#ifdef __WXMAC__
wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
#endif
+#ifdef __WXMAC__
+ wxCURSOR_OPEN_HAND,
+ wxCURSOR_CLOSED_HAND,
+#else
+ // TODO CS supply openhand and closedhand cursors
+ wxCURSOR_OPEN_HAND = wxCURSOR_HAND,
+ wxCURSOR_CLOSED_HAND = wxCURSOR_HAND,
+#endif
#ifdef __X__
// Not yet implemented for Windows
wxCURSOR_CROSS_REVERSE,
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorRoller);
break;
+ case wxCURSOR_OPEN_HAND:
+ M_CURSORDATA->m_themeCursor = kThemeOpenHandCursor;
+ break;
+
+ case wxCURSOR_CLOSED_HAND:
+ M_CURSORDATA->m_themeCursor = kThemeClosedHandCursor;
+ break;
+
case wxCURSOR_CHAR:
case wxCURSOR_ARROW:
case wxCURSOR_LEFT_BUTTON:
case wxCURSOR_HAND:
cursor = [[NSCursor pointingHandCursor] retain];
break;
-
+
case wxCURSOR_BULLSEYE:
cursor = wxGetStockCursor(kwxCursorBullseye);
break;
cursor = wxGetStockCursor(kwxCursorRoller);
break;
+ case wxCURSOR_OPEN_HAND:
+ cursor = [[NSCursor openHandCursor] retain];
+ break;
+
+ case wxCURSOR_CLOSED_HAND:
+ cursor = [[NSCursor closedHandCursor] retain];
+ break;
+
case wxCURSOR_CHAR:
case wxCURSOR_ARROW:
case wxCURSOR_LEFT_BUTTON: