#ifndef __APPH_BASE__
#define __APPH_BASE__
-/*
+#ifndef __GTK__
class WXDLLEXPORT wxApp;
typedef wxApp* (*wxAppInitializerFunction) (void);
-*/
+#endif
#include "wx/object.h"
+#ifdef __GTK
typedef wxObject* (*wxAppInitializerFunction) (void); // returning wxApp* won't work with gcc
+#endif
#if defined(__WINDOWS__)
#include "wx/msw/app.h"
#define wxTAB_FIXEDWIDTH 0x0008
#define wxTAB_OWNERDRAW 0x0010
+// Sorry, I changed my mind about these names...
+#define wxTC_MULTILINE 0x0000
+#define wxTC_RIGHTJUSTIFY 0x0004
+#define wxTC_FIXEDWIDTH 0x0008
+#define wxTC_OWNERDRAW 0x0010
+
/*
* wxStatusBar95 flags
*/
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: expr.h
+// Purpose: C helper defines and functions for wxExpr class
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c)
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __EXPRH__
+#define __EXPRH__
+
+#include <math.h>
+#include <stdlib.h>
+
+#ifdef ____HPUX__
+#define alloca malloc
+#endif
+
+/* Rename all YACC/LEX stuff or we'll conflict with other
+ * applications
+ */
+
+#define yyback PROIO_yyback
+#define yylook PROIO_yylook
+#define yywrap PROIO_yywrap
+#define yyoutput PROIO_yyoutput
+#define yylex PROIO_yylex
+#define yyerror PROIO_yyerror
+#define input PROIO_input
+#define unput PROIO_unput
+
+#define yyleng PROIO_yyleng
+#define yytext PROIO_yytext
+#define yymorfg PROIO_yymorfg
+#define yylineno PROIO_yylineno
+#define yytchar PROIO_yytchar
+#define yyin PROIO_yyin
+#define yyout PROIO_yyout
+#define yysvf PROIO_yysvf
+#define yyestate PROIO_yyestate
+#define yysvec PROIO_yysvec
+#define yybgin PROIO_yybgin
+#define yyprevious PROIO_yyprevious
+#define yylhs PROIO_yylhs
+#define yylen PROIO_yylen
+#define yydefred PROIO_yydefred
+#define yydgoto PROIO_yydgoto
+#define yysindex PROIO_yysindex
+#define yyrindex PROIO_yyrindex
+#define yygindex PROIO_yygindex
+#define yytable PROIO_yytable
+#define yycheck PROIO_yycheck
+#define yyname PROIO_yyname
+#define yyrule PROIO_yyrule
+#define yydebug PROIO_yydebug
+#define yynerrs PROIO_yynerrs
+#define yyerrflag PROIO_yyerrflag
+#define yychar PROIO_yychar
+#define yyvsp PROIO_yyvsp
+#define yyssp PROIO_yyssp
+#define yyval PROIO_yyval
+#define yylval PROIO_yylval
+#define yyss PROIO_yyss
+#define yyvs PROIO_yyvs
+#define yyparse PROIO_yyparse
+
+/* +++steve162e: more defines necessary */
+#define yy_init_buffer PROIO_yy_init_buffer
+#define yy_create_buffer PROIO_yy_create_buffer
+#define yy_load_buffer_state PROIO_yy_load_buffer_state
+#define yyrestart PROIO_yyrestart
+#define yy_switch_to_buffer PROIO_yy_switch_to_buffer
+#define yy_delete_buffer PROIO_yy_delete_buffer
+/* ---steve162e */
+
+/* WG 1/96: still more for flex 2.5 */
+#define yy_scan_buffer PROIO_scan_buffer
+#define yy_scan_string PROIO_scan_string
+#define yy_scan_bytes PROIO_scan_bytes
+#define yy_flex_debug PROIO_flex_debug
+#define yy_flush_buffer PROIO_flush_buffer
+#define yyleng PROIO_yyleng
+#define yytext PROIO_yytext
+
+#ifdef __cplusplus
+extern "C" {
+char *proio_cons(char *, char *);
+char * make_integer(char *);
+char * make_word(char *);
+char * make_string(char *);
+char * make_real(char *, char *);
+char * make_exp(char *, char *);
+char * make_exp2(char *, char *, char*);
+void add_expr(char *);
+void process_command(char *);
+void syntax_error(char *);
+}
+#else
+#if __BORLANDC__
+char *proio_cons(char *, char *);
+char * make_integer(char *);
+char * make_word(char *);
+char * make_string(char *);
+char * make_real(char *, char *);
+char * make_exp(char *, char *);
+char * make_exp2(char *, char *, char*);
+void add_expr(char *);
+void process_command(char *);
+void syntax_error(char *);
+#else
+char *proio_cons();
+char * make_integer();
+char * make_word();
+char * make_string();
+char * make_real();
+char * make_exp();
+char * make_exp2();
+
+void add_expr();
+void process_command();
+void syntax_error();
+#endif
+#endif
+
+#endif
+ // __EXPRH__
void DrawRoundedRectangle(long x, long y, long width, long height, double radius = 20);
void DrawEllipse(long x, long y, long width, long height);
-/*
+ // RR: I define these in wxDC, after all they all do the same everywhere
+
+#ifdef __WINDOWS__
// Splines
// 3-point spline
void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
// Any number of control points - a list of pointers to wxPoints
void DrawSpline(wxList *points);
void DrawSpline(int n, wxPoint points[]);
-
- I define these in wxDC, after all they all do the same everywhere
-
-*/
+#endif
+
void DrawOpenSpline(wxList *points);
void DrawIcon(const wxIcon& icon, long x, long y);
--- /dev/null
+#ifndef __TBAR95H_BASE__
+#define __TBAR95H_BASE__
+
+#if defined(__WINDOWS__)
+#include "wx/msw/tbar95.h"
+#elif defined(__MOTIF__)
+#include "wx/xt/tbar95.h"
+#elif defined(__GTK__)
+#include "wx/gtk/tbar95.h"
+#endif
+
+#endif
+ // __TBAR95H_BASE__
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: tbarbase.h
+// Purpose: Base class for toolbar classes
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __TBARBASEH__
+#define __TBARBASEH__
+
+#ifdef __GNUG__
+#pragma interface "tbarbase.h"
+#endif
+
+#include "wx/defs.h"
+
+#if USE_TOOLBAR
+
+#include "wx/bitmap.h"
+#include "wx/list.h"
+#include "wx/control.h"
+
+WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
+WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
+
+#define wxTOOL_STYLE_BUTTON 1
+#define wxTOOL_STYLE_SEPARATOR 2
+
+class WXDLLEXPORT wxToolBarTool: public wxObject
+{
+ DECLARE_DYNAMIC_CLASS(wxToolBarTool)
+ public:
+ wxToolBarTool(const int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
+ const bool toggle = FALSE, const long xPos = -1, const long yPos = -1,
+ const wxString& shortHelpString = "", const wxString& longHelpString = "");
+ ~wxToolBarTool ();
+ inline void SetSize( const long w, const long h ) { m_width = w; m_height = h; }
+ inline long GetWidth () const { return m_width; }
+ inline long GetHeight () const { return m_height; }
+
+public:
+ int m_toolStyle;
+ wxObject * m_clientData;
+ int m_index;
+ long m_x;
+ long m_y;
+ long m_width;
+ long m_height;
+ bool m_toggleState;
+ bool m_isToggle;
+ bool m_deleteSecondBitmap;
+ bool m_enabled;
+ wxBitmap m_bitmap1;
+ wxBitmap m_bitmap2;
+ bool m_isMenuCommand;
+ wxString m_shortHelpString;
+ wxString m_longHelpString;
+};
+
+class WXDLLEXPORT wxToolBarBase : public wxControl
+{
+ DECLARE_DYNAMIC_CLASS(wxToolBarBase)
+ public:
+
+ wxToolBarBase(void);
+ ~wxToolBarBase(void);
+
+ // Handle wxToolBar events
+
+ // Only allow toggle if returns TRUE. Call when left button up.
+ virtual bool OnLeftClick(int toolIndex, bool toggleDown);
+
+ // Call when right button down.
+ virtual void OnRightClick(int toolIndex, long x, long y);
+
+ // Called when the mouse cursor enters a tool bitmap.
+ // Argument is -1 if mouse is exiting the toolbar.
+ virtual void OnMouseEnter(int toolIndex);
+
+ // If pushedBitmap is NULL, a reversed version of bitmap is
+ // created and used as the pushed/toggled image.
+ // If toggle is TRUE, the button toggles between the two states.
