if ( !wxPendingDelete.Member(this) )
wxPendingDelete.Append(this);
- if (wxTopLevelWindows.GetCount() > 1)
+ // normally we want to hide the window immediately so that it doesn't get
+ // stuck on the screen while it's being destroyed, however we shouldn't
+ // hide the last visible window as then we might not get any idle events
+ // any more as no events will be sent to the hidden window and without idle
+ // events we won't prune wxPendingDelete list and the application won't
+ // terminate
+ const wxWindowList::const_iterator end = wxTopLevelWindows.end();
+ for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(),
+ end = wxTopLevelWindows.end();
+ i != end;
+ ++i )
{
- // Hide it immediately. This should
- // not be done if this TLW is the
- // only one left since we then would
- // risk not to get any idle events
- // at all anymore during which we
- // could delete any pending events.
- Hide();
+ wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i);
+ if ( win != this && win->IsShown() )
+ {
+ // there remains at least one other visible TLW, we can hide this
+ // one
+ Hide();
+
+ break;
+ }
}
return true;