL</if>
+ </set>
+
+ <template id="wx_util_b" template="wx">
+ <include>$(SRCDIR)</include>
+ <define>$(DLLFLAG)</define>
+ </template>
+
+ <template id="wx_util" template="wx_util_b">
+ <app-type>gui</app-type>
+ <mac-res cond="FORMAT=='autoconf'">$(MACOSX_RESOURCES)</mac-res>
+ <!-- resource files includes: -->
+ <include>$(SRCDIR)/$(WXTOPDIR)samples</include>
+ <!-- this include is not added via <include> for autoconf, see
+ common.bkl: -->
+ <if cond="FORMAT=='autoconf'">
+ <res-include>$(RCDEFDIR)</res-include>
+ <res-include>$(TOP_SRCDIR)include</res-include>
+ </if>
+
+ <win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
+ <if cond="FORMAT=='autoconf'">
+ <wx-os2-lib-resource/>
+ </if>
+
+ <!-- FIXME: temporary, until bakefile can reuse existing pch files -->
+ <if cond="FORMAT!='autoconf'">
+ <define>NOPCH</define>
+ </if>
+ </template>
+
+ <template id="wx_util_console" template="wx_util_b">
+ <app-type>console</app-type>
+ <define>wxUSE_GUI=0</define>
+ </template>
+
+ <template id="wx_sample" template="wx_util">
+ <if cond="FORMAT=='autoconf'">
+ <wx-mac-app-bundle/>
+ <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
+ <postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
+ </if>
+ </template>
+ <template id="wx_sample_console" template="wx_util_console">
+ <if cond="FORMAT=='autoconf'">
+ <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
+ <postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
+ </if>
+ </template>
+
+
+ <!-- =============================================================== -->
+ <!-- Support for samples data files: -->
+ <!-- =============================================================== -->
+
+ <define-rule name="wx-data" extends="copy-files">
+ <template>
+ <dependency-of>all</dependency-of>
+ <dstdir>$(BUILDDIR)</dstdir>
+ <srcdir>$(SRCDIR)</srcdir>
+ </template>
+
+ <!--
+ VS - FIXME:
+ Don't clean the files because it would wipe out sources files if
+ BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
+ but it would be better to delete the files during "make clean" if
+ BUILDDIR!=SRCDIR.
+
+ <define-tag name="files">
+ <clean-files>
+ $(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
+ </clean-files>
+ </define-tag>
+ -->
+ </define-rule>
+
+
+ <!-- =============================================================== -->
+ <!-- Misc platform specialities: -->
+ <!-- =============================================================== -->
+
+ <if cond="FORMAT=='autoconf'">
+ <include file="mac_bundles.bkl"/>
+
+ <!--
+ A hack to include precompiled OS/2 resource file in apps instead of
+ compiling it from .rc file (gcc on OS/2 doesn't ship with resource
+ compiler):
+ -->
+ <define-tag name="wx-os2-lib-resource" rules="exe">
+ <set var="os2_lib_res">
+ <if cond="PLATFORM_OS2=='1'">
+ $(TOP_SRCDIR)include/wx/os2/wx.res
+ </if>
+ </set>
+ <set var="__objects" append="1">$(os2_lib_res)</set>
+ </define-tag>
+ </if>
+
+</makefile>