+ virtual wxToolBarTool *AddTool(const int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
+ const bool toggle = FALSE, const long xPos = -1, const long yPos = -1, wxObject *clientData = NULL,
+ const wxString& helpString1 = "", const wxString& helpString2 = "");
+ virtual void AddSeparator(void);
+ virtual void ClearTools(void);
+
+ virtual void EnableTool(const int toolIndex, const bool enable);
+ virtual void ToggleTool(const int toolIndex, const bool toggle); // toggle is TRUE if toggled on
+ virtual void SetToggle(const int toolIndex, const bool toggle); // Set this to be togglable (or not)
+ virtual wxObject *GetToolClientData(const int index) const;
+ inline wxList& GetTools(void) const { return (wxList&) m_tools; }
+
+ // After the toolbar has initialized, this is the size the tools take up
+#if WXWXIN_COMPATIBILITY
+ inline void GetMaxSize ( long * width, long * height ) const
+ { wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
+#endif
+ virtual wxSize GetMaxSize ( void ) const;
+
+ virtual bool GetToolState(const int toolIndex) const;
+ virtual bool GetToolEnabled(const int toolIndex) const;
+ virtual wxToolBarTool *FindToolForPosition(const long x, const long y) const;
+
+ virtual void SetToolShortHelp(const int toolIndex, const wxString& helpString);
+ virtual wxString GetToolShortHelp(const int toolIndex) const;
+ virtual void SetToolLongHelp(const int toolIndex, const wxString& helpString);
+ virtual wxString GetToolLongHelp(const int toolIndex) const;
+
+ virtual void SetMargins(const int x, const int y);
+ inline void SetMargins(const wxSize& size) { SetMargins(size.x, size.y); }
+ virtual void SetToolPacking(const int packing);
+ virtual void SetToolSeparation(const int separation);
+
+ inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
+ inline virtual int GetToolPacking(void) { return m_toolPacking; }
+ inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
+
+ virtual void SetDefaultSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
+ virtual wxSize GetDefaultSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
+
+ // The button size (in some implementations) is bigger than the bitmap size: this returns
+ // the total button size.
+ virtual wxSize GetDefaultButtonSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
+
+ // Compatibility
+#if WXWIN_COMPATIBILITY
+ inline void SetDefaultSize(const int w, const int h) { SetDefaultSize(wxSize(w, h)); }
+ inline long GetDefaultWidth(void) const { return m_defaultWidth; }
+ inline long GetDefaultHeight(void) const { return m_defaultHeight; }
+ inline int GetDefaultButtonWidth(void) const { return GetDefaultButtonSize().x; };
+ inline int GetDefaultButtonHeight(void) const { return GetDefaultButtonSize().y; };
+#endif
+
+ // Lay the tools out
+ virtual void Layout(void);
+
+ // Add all the buttons: required for Win95.
+ // TODO: unify API so there's no ambiguity
+ virtual bool CreateTools(void) { return TRUE; }
+
+ void Command(wxCommandEvent& event);
+
+ // SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
+ // inherits from wxControl. This could have been put into wxToolBarSimple,
+ // but we might want any derived toolbar class to be scrollable.
+
+ // Number of pixels per user unit (0 or -1 for no scrollbar)
+ // Length of virtual canvas in user units
+ virtual void SetScrollbars(const int horizontal, const int vertical,
+ const int x_length, const int y_length,
+ const int x_pos = 0, const int y_pos = 0);
+
+ // Physically scroll the window
+ virtual void Scroll(const int x_pos, const int y_pos);
+ virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
+ virtual void EnableScrolling(const bool x_scrolling, const bool y_scrolling);
+ virtual void AdjustScrollbars(void);
+
+ // Prepare the DC by translating it according to the current scroll position
+ virtual void PrepareDC(wxDC& dc);
+
+ int GetScrollPageSize(int orient) const ;
+ void SetScrollPageSize(int orient, int pageSize);
+
+ // Get the view start
+ virtual void ViewStart(int *x, int *y) const;
+
+ // Actual size in pixels when scrolling is taken into account
+ virtual void GetVirtualSize(int *x, int *y) const;
+
+ // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
+ virtual void DoToolbarUpdates(void);
+
+/*
+ virtual void CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const ;
+ virtual void CalcUnscrolledPosition(const int x, const int y, long *xx, long *yy) const ;
+*/
+
+ void OnScroll(wxScrollEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnIdle(wxIdleEvent& event);
+
+ // Required to force normal cursor-setting behaviour in Windows
+#ifdef __WINDOWS__
+ virtual void MSWOnMouseMove(const int x, const int y, const WXUINT flags);
+#endif
+
+ protected:
+ wxList m_tools;
+ int m_tilingDirection;
+ int m_rowsOrColumns;
+ int m_currentRowsOrColumns;
+ long m_lastX, m_lastY;
+ long m_maxWidth, m_maxHeight;
+ int m_currentTool; // Tool where mouse currently is
+ int m_pressedTool; // Tool where mouse pressed
+ int m_xMargin;
+ int m_yMargin;
+ int m_toolPacking;
+ int m_toolSeparation;
+ long m_defaultWidth;
+ long m_defaultHeight;
+
+public:
+ ////////////////////////////////////////////////////////////////////////
+ //// IMPLEMENTATION
+
+ // Calculate scroll increment
+ virtual int CalcScrollInc(wxScrollEvent& event);
+
+ ////////////////////////////////////////////////////////////////////////
+ //// PROTECTED DATA
+protected:
+ int m_xScrollPixelsPerLine;
+ int m_yScrollPixelsPerLine;
+ bool m_xScrollingEnabled;
+ bool m_yScrollingEnabled;
+ int m_xScrollPosition;
+ int m_yScrollPosition;
+ bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
+ int m_xScrollLines;
+ int m_yScrollLines;
+ int m_xScrollLinesPerPage;
+ int m_yScrollLinesPerPage;
+
+public:
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // USE_TOOLBAR
+#endif
+ // __TBARBASEH__
+
--- /dev/null
+#ifndef __TBARMSWH_BASE__
+#define __TBARMSWH_BASE__
+
+#if defined(__WINDOWS__)
+#include "wx/msw/tbarmsw.h"
+#elif defined(__MOTIF__)
+#include "wx/xt/tbarmsw.h"
+#elif defined(__GTK__)
+#include "wx/gtk/tbarmsw.h"
+#endif
+
+#endif
+ // __TBARMSWH_BASE__
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: tbarsmpl.h
+// Purpose: wxToolBarSimple class
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __TBARSMPLH__
+#define __TBARSMPLH__
+
+#ifdef __GNUG__
+#pragma interface "tbarsmpl.h"
+#endif
+
+#include "wx/defs.h"
+
+#if USE_TOOLBAR
+
+#include "wx/bitmap.h"
+#include "wx/list.h"
+#include "wx/tbarbase.h"
+
+WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
+WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
+
+// XView can't cope properly with panels that behave like canvases
+// (e.g. no scrollbars in panels)
+class WXDLLEXPORT wxToolBarSimple : public wxToolBarBase
+{
+ DECLARE_DYNAMIC_CLASS(wxToolBarSimple)
+
+ public:
+
+ wxToolBarSimple(void);
+#if WXWIN_COMPATIBILITY > 0
+ inline wxToolBarSimple(wxWindow *parent, int x, int y, int w, int h,
+ long style = wxNO_BORDER, int orientation = wxVERTICAL, int RowsOrColumns = 1,
+ const char *name = wxToolBarNameStr)
+ {
+ Create(parent, -1, wxPoint(x, y), wxSize(w, h), style, orientation, RowsOrColumns, name);
+ }
+#endif
+ inline wxToolBarSimple(wxWindow *parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
+ const long style = wxNO_BORDER, const int orientation = wxVERTICAL,
+ const int RowsOrColumns = 1, const wxString& name = wxToolBarNameStr)
+ {
+ Create(parent, id, pos, size, style, orientation, RowsOrColumns, name);
+ }
+ ~wxToolBarSimple(void);
+
+ bool Create(wxWindow *parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
+ const long style = wxNO_BORDER, const int orientation = wxVERTICAL, const int RowsOrColumns = 1, const wxString& name = wxToolBarNameStr);
+
+ void OnPaint(wxPaintEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnMouseEvent(wxMouseEvent& event);
+ void OnKillFocus(wxFocusEvent& event);
+
+ // Handle wxToolBar events
+
+ virtual void DrawTool(wxDC& dc, wxMemoryDC& memDC, wxToolBarTool *tool);
+ virtual void ToggleTool(const int toolIndex, const bool toggle); // toggle is TRUE if toggled on
+
+ virtual void SpringUpButton(const int index);
+
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // USE_TOOLBAR
+#endif
+ // __TBARSMPLH__
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: thread.h
+// Purpose: Thread API
+// Author: Guilhem Lavaux
+// Modified by:
+// Created: 04/13/98
+// RCS-ID: $Id$
+// Copyright: (c) Guilhem Lavaux
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __THREADH__
+#define __THREADH__
+
+#ifdef __GNUG__
+#pragma interface "thread.h"
+#endif
+
+#include "wx/object.h"
+#include "wx/setup.h"
+
+typedef enum {
+ MUTEX_NO_ERROR=0,
+ MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
+ MUTEX_BUSY // Mutex has been already locked by ONE thread
+} wxMutexError;
+
+typedef enum {
+ THREAD_NO_ERROR=0, // No error
+ THREAD_NO_RESOURCE, // No resource left to create a new thread
+ THREAD_RUNNING, // The thread is already running
+ THREAD_NOT_RUNNING // The thread isn't running
+} wxThreadError;
+
+// defines the interval of priority.
