#define wxTR_NO_LINES 0x0004 // don't generate level connectors
#define wxTR_LINES_AT_ROOT 0x0008 // connect top-level nodes
#define wxTR_MAC_BUTTONS wxTR_TWIST_BUTTONS // backward compatibility
+#define wxTR_AQUA_BUTTONS 0x0010 // used internally
#define wxTR_SINGLE 0x0000 // for convenience
#define wxTR_MULTIPLE 0x0020 // can select multiple items
style |= wxTR_NO_LINES;
if (major < 10)
style |= wxTR_ROW_LINES;
+ if (major >= 10)
+ style |= wxTR_AQUA_BUTTONS;
#endif
+
wxScrolledWindow::Create( parent, id, pos, size,
style|wxHSCROLL|wxVSCROLL, name );
else if (HasFlag(wxTR_TWIST_BUTTONS))
{
// draw the twisty button here
- dc.SetPen(*wxBLACK_PEN);
- dc.SetBrush(*m_hilightBrush);
-
+
wxPoint button[3];
-
- if (item->IsExpanded())
+ dc.SetBrush(*m_hilightBrush);
+
+ if (HasFlag(wxTR_AQUA_BUTTONS))
{
- button[0].x = x-5;
- button[0].y = y_mid-2;
- button[1].x = x+5;
- button[1].y = y_mid-2;
- button[2].x = x;
- button[2].y = y_mid+3;
+ dc.SetPen(*wxTRANSPARENT_PEN);
+
+ if (item->IsExpanded())
+ {
+ button[0].x = x-6;
+ button[0].y = y_mid-2;
+ button[1].x = x+6;
+ button[1].y = y_mid-2;
+ button[2].x = x;
+ button[2].y = y_mid+7;
+ }
+ else
+ {
+ button[0].y = y_mid-6;
+ button[0].x = x-2;
+ button[1].y = y_mid+6;
+ button[1].x = x-2;
+ button[2].y = y_mid;
+ button[2].x = x+7;
+ }
}
else
{
- button[0].y = y_mid-5;
- button[0].x = x-2;
- button[1].y = y_mid+5;
- button[1].x = x-2;
- button[2].y = y_mid;
- button[2].x = x+3;
+ dc.SetPen(*wxBLACK_PEN);
+
+ if (item->IsExpanded())
+ {
+ button[0].x = x-5;
+ button[0].y = y_mid-2;
+ button[1].x = x+5;
+ button[1].y = y_mid-2;
+ button[2].x = x;
+ button[2].y = y_mid+3;
+ }
+ else
+ {
+ button[0].y = y_mid-5;
+ button[0].x = x-2;
+ button[1].y = y_mid+5;
+ button[1].x = x-2;
+ button[2].y = y_mid;
+ button[2].x = x+3;
+ }
}
dc.DrawPolygon(3, button);