This class becomes completely trivial under WinCE as its functionality
(setting the window shape) can't be implemented under this platform, so just
don't compile it at all there.
This both (slightly) reduces the amount of #if checks and should make the code
(slightly) smaller.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69434
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
class WXDLLIMPEXP_CORE wxNonOwnedWindow : public wxNonOwnedWindowBase
{
public:
-#ifndef __WXWINCE__
virtual bool SetShape(const wxRegion& region);
-#endif // !__WXWINCE__
};
#endif // _WX_MSW_NONOWNEDWND_H_
#include "wx/gtk/nonownedwnd.h"
#elif defined(__WXMAC__)
#include "wx/osx/nonownedwnd.h"
-#elif defined(__WXMSW__)
+#elif defined(__WXMSW__) && !defined(__WXWINCE__)
#include "wx/msw/nonownedwnd.h"
#else
// No special class needed in other ports, they can derive both wxTLW and
#pragma hdrstop
#endif
+// This class can't be implemented and hence is not used under Win CE.
+#ifndef __WXWINCE__
+
#ifndef WX_PRECOMP
#include "wx/frame.h" // Only for wxFRAME_SHAPED.
#include "wx/region.h"
// wxNonOwnedWindow implementation
// ============================================================================
-#ifndef __WXWINCE__
-
bool wxNonOwnedWindow::SetShape(const wxRegion& region)
{
wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,