+#define WXTHREAD_MIN_PRIORITY 0
+#define WXTHREAD_DEFAULT_PRIORITY 50
+#define WXTHREAD_MAX_PRIORITY 100
+
+// ---------------------------------------------------------------------------
+// Mutex handler
+class wxMutexInternal;
+class WXDLLEXPORT wxMutex {
+public:
+ // constructor & destructor
+ wxMutex(void);
+ ~wxMutex(void);
+
+ // Lock the mutex.
+ wxMutexError Lock(void);
+ // Try to lock the mutex: if it can't, returns immediately with an error.
+ wxMutexError TryLock(void);
+ // Unlock the mutex.
+ wxMutexError Unlock(void);
+
+ // Returns true if the mutex is locked.
+ bool IsLocked(void) { return (m_locked > 0); }
+protected:
+ friend class wxCondition;
+
+ int m_locked;
+ wxMutexInternal *p_internal;
+};
+
+// ---------------------------------------------------------------------------
+// Condition handler.
+class wxConditionInternal;
+class WXDLLEXPORT wxCondition {
+public:
+ // constructor & destructor
+ wxCondition(void);
+ ~wxCondition(void);
+
+ // Waits undefinitely.
+ void Wait(wxMutex& mutex);
+ // Waits until a signal is raised or the timeout is elapsed.
+ bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
+ // Raises a signal: only one "Waiter" is released.
+ void Signal(void);
+ // Broadcasts to all "Waiters".
+ void Broadcast(void);
+private:
+ wxConditionInternal *p_internal;
+};
+
+// ---------------------------------------------------------------------------
+// Thread management class
+class wxThreadInternal;
+class WXDLLEXPORT wxThread {
+public:
+ // constructor & destructor.
+ wxThread(void);
+ virtual ~wxThread(void);
+
+ // Create a new thread, this method should check there is only one thread
+ // running by object.
+ wxThreadError Create(void);
+
+ // Destroys the thread immediately if the flag DIFFER isn't true.
+ wxThreadError Destroy(void);
+
+ // Switches on the DIFFER flag.
+ void DeferDestroy(bool on);
+
+ // Waits for the termination of the thread.
+ void *Join(void);
+
+ // Sets the priority to "prio". (Warning: The priority can only be set before
+ // the thread is created)
+ void SetPriority(int prio);
+ // Get the current priority.
+ int GetPriority(void);
+
+ // Get the thread ID
+ unsigned long GetID(void);
+
+ // Returns true if the thread is alive.
+ bool IsAlive(void);
+ // Returns true if the thread is the main thread (aka the GUI thread).
+ static bool IsMain(void);
+
+ // Called when thread exits.
+ virtual void OnExit(void);
+protected:
+ // In case, the DIFFER flag is true, enables another thread to kill this one.
+ void TestDestroy(void);
+ // Exits from the current thread.
+ void Exit(void *status = NULL);
+private:
+ // Entry point for the thread.
+ virtual void *Entry(void) = 0;
+
+private:
+ friend class wxThreadInternal;
+
+ wxThreadInternal *p_internal;
+};
+
+// ---------------------------------------------------------------------------
+// Global variables
+
+// GUI mutex.
+WXDLLEXPORT_DATA(extern wxMutex) wxMainMutex;
+
+#endif
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wxexpr.h
+// Purpose: Prolog-like file I/O, used by resource system.
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c)
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __WXEXPRH__
+#define __WXEXPRH__
+
+#ifdef __GNUG__
+#pragma interface "wxexpr.h"
+#endif
+
+#include <stdio.h>
+
+#include "wx/defs.h"
+#include "wx/string.h"
+
+#if USE_IOSTREAMH
+#include <iostream.h>
+#else
+#include <iostream>
+#endif
+
+#include "wx/list.h"
+#include "wx/hash.h"
+
+#include "wx/expr.h"
+
+// Compatibility
+#define PrologExpr wxExpr
+#define PrologDatabase wxExprDatabase
+#define proioErrorHandler wxExprErrorHandler
+#define PROIO_ERROR_GENERAL 1
+#define PROIO_ERROR_SYNTAX 2
+#define PrologNull wxExprNull
+#define PrologInteger wxExprInteger
+#define PrologReal wxExprReal
+#define PrologWord wxExprWord
+#define PrologString wxExprString
+#define PrologList wxExprList
+#define PrologType wxExprType
+
+// Error types
+#define WXEXPR_ERROR_GENERAL 1
+#define WXEXPR_ERROR_SYNTAX 2
+
+// Error handler function definition. If app returns TRUE,
+// carry on processing.
+typedef bool (*wxExprErrorHandler) (int errorType, char *msg);
+
+WXDLLEXPORT_DATA(extern wxExprErrorHandler) currentwxExprErrorHandler;
+
+WXDLLEXPORT_DATA(extern "C" FILE*) yyin;
+
+extern "C" int WXDLLEXPORT yyparse(void);
+
+typedef enum {
+ wxExprNull,
+ wxExprInteger,
+ wxExprReal,
+ wxExprWord,
+ wxExprString,
+ wxExprList
+} wxExprType;
+
+class WXDLLEXPORT wxExprDatabase;
+
+class WXDLLEXPORT wxExpr
+{
+ public:
+ wxObject *client_data;
+ wxExprType type;
+ union {
+ long integer;
+ char *word;
+ char *string;
+ float real;
+ wxExpr *first; // If is a list expr, points to the first node
+ } value;
+
+ wxExpr *next; // If this is a node in a list, points to the next node
+ wxExpr *last; // If is a list expr, points to the last node
+
+ wxExpr(wxExprType the_type, char *word_or_string, bool allocate);
+ wxExpr(const wxString& functor); // Assume this is a new clause - pass functor
+ wxExpr(wxExprType the_type, const wxString& word_or_string = "");
+ wxExpr(long the_integer);
+ wxExpr(float the_real);
+ wxExpr(wxList *the_list);
+ ~wxExpr(void);
+
+ inline wxExprType Type(void) const { return type; }
+ inline long IntegerValue(void) const
+ {
+ if (type == wxExprInteger)
+ return value.integer;
+ else if (type == wxExprReal)
+ return (long)value.real;
+ else return 0;
+ }
+
+ inline float RealValue(void) const {
+ if (type == wxExprReal)
+ return value.real;
+ else if (type == wxExprInteger)
+ return (float)value.integer;
+ else return (float)0.0;
+ }
+
+ inline wxString WordValue(void) const {
+ if (type == wxExprWord)
+ return value.word;
+ else if (type == wxExprString)
+ return wxString(value.string);
+ else return wxString("");
+ }
+
+ inline wxString StringValue(void) const {
+ if (type == wxExprString)
+ return wxString(value.string);
+ else if (type == wxExprWord)
+ return wxString(value.word);
+ else return wxString("");
+ }
+
+ // Get nth arg of clause (starting from 1)
+ wxExpr *Arg(wxExprType type, int arg) const;
+
+ // Return nth argument of a list expression (starting from zero)
+ wxExpr *Nth(int arg) const;
+
+ // Returns the number of elements in a list expression
+ int Number(void) const;
+
+ // Make a clone
+ wxExpr *Copy(void) const;
+
+ wxExpr *GetAttributeValueNode(const wxString& word) const; // Use only for a clause or list
+ wxExpr *AttributeValue(const wxString& word) const; // Use only for a clause
+ wxString Functor(void) const; // Only for a clause
+ bool IsFunctor(const wxString& s) const; // Only for a clause
+ void WriteClause(ostream& stream); // Write this expression as a top-level clause
+ void WriteExpr(ostream& stream); // Write as any other subexpression
+ void WriteLispExpr(ostream& stream);
+
+ // Append an expression to a list
+ void Append(wxExpr *expr);
+ // Insert at beginning of list
+ void Insert(wxExpr *expr);
+
+ // Get first expr in list
+ inline wxExpr *GetFirst(void) const { return ((type == wxExprList) ? value.first : (wxExpr*)NULL); }
+
+ // Get next expr if this is a node in a list
+ inline wxExpr *GetNext(void) const { return next; }
+
+ // Get last expr in list
+ inline wxExpr *GetLast(void) const { return ((type == wxExprList) ? last : (wxExpr*)NULL); }
+
+ // This should really be called SetAttributeValue since any existing
+ // attribute-value is deleted first.
