#endif
#include "wx/image.h"
-
#include "wx/file.h"
#include "smile.xbm"
wxImage image( bitmap );
#if wxUSE_LIBPNG
- if ( !image.SaveFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG ) )
+ if ( !image.SaveFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG ))
wxLogError("Can't save file");
- image = wxImage( 100, 100 );
+ image.Destroy();
image.LoadFile( dir + wxString("test.png") );
my_square = new wxBitmap( image.ConvertToBitmap() );
- image = wxImage( 100, 100 );
+ image.Destroy();
- if ( !image.LoadFile( dir + wxString("horse.png"), wxBITMAP_TYPE_PNG ) )
+ if ( !image.LoadFile( dir + wxString("horse.png")) )
wxLogError("Can't load PNG image");
else
my_horse_png = new wxBitmap( image.ConvertToBitmap() );
#endif // wxUSE_LIBPNG
#if wxUSE_LIBJPEG
- image = wxImage( 100, 100 );
+ image.Destroy();
- if ( !image.LoadFile( dir + wxString("horse.jpg") ) )
+ if ( !image.LoadFile( dir + wxString("horse.jpg")) )
wxLogError("Can't load JPG image");
else
my_horse_jpeg = new wxBitmap( image.ConvertToBitmap() );
#endif // wxUSE_LIBJPEG
#if wxUSE_GIF
- image = wxImage( 100, 100 );
+ image.Destroy();
- if ( !image.LoadFile( dir + wxString("horse.gif") ) )
+ if ( !image.LoadFile( dir + wxString("horse.gif")) )
wxLogError("Can't load GIF image");
else
my_horse_gif = new wxBitmap( image.ConvertToBitmap() );
#endif
#if wxUSE_PCX
- image = wxImage( 100, 100 );
+ image.Destroy();
if ( !image.LoadFile( dir + wxString("horse.pcx"), wxBITMAP_TYPE_PCX ) )
wxLogError("Can't load PCX image");
my_horse_pcx = new wxBitmap( image.ConvertToBitmap() );
#endif
- image = wxImage( 100, 100 );
+ image.Destroy();
if ( !image.LoadFile( dir + wxString("horse.bmp"), wxBITMAP_TYPE_BMP ) )
wxLogError("Can't load BMP image");
my_horse_bmp = new wxBitmap( image.ConvertToBitmap() );
#if wxUSE_PNM
- image = wxImage( 100, 100 );
+ image.Destroy();
if ( !image.LoadFile( dir + wxString("horse.pnm"), wxBITMAP_TYPE_PNM ) )
wxLogError("Can't load PNM image");
#endif
#if wxUSE_LIBTIFF
- image = wxImage( 100, 100 );
+ image.Destroy();
if ( !image.LoadFile( dir + wxString("horse.tif"), wxBITMAP_TYPE_TIF ) )
wxLogError("Can't load TIFF image");
if (my_smile_xbm && my_smile_xbm->Ok())
{
dc.DrawText( "XBM bitmap", 30, 1745 );
- dc.SetTextForeground( "RED" );
- dc.SetTextBackground( "GREEN" );
- dc.DrawBitmap( *my_smile_xbm, 30, 1760 );
+ dc.DrawText( "(green on red)", 30, 1760 );
+ dc.SetTextForeground( "GREEN" );
+ dc.SetTextBackground( "RED" );
+ dc.DrawBitmap( *my_smile_xbm, 30, 1780 );
+ dc.SetTextForeground( "BLACK" );
dc.DrawText( "After wxImage conversion", 150, 1745 );
+ dc.DrawText( "(red on white)", 150, 1760 );
+ dc.SetTextForeground( "RED" );
wxImage i( *my_smile_xbm );
- i.SetMaskColour( 0,0,0 );
- i.Replace( 255,255,255,
+ i.SetMaskColour( 255, 255, 255 );
+ i.Replace( 0, 0, 0,
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
- dc.DrawBitmap( i.ConvertToBitmap(), 150, 1760, TRUE );
+ dc.DrawBitmap( i.ConvertToBitmap(), 150, 1780, TRUE );
+ dc.SetTextForeground( "BLACK" );
}
- dc.SetTextForeground( "BLACK" );
+
wxBitmap mono( 60,50,1 );
wxMemoryDC memdc;
memdc.SetPen( *wxRED_PEN );
memdc.DrawLine( 5, 42, 50, 42 );
memdc.SelectObject( wxNullBitmap );
+
if (mono.Ok())
{
- dc.DrawText( "Mono bitmap", 30, 1845 );
+ dc.DrawText( "Mono bitmap", 30, 1865 );
+ dc.DrawText( "(red on green)", 30, 1880 );
dc.SetTextForeground( "RED" );
dc.SetTextBackground( "GREEN" );
- dc.DrawBitmap( mono, 30, 1860 );
+ dc.DrawBitmap( mono, 30, 1900 );
dc.SetTextForeground( "BLACK" );
- dc.DrawText( "After wxImage conversion", 150, 1845 );
+ dc.DrawText( "After wxImage conversion", 150, 1865 );
+ dc.DrawText( "(red on white)", 150, 1880 );
dc.SetTextForeground( "RED" );
wxImage i( mono );
i.SetMaskColour( 255,255,255 );
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
- dc.DrawBitmap( i.ConvertToBitmap(), 150, 1860, TRUE );
+ dc.DrawBitmap( i.ConvertToBitmap(), 150, 1900, TRUE );
dc.SetTextForeground( "BLACK" );
