$file =~ s/cp?p?$/obj/;
$project{$tag} .= $file . " "
}
+
+ foreach $file (sort keys %wxHTML) {
+ next if $wxHTML{$file} =~ /\b16\b/;
+
+ $file =~ s/cp?p?$/obj/;
+ $project{"WXHTMLOBJS"} .= $file . " "
+ }
foreach $file (sort keys %wxCommon) {
$isCFile = $file =~ /\.c$/;
TIFFDIR=$(WXDIR)\src\tiff
MSWDIR=$(WXDIR)\src\msw
OLEDIR=$(MSWDIR)\ole
+HTMLDIR=$(WXDIR)\src\html
DOCDIR = $(WXDIR)\docs
MSWOBJS = #$ ExpandGlue("WXMSWOBJS", "", " &\n\t")
+HTMLOBJS = #$ ExpandGlue("WXHTMLOBJS", "", " &\n\t")
+
# Add $(NONESSENTIALOBJS) if wanting generic dialogs, PostScript etc.
-OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS)
+OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
-all: $(OBJECTS) $(LIBTARGET) $(EXTRATARGETS)
+all: $(OBJECTS) $(LIBTARGET) $(EXTRATARGETS) .SYMBOLIC
$(LIBTARGET) : $(OBJECTS)
%create tmp.lbc
}
#$}
+
+########################################################
+# HTML objects (always compiled)
+
+#${
+ $_ = $project{"WXHTMLOBJS"};
+ my @objs = split;
+ foreach (@objs) {
+ $text .= $_;
+ s/\.obj$//;
+ $text .= ': $(HTMLDIR)\\';
+ $text .= $_ . ".cpp\n" .
+ ' *$(CCC) $(CPPFLAGS) $(IFLAGS) $<' . "\n\n";
+ }
+#$}
+
+
OBJ1 = adler32$(O) compress$(O) crc32$(O) gzio$(O) uncompr$(O) deflate$(O) \
trees$(O)
OBJ2 = zutil$(O) inflate$(O) infblock$(O) inftrees$(O) infcodes$(O) \
#!/binb/wmake.exe
-# This file was automatically generated by tmake at 01:55, 2001/06/09
+# This file was automatically generated by tmake at 13:07, 2001/06/18
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE WAT.T!
#
TIFFDIR=$(WXDIR)\src\tiff
MSWDIR=$(WXDIR)\src\msw
OLEDIR=$(MSWDIR)\ole
+HTMLDIR=$(WXDIR)\src\html
DOCDIR = $(WXDIR)\docs
datetime.obj &
datstrm.obj &
db.obj &
+ dbgrid.obj &
dbtable.obj &
dcbase.obj &
dircmn.obj &
wave.obj &
window.obj
+HTMLOBJS = helpctrl.obj &
+ helpdata.obj &
+ helpfrm.obj &
+ htmlcell.obj &
+ htmlfilt.obj &
+ htmlpars.obj &
+ htmltag.obj &
+ htmlwin.obj &
+ htmprint.obj &
+ m_dflist.obj &
+ m_fonts.obj &
+ m_hline.obj &
+ m_image.obj &
+ m_layout.obj &
+ m_links.obj &
+ m_list.obj &
+ m_meta.obj &
+ m_pre.obj &
+ m_tables.obj &
+ winpars.obj
+
# Add $(NONESSENTIALOBJS) if wanting generic dialogs, PostScript etc.
-OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS)
+OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
-all: $(OBJECTS) $(LIBTARGET) $(EXTRATARGETS)
+all: $(OBJECTS) $(LIBTARGET) $(EXTRATARGETS) .SYMBOLIC
$(LIBTARGET) : $(OBJECTS)
%create tmp.lbc
db.obj: $(COMMDIR)\db.cpp
*$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+dbgrid.obj: $(COMMDIR)\dbgrid.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
dbtable.obj: $(COMMDIR)\dbtable.cpp
*$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+########################################################
+# HTML objects (always compiled)
+
+helpctrl.obj: $(HTMLDIR)\helpctrl.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+helpdata.obj: $(HTMLDIR)\helpdata.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+helpfrm.obj: $(HTMLDIR)\helpfrm.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmlcell.obj: $(HTMLDIR)\htmlcell.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmlfilt.obj: $(HTMLDIR)\htmlfilt.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmlpars.obj: $(HTMLDIR)\htmlpars.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmltag.obj: $(HTMLDIR)\htmltag.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmlwin.obj: $(HTMLDIR)\htmlwin.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+htmprint.obj: $(HTMLDIR)\htmprint.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_dflist.obj: $(HTMLDIR)\m_dflist.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_fonts.obj: $(HTMLDIR)\m_fonts.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_hline.obj: $(HTMLDIR)\m_hline.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_image.obj: $(HTMLDIR)\m_image.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_layout.obj: $(HTMLDIR)\m_layout.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_links.obj: $(HTMLDIR)\m_links.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_list.obj: $(HTMLDIR)\m_list.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_meta.obj: $(HTMLDIR)\m_meta.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_pre.obj: $(HTMLDIR)\m_pre.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+m_tables.obj: $(HTMLDIR)\m_tables.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+winpars.obj: $(HTMLDIR)\winpars.cpp
+ *$(CCC) $(CPPFLAGS) $(IFLAGS) $<
+
+
+
+
OBJ1 = adler32$(O) compress$(O) crc32$(O) gzio$(O) uncompr$(O) deflate$(O) \
trees$(O)
OBJ2 = zutil$(O) inflate$(O) infblock$(O) inftrees$(O) infcodes$(O) \