+ void AddAttributeValue(const wxString& attribute, long value);
+ void AddAttributeValue(const wxString& attribute, float value);
+ void AddAttributeValueWord(const wxString& attribute, const wxString& value);
+ void AddAttributeValueString(const wxString& attribute, const wxString& value);
+ void AddAttributeValue(const wxString& attribute, wxList *value);
+ void AddAttributeValue(const wxString& attribute, wxExpr *value);
+ void AddAttributeValueStringList(const wxString& attribute, wxList *string_list);
+
+ void DeleteAttributeValue(const wxString& attribute);
+
+ bool GetAttributeValue(const wxString& att, int& var) const;
+ bool GetAttributeValue(const wxString& att, long& var) const;
+ bool GetAttributeValue(const wxString& att, float& var) const;
+ bool GetAttributeValue(const wxString& att, wxString& var) const; // Word OR string -> string
+ bool GetAttributeValue(const wxString& att, wxExpr **var) const;
+
+ // Compatibility with old PrologIO
+ inline void AssignAttributeValue(char *att, int *var) const { GetAttributeValue(att, *var); }
+ inline void AssignAttributeValue(char *att, long *var) const { GetAttributeValue(att, *var); }
+ inline void AssignAttributeValue(char *att, float *var) const { GetAttributeValue(att, *var); }
+ inline void AssignAttributeValue(char *att, wxExpr **var) const { GetAttributeValue(att, var); }
+ void AssignAttributeValue(char *att, char **var) const ; // Word OR string -> string
+
+ // Add string items to list if the list attribute exists
+ bool GetAttributeValueStringList(const wxString& att, wxList *var) const;
+
+ // Associate other data with this expression, e.g. when reading in a
+ // number of linked items - store C++ object pointer with the expression
+ // so we can index into the wxExpr database and fish out the pointer.
+ inline void SetClientData(wxObject *data) { client_data = data; }
+ inline wxObject *GetClientData(void) const { return client_data; }
+};
+
+class WXDLLEXPORT wxExprDatabase: public wxList
+{
+ DECLARE_DYNAMIC_CLASS(wxExprDatabase)
+ private:
+ wxNode *position; // Where we are in a search
+ wxHashTable *hash_table;
+ wxString attribute_to_hash;
+ public:
+ int noErrors;
+
+ wxExprDatabase(wxExprErrorHandler handler = 0);
+
+ // Use hashing on both the functor, and the attribute of
+ // specified type (wxExprString or wxExprInteger) and name.
+ // So to find node 45
+ // (i.e. match the clause node(id=45, ...))
+ // it usually requires 1 look-up: the keys for functor and attribute
+ // are added together.
+ // Obviously if the attribute was missing in a clause, it would
+ // fail to be found by this method, but could be retrieved by a
+ // linear search using BeginFind and FindClauseByFunctor,
+ // or just searching through the list as per usual.
+
+ wxExprDatabase(wxExprType type, const wxString& attribute, int size = 500,
+ wxExprErrorHandler handler = 0);
+
+ ~wxExprDatabase(void);
+
+ void BeginFind(void) ; // Initialise a search
+ wxExpr *FindClause(long id) ; // Find a term based on an integer id attribute
+ // e.g. node(id=23, type=rectangle, ....).
+
+ // Find on basis of attribute/value pairs, e.g. type=rectangle
+ // This doesn't use hashing; it's a linear search.
+ wxExpr *FindClause(const wxString& word, const wxString& value);
+ wxExpr *FindClause(const wxString& word, long value);
+ wxExpr *FindClause(const wxString& word, float value);
+ wxExpr *FindClauseByFunctor(const wxString& functor);
+
+ wxExpr *HashFind(const wxString& functor, const wxString& value) const;
+ wxExpr *HashFind(const wxString& functor, long value) const;
+
+ void Append(wxExpr *expr); // Does cleverer things if hashing is on
+ void ClearDatabase(void);
+ inline int GetErrorCount() const { return noErrors; }
+ bool Read(const wxString& filename);
+ bool ReadFromString(const wxString& buffer);
+ bool Write(const wxString& fileName);
+ bool Write(ostream& stream);
+ void WriteLisp(ostream& stream);
+
+ // Compatibility
+ inline bool ReadProlog(char *filename) { return Read(wxString(filename)); }
+ inline bool ReadPrologFromString(char *buffer) { return ReadFromString(wxString(buffer)); }
+ inline void WriteProlog(ostream& stream) { Write(stream); }
+};
+
+// Function call-style interface - some more convenience wrappers/unwrappers
+
+// Make a call
+wxExpr* WXDLLEXPORT wxExprMakeCall(const wxString& functor ...);
+
+#define wxExprMakeInteger(x) (new wxExpr((long)x))
+#define wxExprMakeReal(x) (new wxExpr((float)x))
+#define wxExprMakeString(x) (new wxExpr(wxExprString, x))
+#define wxExprMakeWord(x) (new wxExpr(wxExprWord, x))
+#define wxExprMake(x) (new wxExpr(x))
+
+// Checks functor
+bool WXDLLEXPORT wxExprIsFunctor(wxExpr *expr, const wxString& functor);
+
+// Temporary variable for communicating between wxexpr.cpp and YACC/LEX
+WXDLLEXPORT_DATA(extern wxExprDatabase*) thewxExprDatabase;
+
+// YACC/LEX can leave memory lying around...
+extern "C" WXDLLEXPORT wxExprCleanUp();
+
+#endif
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: tbarbase.cpp
+// Purpose: Toolbar base classes
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+#pragma implementation "tbarbase.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+#include "wx/wx.h"
+#endif
+
+// For ::UpdateWindow
+#ifdef __WINDOWS__
+#include <windows.h>
+#endif
+
+#if USE_TOOLBAR
+
+#include "wx/tbarbase.h"
+
+#if !USE_SHARED_LIBRARY
+IMPLEMENT_DYNAMIC_CLASS(wxToolBarBase, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxToolBarTool, wxObject)
+
+BEGIN_EVENT_TABLE(wxToolBarBase, wxControl)
+ EVT_SCROLL(wxToolBarBase::OnScroll)
+ EVT_SIZE(wxToolBarBase::OnSize)
+ EVT_IDLE(wxToolBarBase::OnIdle)
+END_EVENT_TABLE()
+#endif
+
+// Keep a list of all toolbars created, so you can tell whether a toolbar
+// is still valid: a tool may have quit the toolbar.
+static wxList gs_ToolBars;
+
+wxToolBarTool::wxToolBarTool(const int theIndex,
+ const wxBitmap& theBitmap1, const wxBitmap& theBitmap2, const bool toggle,
+ const long xPos, const long yPos, const wxString& helpS1, const wxString& helpS2)
+{
+ m_toolStyle = wxTOOL_STYLE_BUTTON;
+ m_clientData = NULL;
+ m_index = theIndex;
+ m_isToggle = toggle;
+ m_toggleState = FALSE;
+ m_enabled = TRUE;
+ m_bitmap1 = theBitmap1;
+ m_bitmap2 = theBitmap2;
+ m_x = xPos;
+ m_y = yPos;
+ m_width = m_height = 0;
+ m_deleteSecondBitmap = FALSE;
+ if (m_bitmap1.Ok())
+ {
+ m_width = m_bitmap1.GetWidth()+2;
+ m_height = m_bitmap1.GetHeight()+2;
+ }
+ m_shortHelpString = helpS1;
+ m_longHelpString = helpS2;
+}
+
+wxToolBarTool::~wxToolBarTool(void)
+{
+/*
+ if (m_deleteSecondBitmap && m_bitmap2)
+ delete m_bitmap2;
+*/
+}
+
+
+// class wxToolBar
+
+wxToolBarBase::wxToolBarBase(void) : m_tools(wxKEY_INTEGER)
+{
+ gs_ToolBars.Append(this);
+
+ m_tilingDirection = wxVERTICAL;
+ m_rowsOrColumns = 0;
+ m_maxWidth = 0;
+ m_maxHeight = 0;
+ m_defaultWidth = 16;
+ m_defaultHeight = 15;
+ m_xMargin = 0;
+ m_yMargin = 0;
+ m_toolPacking = 1;
+ m_toolSeparation = 5;
+ m_currentTool = -1;
+
+ m_xScrollPixelsPerLine = 0;
+ m_yScrollPixelsPerLine = 0;
+ m_xScrollingEnabled = TRUE;
+ m_yScrollingEnabled = TRUE;
+ m_xScrollPosition = 0;
+ m_yScrollPosition = 0;
+ m_calcScrolledOffset = TRUE;
+ m_xScrollLines = 0;
+ m_yScrollLines = 0;
+ m_xScrollLinesPerPage = 0;
+ m_yScrollLinesPerPage = 0;
+}
+
+wxToolBarBase::~wxToolBarBase ()
+{
+ gs_ToolBars.DeleteObject(this);
+
+ for ( wxNode *node = m_tools.First(); node; node = node->Next() )
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ delete tool;
+ }
+}
+
+// Only allow toggle if returns TRUE
+bool wxToolBarBase::OnLeftClick(int toolIndex, bool toggleDown)
+{
+ wxCommandEvent event(wxEVT_COMMAND_TOOL_CLICKED, toolIndex);
+ event.SetEventObject(this);
+ event.SetExtraLong((long) toggleDown);
+
+ GetEventHandler()->ProcessEvent(event);
+
+ return TRUE;
+}
+
+// Call when right button down.
+void wxToolBarBase::OnRightClick(int toolIndex, long x, long y)
+{
+ wxCommandEvent event(wxEVT_COMMAND_TOOL_RCLICKED, toolIndex);
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+// Called when the mouse cursor enters a tool bitmap (no button pressed).
