\membersection{::wxGetKeyState}\label{wxgetkeystate}
-\func{bool}{wxGetKeyState}{\param{const wxKeyCode\& }{key}}
+\func{bool}{wxGetKeyState}{\param{wxKeyCode }{key}}
Returns \true if the key parameter is currently pressed on the keyboard, or
with modifier keys, (caps lock, etc) if the key is active (the led light is
// Get the state of a key (true if pressed, false if not)
// This is generally most useful getting the state of
// the modifier or toggle keys.
-WXDLLEXPORT bool wxGetKeyState(const wxKeyCode& key);
+WXDLLEXPORT bool wxGetKeyState(wxKeyCode key);
// Don't synthesize KeyUp events holding down a key and producing
}
}
-bool wxGetKeyState(const wxKeyCode& key) //virtual key code if < 10.2.x, else see below
+bool wxGetKeyState(wxKeyCode key) //virtual key code if < 10.2.x, else see below
{
#ifdef __DARWIN__
// Startup HID keyboard for getting key codes on DARWIN
}
}
-bool wxGetKeyState(const wxKeyCode& key) //virtual key code if < 10.2.x, else see below
+bool wxGetKeyState(wxKeyCode key) //virtual key code if < 10.2.x, else see below
{
#if __WXMAC_CARBON__
//TODO: Low get map...
return keySym;
}
-bool wxGetKeyState(const wxKeyCode& key)
+bool wxGetKeyState(wxKeyCode key)
{
bool bVirtual;
int vkey = wxCharCodeWXToMSW(key, &bVirtual);
#include <wx/app.h>
-bool wxGetKeyState(const wxKeyCode& key)
+bool wxGetKeyState(wxKeyCode key)
{
#if defined(__WXX11__)
Display *pDisplay = (Display*) wxApp::GetDisplay();