#include "wx/utils.h"
#include "wx/app.h"
#include "wx/brush.h"
+ #include "wx/colour.h"
#endif // WX_PRECOMP
// ----------------------------------------------------------------------------
// wxBrush setters
// ----------------------------------------------------------------------------
-void wxBrush::SetColour(const wxColour& col)
+void wxBrush::SetColour(const wxColour& WXUNUSED(col))
{
}
-void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
+void wxBrush::SetColour(unsigned char WXUNUSED(r), unsigned char WXUNUSED(g), unsigned char WXUNUSED(b))
{
}
-void wxBrush::SetStyle(int style)
+void wxBrush::SetStyle(int WXUNUSED(style))
{
}
-void wxBrush::SetStipple(const wxBitmap& stipple)
+void wxBrush::SetStipple(const wxBitmap& WXUNUSED(stipple))
{
}