+// Argument is -1 if mouse is exiting the toolbar.
+void wxToolBarBase::OnMouseEnter ( int toolIndex )
+{
+ wxCommandEvent event(wxEVT_COMMAND_TOOL_ENTER, toolIndex);
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+// If pushedBitmap is NULL, a reversed version of bitmap is
+// created and used as the pushed/toggled image.
+// If toggle is TRUE, the button toggles between the two states.
+wxToolBarTool *wxToolBarBase::AddTool(const int index, const wxBitmap& bitmap, const wxBitmap& pushedBitmap,
+ const bool toggle, const long xPos, const long yPos, wxObject *clientData,
+ const wxString& helpString1, const wxString& helpString2)
+{
+ wxToolBarTool *tool = new wxToolBarTool(index, bitmap, pushedBitmap, toggle, xPos, yPos, helpString1, helpString2);
+ tool->m_clientData = clientData;
+
+ if (xPos > -1)
+ tool->m_x = xPos;
+ else
+ tool->m_x = m_xMargin;
+
+ if (yPos > -1)
+ tool->m_y = yPos;
+ else
+ tool->m_y = m_yMargin;
+
+ // Calculate reasonable max size in case Layout() not called
+ if ((tool->m_x + bitmap.GetWidth() + m_xMargin) > m_maxWidth)
+ m_maxWidth = (tool->m_x + bitmap.GetWidth() + m_xMargin);
+
+ if ((tool->m_y + bitmap.GetHeight() + m_yMargin) > m_maxHeight)
+ m_maxHeight = (tool->m_y + bitmap.GetHeight() + m_yMargin);
+
+ m_tools.Append((long)index, tool);
+ return tool;
+}
+
+void wxToolBarBase::AddSeparator ()
+{
+ wxToolBarTool *tool = new wxToolBarTool;
+ tool->m_toolStyle = wxTOOL_STYLE_SEPARATOR;
+ m_tools.Append(tool);
+}
+
+void wxToolBarBase::ClearTools(void)
+{
+ m_pressedTool = m_currentTool = -1;
+ wxNode *node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ wxNode *nextNode = node->Next();
+ delete tool;
+ delete node;
+ node = nextNode;
+ }
+}
+
+void wxToolBarBase::EnableTool(const int index, const bool enable)
+{
+ wxNode *node = m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool)
+ tool->m_enabled = enable;
+ }
+}
+
+void wxToolBarBase::ToggleTool(const int index, const bool toggle)
+{
+}
+
+void wxToolBarBase::SetToggle(const int index, const bool value)
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node){
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ tool->m_isToggle = value;
+ }
+}
+
+bool wxToolBarBase::GetToolState(const int index) const
+{
+ wxNode *node = m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool)
+ {
+ return tool->m_toggleState;
+ }
+ else return FALSE;
+ }
+ else return FALSE;
+}
+
+bool wxToolBarBase::GetToolEnabled(const int index) const
+{
+ wxNode *node = m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool)
+ {
+ return tool->m_enabled;
+ }
+ else return FALSE;
+ }
+ else return FALSE;
+}
+
+wxObject *wxToolBarBase::GetToolClientData(const int index) const
+{
+ wxNode *node = m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool)
+ {
+ return tool->m_clientData;
+ }
+ else return NULL;
+ }
+ else return NULL;
+}
+
+void wxToolBarBase::SetToolShortHelp(const int index, const wxString& helpString)
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ tool->m_shortHelpString = helpString;
+ }
+}
+
+wxString wxToolBarBase::GetToolShortHelp(const int index) const
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ return tool->m_shortHelpString;
+ }
+ else
+ return wxString("");
+}
+
+void wxToolBarBase::SetToolLongHelp(const int index, const wxString& helpString)
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ tool->m_longHelpString = helpString;
+ }
+}
+
+wxString wxToolBarBase::GetToolLongHelp(const int index) const
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ return tool->m_longHelpString;
+ }
+ else
+ return wxString("");
+}
+
+wxToolBarTool *wxToolBarBase::FindToolForPosition(const long x, const long y) const
+{
+ wxNode *node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if ((x >= tool->m_x) && (y >= tool->m_y) &&
+ (x <= (tool->m_x + tool->GetWidth())) &&
+ (y <= (tool->m_y + tool->GetHeight())))
+ return tool;
+
+ node = node->Next();
+ }
+ return NULL;
+}
+
+wxSize wxToolBarBase::GetMaxSize ( void ) const
+{
+ return wxSize(m_maxWidth, m_maxHeight);
+}
+
+// Okay, so we've left the tool we're in ... we must check if
+// the tool we're leaving was a 'sprung push button' and if so,
+// spring it back to the up state.
+//
+void wxToolBarBase::SetMargins(const int x, const int y)
+{
+ m_xMargin = x;
+ m_yMargin = y;
+}
+
+void wxToolBarBase::SetToolPacking(const int packing)
+{
+ m_toolPacking = packing;
+}
+
+void wxToolBarBase::SetToolSeparation(const int separation)
+{
+ m_toolSeparation = separation;
+}
+
+void wxToolBarBase::Command(wxCommandEvent& event)
+{
+}
+
+void wxToolBarBase::Layout(void)
+{
+ m_currentRowsOrColumns = 0;
+ m_lastX = m_xMargin;
+ m_lastY = m_yMargin;
+ int maxToolWidth = 0;
+ int maxToolHeight = 0;
+ m_maxWidth = 0;
+ m_maxHeight = 0;
+
+ // Find the maximum tool width and height
+ wxNode *node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool->GetWidth() > maxToolWidth)
+ maxToolWidth = (int)tool->GetWidth();
+ if (tool->GetHeight() > maxToolHeight)
+ maxToolHeight = (int)tool->GetHeight();
+ node = node->Next();
+ }
+
+ int separatorSize = m_toolSeparation;
+
+ node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool->m_toolStyle == wxTOOL_STYLE_SEPARATOR)
+ {
+ if (m_tilingDirection == wxHORIZONTAL)
+ {
+ if (m_currentRowsOrColumns >= m_rowsOrColumns)
+ m_lastY += separatorSize;
+ else
+ m_lastX += separatorSize;
+ }
+ else
+ {
+ if (m_currentRowsOrColumns >= m_rowsOrColumns)
+ m_lastX += separatorSize;
+ else
+ m_lastY += separatorSize;
+ }
+ }
+ else if (tool->m_toolStyle == wxTOOL_STYLE_BUTTON)
+ {
+ if (m_tilingDirection == wxHORIZONTAL)
+ {
+ if (m_currentRowsOrColumns >= m_rowsOrColumns)
+ {
+ m_currentRowsOrColumns = 0;
+ m_lastX = m_xMargin;
+ m_lastY += maxToolHeight + m_toolPacking;
+ }
+ tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
+ tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
+
+ m_lastX += maxToolWidth + m_toolPacking;
+ }
+ else
+ {
+ if (m_currentRowsOrColumns >= m_rowsOrColumns)
+ {
+ m_currentRowsOrColumns = 0;
+ m_lastX += (maxToolWidth + m_toolPacking);
+ m_lastY = m_yMargin;
+ }
+ tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
+ tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
+
+ m_lastY += maxToolHeight + m_toolPacking;
+ }
+ m_currentRowsOrColumns ++;
+ }
+
+ if (m_lastX > m_maxWidth)
+ m_maxWidth = m_lastX;
+ if (m_lastY > m_maxHeight)
+ m_maxHeight = m_lastY;
+
+ node = node->Next();
+ }
+ if (m_tilingDirection == wxVERTICAL)
+ m_maxWidth += maxToolWidth;
+ else
+ m_maxHeight += maxToolHeight;
+
+ m_maxWidth += m_xMargin;
+ m_maxHeight += m_yMargin;
+}
+
+
+// SCROLLING IMPLEMENTATION
+
+/*
+ * pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
+ * noUnitsX/noUnitsY: : no. units per scrollbar
+ */
+void wxToolBarBase::SetScrollbars (const int pixelsPerUnitX, const int pixelsPerUnitY,
+ const int noUnitsX, const int noUnitsY,
+ const int xPos, const int yPos)
+{
+ m_xScrollPixelsPerLine = pixelsPerUnitX;
+ m_yScrollPixelsPerLine = pixelsPerUnitY;
+ m_xScrollLines = noUnitsX;
+ m_yScrollLines = noUnitsY;
+
+ int w, h;
+ GetSize(&w, &h);
+
+ // Recalculate scroll bar range and position
+ if (m_xScrollLines > 0)
+ {
+ m_xScrollPosition = xPos;
+ SetScrollPos (wxHORIZONTAL, m_xScrollPosition, TRUE);
+ }
+ else
+ {
+ SetScrollbar(wxHORIZONTAL, 0, 0, 0, FALSE);
+ m_xScrollPosition = 0;
+ }
+
+ if (m_yScrollLines > 0)
+ {
+ m_yScrollPosition = yPos;
+ SetScrollPos (wxVERTICAL, m_yScrollPosition, TRUE);
+ }
+ else
+ {
+ SetScrollbar(wxVERTICAL, 0, 0, 0, FALSE);
+ m_yScrollPosition = 0;
+ }
+ AdjustScrollbars();
+ Refresh();
+#ifdef __WINDOWS__
+ ::UpdateWindow ((HWND) GetHWND());
+#endif
+}
+
+