}
- dc.DrawText("XPM bitmap", 30, 1950);
+ dc.DrawText("XPM bitmap", 30, 2000);
if ( m_bmpSmileXpm.Ok() )
{
- dc.DrawBitmap(m_bmpSmileXpm, 30, 1975, TRUE);
+ dc.DrawBitmap(m_bmpSmileXpm, 30, 2020, TRUE);
}
- dc.DrawText("XPM icon", 150, 1950);
+ dc.DrawText("XPM icon", 150, 2000);
if ( m_iconSmileXpm.Ok() )
{
- dc.DrawIcon(m_iconSmileXpm, 150, 1975);
+ dc.DrawIcon(m_iconSmileXpm, 150, 2020);
}
}
m_canvas = new MyCanvas( this, -1, wxPoint(0,0), wxSize(10,10) );
// 500 width * 2100 height
- m_canvas->SetScrollbars( 10, 10, 50, 210 );
+ m_canvas->SetScrollbars( 10, 10, 50, 220 );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
#define smile_width 50
#define smile_height 50
static unsigned char smile_bits[] = {
- 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03,
- 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0xf8, 0xff,
- 0xff, 0x3f, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x00,
- 0xfe, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01,
- 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0xc0, 0xff, 0xff, 0xff,
- 0xff, 0x07, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0xf0, 0x3f,
- 0xfe, 0xff, 0xf8, 0x1f, 0x00, 0xf8, 0x1f, 0xfc, 0x7f, 0xf0, 0x3f, 0x00,
- 0xf8, 0x0f, 0xf8, 0x3f, 0xe0, 0x3f, 0x00, 0xfc, 0x0f, 0xf8, 0x3f, 0xe0,
- 0x7f, 0x00, 0xfc, 0x0f, 0xf8, 0x3f, 0xe0, 0x7f, 0x00, 0xfe, 0x1f, 0xfc,
- 0x7f, 0xf0, 0xff, 0x00, 0xfe, 0x3f, 0xfe, 0xff, 0xf8, 0xff, 0x00, 0xfe,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0xfe, 0xf9, 0xff, 0xff, 0xff, 0xff,
- 0x00, 0xfe, 0xf9, 0xff, 0xff, 0xef, 0xff, 0x00, 0xfe, 0xf9, 0xff, 0xff,
- 0xe7, 0xff, 0x00, 0xfe, 0xe3, 0xff, 0xff, 0xe3, 0xff, 0x00, 0xfc, 0xc7,
- 0xff, 0xff, 0xf1, 0x7f, 0x00, 0xfc, 0x0f, 0xfe, 0xff, 0xf8, 0x7f, 0x00,
- 0xf8, 0x1f, 0xf0, 0x3f, 0xfc, 0x3f, 0x00, 0xf8, 0x7f, 0x00, 0x00, 0xfe,
- 0x3f, 0x00, 0xf0, 0xff, 0x01, 0x00, 0xff, 0x1f, 0x00, 0xe0, 0xff, 0xff,
- 0xff, 0xff, 0x0f, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x80,
- 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01,
- 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xfc, 0xff, 0xff,
- 0x7f, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00, 0xe0,
- 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x03, 0x00, 0x00,
- 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00};
+ 0xff, 0xff, 0x07, 0xc0, 0xff, 0xff, 0xff,
+ 0xff, 0x7f, 0x00, 0x00, 0xfc, 0xff, 0xff,
+ 0xff, 0x1f, 0x00, 0x00, 0xf0, 0xff, 0xff,
+ 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0xff,
+ 0xff, 0x03, 0x00, 0x00, 0x80, 0xff, 0xff,
+ 0xff, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
+ 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
+ 0x0f, 0xc0, 0x01, 0x00, 0x07, 0xe0, 0xff,
+ 0x07, 0xe0, 0x03, 0x80, 0x0f, 0xc0, 0xff,
+ 0x07, 0xf0, 0x07, 0xc0, 0x1f, 0xc0, 0xff,
+ 0x03, 0xf0, 0x07, 0xc0, 0x1f, 0x80, 0xff,
+ 0x03, 0xf0, 0x07, 0xc0, 0x1f, 0x80, 0xff,
+ 0x01, 0xe0, 0x03, 0x80, 0x0f, 0x00, 0xff,
+ 0x01, 0xc0, 0x01, 0x00, 0x07, 0x00, 0xff,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
+ 0x01, 0x06, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x01, 0x06, 0x00, 0x00, 0x10, 0x00, 0xff,
+ 0x01, 0x06, 0x00, 0x00, 0x18, 0x00, 0xff,
+ 0x01, 0x1c, 0x00, 0x00, 0x1c, 0x00, 0xff,
+ 0x03, 0x38, 0x00, 0x00, 0x0e, 0x80, 0xff,
+ 0x03, 0xf0, 0x01, 0x00, 0x07, 0x80, 0xff,
+ 0x07, 0xe0, 0x0f, 0xc0, 0x03, 0xc0, 0xff,
+ 0x07, 0x80, 0xff, 0xff, 0x01, 0xc0, 0xff,
+ 0x0f, 0x00, 0xfe, 0xff, 0x00, 0xe0, 0xff,
+ 0x1f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xff,
+ 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff,
+ 0x7f, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff,
+ 0xff, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x03, 0x00, 0x00, 0x80, 0xff, 0xff,
+ 0xff, 0x07, 0x00, 0x00, 0xc0, 0xff, 0xff,
+ 0xff, 0x1f, 0x00, 0x00, 0xf0, 0xff, 0xff,
+ 0xff, 0x7f, 0x00, 0x00, 0xfc, 0xff, 0xff,
+ 0xff, 0xff, 0x07, 0xc0, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};