IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxBitmap)
#endif
+#include "wx/image.h"
#include "wx/mac/private.h"
{
UnRef();
- m_refData = new wxBitmapRefData;
-
- wxBitmapHandler *handler = FindHandler((wxBitmapType)type);
-
+ wxBitmapHandler *handler = FindHandler(type);
+
if ( handler )
- return handler->LoadFile(this, filename, type, desiredWidth, desiredHeight);
+ {
+ m_refData = new wxBitmapRefData;
+ return handler->LoadFile(this, filename, type, desiredWidth, desiredHeight );
+ }
else
- return FALSE;
+ {
+ wxImage loadimage(filename, type);
+ if (loadimage.Ok())
+ {
+ if ( desiredWidth == -1 )
+ desiredWidth = loadimage.GetWidth() ;
+ if ( desiredHeight == -1 )
+ desiredHeight = loadimage.GetHeight() ;
+ if ( desiredWidth != loadimage.GetWidth() || desiredHeight != loadimage.GetHeight() )
+ loadimage.Rescale( desiredWidth , desiredHeight ) ;
+ wxBitmap bmp( loadimage );
+ wxIcon *icon = (wxIcon*)(&bmp);
+ *this = *icon;
+ return true;
+ }
+ }
+ return false ;
}
void wxIcon::CopyFromBitmap(const wxBitmap& bmp)