+void wxToolBarBase::OnScroll(wxScrollEvent& event)
+{
+ int orient = event.GetOrientation();
+
+ int nScrollInc = CalcScrollInc(event);
+ if (nScrollInc == 0)
+ return;
+
+ if (orient == wxHORIZONTAL)
+ {
+ int newPos = m_xScrollPosition + nScrollInc;
+ SetScrollPos(wxHORIZONTAL, newPos, TRUE );
+ }
+ else
+ {
+ int newPos = m_yScrollPosition + nScrollInc;
+ SetScrollPos(wxVERTICAL, newPos, TRUE );
+ }
+
+ if (orient == wxHORIZONTAL)
+ {
+ if (m_xScrollingEnabled)
+ ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, NULL);
+ else
+ Refresh();
+ }
+ else
+ {
+ if (m_yScrollingEnabled)
+ ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, NULL);
+ else
+ Refresh();
+ }
+
+ if (orient == wxHORIZONTAL)
+ {
+ m_xScrollPosition += nScrollInc;
+ }
+ else
+ {
+ m_yScrollPosition += nScrollInc;
+ }
+
+}
+
+int wxToolBarBase::CalcScrollInc(wxScrollEvent& event)
+{
+ int pos = event.GetPosition();
+ int orient = event.GetOrientation();
+
+ int nScrollInc = 0;
+ switch (event.GetEventType())
+ {
+ case wxEVENT_TYPE_SCROLL_TOP:
+ {
+ if (orient == wxHORIZONTAL)
+ nScrollInc = - m_xScrollPosition;
+ else
+ nScrollInc = - m_yScrollPosition;
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_BOTTOM:
+ {
+ if (orient == wxHORIZONTAL)
+ nScrollInc = m_xScrollLines - m_xScrollPosition;
+ else
+ nScrollInc = m_yScrollLines - m_yScrollPosition;
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_LINEUP:
+ {
+ nScrollInc = -1;
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_LINEDOWN:
+ {
+ nScrollInc = 1;
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_PAGEUP:
+ {
+ if (orient == wxHORIZONTAL)
+ nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
+ else
+ nScrollInc = -GetScrollPageSize(wxVERTICAL);
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_PAGEDOWN:
+ {
+ if (orient == wxHORIZONTAL)
+ nScrollInc = GetScrollPageSize(wxHORIZONTAL);
+ else
+ nScrollInc = GetScrollPageSize(wxVERTICAL);
+ break;
+ }
+ case wxEVENT_TYPE_SCROLL_THUMBTRACK:
+ {
+ if (orient == wxHORIZONTAL)
+ nScrollInc = pos - m_xScrollPosition;
+ else
+ nScrollInc = pos - m_yScrollPosition;
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ if (orient == wxHORIZONTAL)
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+
+ int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
+ int noPositions = (int) ( ((nMaxWidth - w)/(float)m_xScrollPixelsPerLine) + 0.5 );
+ if (noPositions < 0)
+ noPositions = 0;
+
+ if ( (m_xScrollPosition + nScrollInc) < 0 )
+ nScrollInc = -m_xScrollPosition; // As -ve as we can go
+ else if ( (m_xScrollPosition + nScrollInc) > noPositions )
+ nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
+
+ return nScrollInc;
+ }
+ else
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+
+ int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
+ int noPositions = (int) ( ((nMaxHeight - h)/(float)m_yScrollPixelsPerLine) + 0.5 );
+ if (noPositions < 0)
+ noPositions = 0;
+
+ if ( (m_yScrollPosition + nScrollInc) < 0 )
+ nScrollInc = -m_yScrollPosition; // As -ve as we can go
+ else if ( (m_yScrollPosition + nScrollInc) > noPositions )
+ nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
+
+ return nScrollInc;
+ }
+}
+
+// Adjust the scrollbars - new version.
+void wxToolBarBase::AdjustScrollbars(void)
+{
+ int w, h;
+ GetClientSize(&w, &h);
+
+ // Recalculate scroll bar range and position
+ if (m_xScrollLines > 0)
+ {
+ int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
+ int newRange = (int) ( ((nMaxWidth)/(float)m_xScrollPixelsPerLine) + 0.5 );
+ if (newRange < 0)
+ newRange = 0;
+
+ m_xScrollPosition = wxMin(newRange, m_xScrollPosition);
+
+ // Calculate page size i.e. number of scroll units you get on the
+ // current client window
+ int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
+ if (noPagePositions < 1)
+ noPagePositions = 1;
+
+ SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, newRange);
+ SetScrollPageSize(wxHORIZONTAL, noPagePositions);
+ }
+ if (m_yScrollLines > 0)
+ {
+ int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
+ int newRange = (int) ( ((nMaxHeight)/(float)m_yScrollPixelsPerLine) + 0.5 );
+ if (newRange < 0)
+ newRange = 0;
+
+ m_yScrollPosition = wxMin(newRange, m_yScrollPosition);
+
+ // Calculate page size i.e. number of scroll units you get on the
+ // current client window
+ int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
+ if (noPagePositions < 1)
+ noPagePositions = 1;
+
+ SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, newRange);
+ SetScrollPageSize(wxVERTICAL, noPagePositions);
+ }
+}
+
+// Default OnSize resets scrollbars, if any
+void wxToolBarBase::OnSize(wxSizeEvent& event)
+{
+#if USE_CONSTRAINTS
+ if (GetAutoLayout())
+ Layout();
+#endif
+
+ AdjustScrollbars();
+}
+
+// Prepare the DC by translating it according to the current scroll position
+void wxToolBarBase::PrepareDC(wxDC& dc)
+{
+ dc.SetDeviceOrigin(- m_xScrollPosition * m_xScrollPixelsPerLine, - m_yScrollPosition * m_yScrollPixelsPerLine);
+}
+
+void wxToolBarBase::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
+{
+ *x_unit = m_xScrollPixelsPerLine;
+ *y_unit = m_yScrollPixelsPerLine;
+}
+
+int wxToolBarBase::GetScrollPageSize(int orient) const
+{
+ if ( orient == wxHORIZONTAL )
+ return m_xScrollLinesPerPage;
+ else
+ return m_yScrollLinesPerPage;
+}
+
+void wxToolBarBase::SetScrollPageSize(int orient, int pageSize)
+{
+ if ( orient == wxHORIZONTAL )
+ m_xScrollLinesPerPage = pageSize;
+ else
+ m_yScrollLinesPerPage = pageSize;
+}
+
+/*
+ * Scroll to given position (scroll position, not pixel position)
+ */
+void wxToolBarBase::Scroll (const int x_pos, const int y_pos)
+{
+ int old_x, old_y;
+ ViewStart (&old_x, &old_y);
+ if (((x_pos == -1) || (x_pos == old_x)) && ((y_pos == -1) || (y_pos == old_y)))
+ return;
+
+ if (x_pos > -1)
+ {
+ m_xScrollPosition = x_pos;
+ SetScrollPos (wxHORIZONTAL, x_pos, TRUE);
+ }
+ if (y_pos > -1)
+ {
+ m_yScrollPosition = y_pos;
+ SetScrollPos (wxVERTICAL, y_pos, TRUE);
+ }
+ Refresh();
+#ifdef __WINDOWS__
+ UpdateWindow ((HWND) GetHWND());
+#endif
+}
+
+void wxToolBarBase::EnableScrolling (const bool x_scroll, const bool y_scroll)
+{
+ m_xScrollingEnabled = x_scroll;
+ m_yScrollingEnabled = y_scroll;
+}
+
+void wxToolBarBase::GetVirtualSize (int *x, int *y) const
+{
+ *x = m_xScrollPixelsPerLine * m_xScrollLines;
+ *y = m_yScrollPixelsPerLine * m_yScrollLines;
+}
+
+// Where the current view starts from
+void wxToolBarBase::ViewStart (int *x, int *y) const
+{
+ *x = m_xScrollPosition;
+ *y = m_yScrollPosition;
+}
+
+/*
+void wxToolBarBase::CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const
+{
+ *xx = (m_calcScrolledOffset ? (x - m_xScrollPosition * m_xScrollPixelsPerLine) : x);
+ *yy = (m_calcScrolledOffset ? (y - m_yScrollPosition * m_yScrollPixelsPerLine) : y);
+}
+
+void wxToolBarBase::CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const
+{
+ *xx = (float)(m_calcScrolledOffset ? (x + m_xScrollPosition * m_xScrollPixelsPerLine) : x);
+ *yy = (float)(m_calcScrolledOffset ? (y + m_yScrollPosition * m_yScrollPixelsPerLine) : y);
+}
+*/
+
+void wxToolBarBase::OnIdle(wxIdleEvent& event)
+{
+ DoToolbarUpdates();
+}
+
+// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
+void wxToolBarBase::DoToolbarUpdates(void)
+{
+ wxNode* node = GetTools().First();
+ while (node)
+ {
+ wxToolBarTool* tool = (wxToolBarTool* ) node->Data();
+
+ wxUpdateUIEvent event(tool->m_index);
+ event.SetEventObject(this);
+
+ if (GetEventHandler()->ProcessEvent(event))
+ {
+ if (event.GetSetEnabled())
+ EnableTool(tool->m_index, event.GetEnabled());
+ if (event.GetSetChecked())
+ ToggleTool(tool->m_index, event.GetChecked());
+/*
+ if (event.GetSetText())
+ // Set tooltip?
+*/
+ }
+
+ node = node->Next();
+ }
+}
+
+#ifdef __WINDOWS__
+// Circumvent wxControl::MSWOnMouseMove which doesn't set the cursor.
+void wxToolBarBase::MSWOnMouseMove(const int x, const int y, const WXUINT flags)
+{
+ wxWindow::MSWOnMouseMove(x, y, flags);
+}
+#endif
+
+#endif
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: tbarsmpl.cpp
+// Purpose: wxToolBarSimple
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+#pragma implementation "tbarsmpl.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+#include "wx.h"
+#endif
+
+#if USE_TOOLBAR
+
+#include "wx/tbarsmpl.h"
+
+#if !USE_SHARED_LIBRARY
+IMPLEMENT_DYNAMIC_CLASS(wxToolBarSimple, wxToolBarBase)
+
+BEGIN_EVENT_TABLE(wxToolBarSimple, wxToolBarBase)
+ EVT_SIZE(wxToolBarSimple::OnSize)
+ EVT_PAINT(wxToolBarSimple::OnPaint)
+ EVT_KILL_FOCUS(wxToolBarSimple::OnKillFocus)
+ EVT_MOUSE_EVENTS(wxToolBarSimple::OnMouseEvent)
+END_EVENT_TABLE()
+#endif
+
+// TODO: eliminate these; use system colours
+static wxPen * white_pen = NULL,
+ * dark_grey_pen = NULL,
+ * black_pen = NULL,
+ * thick_black_pen;
+
+wxToolBarSimple::wxToolBarSimple(void)
+{
+}
+
+bool wxToolBarSimple::Create(wxWindow *parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, const long style,
+ const int direction, const int RowsOrColumns, const wxString& name )
+{
+ if ( ! wxWindow::Create(parent, id, pos, size, style, name) )
+ return FALSE;
+
+ // Set it to grey (or other 3D face colour)
+ wxSystemSettings settings;
+ SetBackgroundColour(settings.GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetDefaultBackgroundColour(settings.GetSystemColour(wxSYS_COLOUR_3DFACE));
+
+ if ( white_pen == 0 )
+ {
+ white_pen = new wxPen;
+ white_pen->SetColour( "WHITE" );
+ }
+ if ( dark_grey_pen == 0 )
+ {
+ dark_grey_pen = new wxPen;
+ dark_grey_pen->SetColour( 85,85,85 );
+ }
+ if ( black_pen == 0 )
+ {
+ black_pen = new wxPen;
+ black_pen->SetColour( "BLACK" );
+ }
+ if ( thick_black_pen == 0 )
+ {
+ thick_black_pen = new wxPen("BLACK", 3, wxSOLID);
+ }
+ m_tilingDirection = direction;
+ m_rowsOrColumns = RowsOrColumns;
+ if ( m_tilingDirection == wxVERTICAL )
+ { m_lastX = 3; m_lastY = 7; }
+ else
+ { m_lastX = 7; m_lastY = 3; }
+ m_maxWidth = m_maxHeight = 0;
+ m_pressedTool = m_currentTool = -1;
+ m_xMargin = 0;
+ m_yMargin = 0;
+ m_toolPacking = 1;
+ m_toolSeparation = 5;
+
+ return TRUE;
+}
+
+wxToolBarSimple::~wxToolBarSimple ()
+{
+}
+
+void wxToolBarSimple::OnPaint (wxPaintEvent& event)
+{
+ wxPaintDC dc(this);
+ PrepareDC(dc);
+
+ static int count = 0;
+ // Prevent reentry of OnPaint which would cause wxMemoryDC errors.
+ if ( count > 0 )
+ return;
+ count++;
+
+ wxMemoryDC mem_dc;
+
+ for ( wxNode *node = m_tools.First(); node; node = node->Next() )
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool->m_toolStyle == wxTOOL_STYLE_BUTTON)
+ DrawTool(dc, mem_dc, tool);
+ }
+
+/* Old code which drew a line beneath the toolbar - not generally
+ * wanted.
+ int w, h;
+ GetClientSize( &w, &h );
+ wxPen * old_pen = dc.GetPen();
+ dc.SetPen( *white_pen );
+ dc.DrawLine(0,0,w,0);
+ dc.SetPen( *black_pen );
+ dc.DrawLine(0,(h-1),w,(h-1));
+ dc.SetPen( *old_pen );
+*/
+
+ count--;
+}
+
+void wxToolBarSimple::OnSize ( wxSizeEvent& event )
+{
+ wxToolBarBase::OnSize(event);
+}
+
+void wxToolBarSimple::OnKillFocus (wxFocusEvent& event)
+{
+ OnMouseEnter(m_pressedTool = m_currentTool = -1);
+}
+
+void wxToolBarSimple::OnMouseEvent ( wxMouseEvent & event )
+{
+ long x, y;
+ event.Position(&x, &y);
+ wxToolBarTool *tool = FindToolForPosition(x, y);
+
+ if (!tool)
+ {
+ if (m_currentTool > -1)
+ {
+ if (event.LeftIsDown())
+ SpringUpButton(m_currentTool);
+ m_currentTool = -1;
+ OnMouseEnter(-1);
+ }
+ return;
+ }
+
+ if (!event.IsButton())
+ {
+ if (tool->m_index != m_currentTool)
+ {
+ // If the left button is kept down and moved over buttons,
+ // press those buttons.
+ if (event.LeftIsDown() && tool->m_enabled) {
+ SpringUpButton(m_currentTool);
+ tool->m_toggleState = !tool->m_toggleState;
+ wxMemoryDC *dc2 = new wxMemoryDC;
+ wxClientDC dc(this);
+ DrawTool(dc, *dc2, tool);
+ delete dc2;
+ }
+ OnMouseEnter(tool->m_index);
+ m_currentTool = tool->m_index;
+ }
+ return;
+ }
+
+ // Left button pressed.
+ if (event.LeftDown() && tool->m_enabled)
+ {
+ tool->m_toggleState = !tool->m_toggleState;
+ wxMemoryDC *dc2 = new wxMemoryDC;
+ wxClientDC dc(this);
+ DrawTool(dc, *dc2, tool);
+ delete dc2;
+ }
+ else if (event.RightDown())
+ {
+ OnRightClick(tool->m_index, x, y);
+ }
+ // Left Button Released. Only this action confirms selection.
+ // If the button is enabled and it is not a toggle tool and it is
+ // in the pressed state, then raise the button and call OnLeftClick.
+ //
+ if (event.LeftUp() && tool->m_enabled &&
+ (tool->m_toggleState || tool->m_isToggle)){
+ if (!tool->m_isToggle)
+ tool->m_toggleState = FALSE;
+ // Pass the OnLeftClick event to tool
+ if (!OnLeftClick(tool->m_index, tool->m_toggleState) && tool->m_isToggle)
+ // If it was a toggle, and OnLeftClick says No Toggle allowed,
+ // then change it back
+ tool->m_toggleState = !tool->m_toggleState;
+ wxClientDC dc(this);
+ wxMemoryDC *dc2 = new wxMemoryDC;
+ DrawTool(dc, *dc2, tool);
+ delete dc2;
+ }
+}
+
+void wxToolBarSimple::DrawTool(wxDC& dc, wxMemoryDC& memDC, wxToolBarTool *tool)
+{
+ PrepareDC(dc);
+
+ wxBitmap *bitmap = tool->m_toggleState ? (& tool->m_bitmap2) : (& tool->m_bitmap1);
+
+ if (bitmap && bitmap->Ok())
+ {
+ if (bitmap->GetColourMap())
+ memDC.SetPalette(*bitmap->GetColourMap());
+
+ int ax = (int)tool->m_x,
+ ay = (int)tool->m_y,
+ bx = (int)(tool->m_x+tool->GetWidth()),
+ by = (int)(tool->m_y+tool->GetHeight());
+
+ memDC.SelectObject(*bitmap);
+ if (m_windowStyle & wxTB_3DBUTTONS)
+ {
+ dc.SetClippingRegion(ax, ay, (bx-ax+1), (by-ay+1));
+ dc.Blit((ax+1), (ay+1), (bx-ax-2), (by-ay-2), &memDC, 0, 0);
+ wxPen * old_pen = dc.GetPen();
+ dc.SetPen( *white_pen );
+ dc.DrawLine(ax,(by-1),ax,ay);
+ dc.DrawLine(ax,ay,(bx-1),ay);
+ dc.SetPen( *dark_grey_pen );
+ dc.DrawLine((bx-1),(ay+1),(bx-1),(by-1));
+ dc.DrawLine((bx-1),(by-1),(ax+1),(by-1));
+ dc.SetPen( *black_pen );
+ dc.DrawLine(bx,ay,bx,by);
+ dc.DrawLine(bx,by,ax,by);
+ dc.SetPen( *old_pen );
+ dc.DestroyClippingRegion();
+ // Select bitmap out of the DC
+ }
+ else
+ {
+ dc.Blit(tool->m_x, tool->m_y,
+ bitmap->GetWidth(), bitmap->GetHeight(),
+ &memDC, 0, 0);
+ }
+ memDC.SelectObject(wxNullBitmap);
+ memDC.SetPalette(wxNullPalette);
+ }
+ // No second bitmap, so draw a thick line around bitmap, or invert if mono
+ else if (tool->m_toggleState)
+ {
+ bool drawBorder = FALSE;
+ #ifdef __X__ // X doesn't invert properly on colour
+ drawBorder = wxColourDisplay();
+ #else // Inversion works fine under Windows
+ drawBorder = FALSE;
+ #endif
+
+ if (!drawBorder)
+ {
+ memDC.SelectObject(tool->m_bitmap1);
+ dc.Blit(tool->m_x, tool->m_y, tool->GetWidth(), tool->GetHeight(),
+ &memDC, 0, 0, wxSRC_INVERT);
+ memDC.SelectObject(wxNullBitmap);
+ }
+ else
+ {
+ if (m_windowStyle & wxTB_3DBUTTONS)
+ {
+ int ax = (int)tool->m_x,
+ ay = (int)tool->m_y,
+ bx = (int)(tool->m_x+tool->GetWidth()),
+ by = (int)(tool->m_y+tool->GetHeight());
+
+ memDC.SelectObject(tool->m_bitmap1);
+ dc.SetClippingRegion(ax, ay, (bx-ax+1), (by-ay+1));
+ dc.Blit((ax+2), (ay+2), (bx-ax-2), (by-ay-2), &memDC, 0, 0);
+ wxPen * old_pen = dc.GetPen();
+ dc.SetPen( *black_pen );
+ dc.DrawLine(ax,(by-1),ax,ay);
+ dc.DrawLine(ax,ay,(bx-1),ay);
+ dc.SetPen( *dark_grey_pen );
+ dc.DrawLine((ax+1),(by-2),(ax+1),(ay+1));
+ dc.DrawLine((ax+1),(ay+1),(bx-2),(ay+1));
+ dc.SetPen( *white_pen );
+ dc.DrawLine(bx,ay,bx,by);
+ dc.DrawLine(bx,by,ax,by);
+ dc.SetPen( *old_pen );
+ dc.DestroyClippingRegion();
+ memDC.SelectObject(wxNullBitmap);
+ }
+ else
+ {
+ long x = tool->m_x;
+ long y = tool->m_y;
+ long w = tool->m_bitmap1.GetWidth();
+ long h = tool->m_bitmap1.GetHeight();
+
+ memDC.SelectObject(tool->m_bitmap1);
+ dc.SetClippingRegion(tool->m_x, tool->m_y, w, h);
+ dc.Blit(tool->m_x, tool->m_y, w, h,
+ &memDC, 0, 0);
+ dc.SetPen(*thick_black_pen);
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ dc.DrawRectangle(x, y, w-1, h-1);
+ dc.DestroyClippingRegion();
+ memDC.SelectObject(wxNullBitmap);
+ }
+ }
+ }
+}
+
+void wxToolBarSimple::ToggleTool(const int index, const bool toggle)
+{
+ wxNode *node = m_tools.Find((long)index);
+ if (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool && tool->m_isToggle)
+ {
+ bool oldState = tool->m_toggleState;
+ tool->m_toggleState = toggle;
+
+ if (oldState != toggle)
+ {
+ wxMemoryDC memDC;
+ wxClientDC dc(this);
+ DrawTool(dc, memDC, tool);
+ }
+ }
+ }
+}
+
+// Okay, so we've left the tool we're in ... we must check if
+// the tool we're leaving was a 'sprung push button' and if so,
+// spring it back to the up state.
+//
+void wxToolBarSimple::SpringUpButton(const int index)
+{
+ wxNode *node=m_tools.Find((long)index);
+ if (node) {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool && !tool->m_isToggle && tool->m_toggleState){
+ tool->m_toggleState = FALSE;
+ wxMemoryDC memDC;
+ wxClientDC dc(this);
+ DrawTool(dc, memDC, tool);
+ }
+ else if (tool && tool->m_isToggle){
+ tool->m_toggleState = !tool->m_toggleState;
+ wxMemoryDC memDC;
+ wxClientDC dc(this);
+ DrawTool(dc, memDC, tool);
+ }
+ }
+}
+
+#endif
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wxexpr.cpp
+// Purpose: wxExpr
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+#pragma implementation "wxexpr.h"
+#endif
+
+// For compilers that support precompilation, includes "wx/wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+
+#include <fstream.h>
+#include <stdarg.h>
+#include <ctype.h>
+#include <string.h>
+
+#include "wx/utils.h"
+
+#include "wx/expr.h"
+#include "wx/wxexpr.h"
+
+extern "C" void add_expr(char *);
+extern "C" void LexFromFile(FILE *fd);
+extern "C" void LexFromString(char *buf);
+
+wxExprDatabase *thewxExprDatabase = NULL;
+wxExprErrorHandler currentwxExprErrorHandler;
+
+IMPLEMENT_DYNAMIC_CLASS(wxExprDatabase, wxList)
+
+wxExpr::wxExpr(const wxString& functor)
+{
+ type = wxExprList;
+ next = NULL;
+ last = NULL;
+ value.first = NULL;
+
+ wxExpr *pfunctor = new wxExpr(wxExprWord, functor);
+ Append(pfunctor);
+ client_data = NULL;
+}
+
+wxExpr::wxExpr(wxExprType the_type, const wxString& word_or_string)
+{
+ type = the_type;
+
+ switch (the_type)
+ {
+ case wxExprWord:
+ value.word = copystring((const char *)word_or_string);
+ break;
+ case wxExprString:
+ value.string = copystring((const char *)word_or_string);
+ break;
+ case wxExprList:
+ last = NULL;
+ value.first = NULL;
+ break;
+ case wxExprReal:
+ case wxExprInteger:
+ case wxExprNull:
+ break;
+ }
+ client_data = NULL;
+ next = NULL;
+}
+
+wxExpr::wxExpr(wxExprType the_type, char *word_or_string, bool allocate)
+{
+ type = the_type;
+
+ switch (the_type)
+ {
+ case wxExprWord:
+ value.word = allocate ? copystring(word_or_string) : word_or_string;
+ break;
+ case wxExprString:
+ value.string = allocate ? copystring(word_or_string) : word_or_string;
+ break;
+ case wxExprList:
+ last = NULL;
+ value.first = NULL;
+ break;
+ case wxExprReal:
+ case wxExprInteger:
+ case wxExprNull:
+ break;
+ }
+ client_data = NULL;
+ next = NULL;
+}
+
+wxExpr::wxExpr(long the_integer)
+{
+ type = wxExprInteger;
+ value.integer = the_integer;
+ client_data = NULL;
+ next = NULL;
+}
+
+wxExpr::wxExpr(float the_real)
+{
+ type = wxExprReal;
+ value.real = the_real;
+ client_data = NULL;
+ next = NULL;
+}
+
+wxExpr::wxExpr(wxList *the_list)
+{
+ type = wxExprList;
+ client_data = NULL;
+ last = NULL;
+ value.first = NULL;
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ wxNode *node = the_list->First();
+ while (node)
+ {
+ wxExpr *expr = (wxExpr *)node->Data();
+ listExpr->Append(expr);
+ node = node->Next();
+ }
+ Append(listExpr);
+
+ delete the_list;
+}
+
+wxExpr::~wxExpr(void)
+{
+ switch (type)
+ {
+ case wxExprInteger:
+ case wxExprReal:
+ {
+ break;
+ }
+ case wxExprString:
+ {
+ delete[] value.string;
+ break;
+ }
+ case wxExprWord:
+ {
+ delete[] value.word;
+ break;
+ }
+ case wxExprList:
+ {
+ wxExpr *expr = value.first;
+ while (expr)
+ {
+ wxExpr *expr1 = expr->next;
+
+ delete expr;
+ expr = expr1;
+ }
+ break;
+ }
+ case wxExprNull: break;
+ }
+}
+
+void wxExpr::Append(wxExpr *expr)
+{
+ if (!value.first)
+ value.first = expr;
+
+ if (last)
+ last->next = expr;
+ last = expr;
+}
+
+void wxExpr::Insert(wxExpr *expr)
+{
+ expr->next = value.first;
+ value.first = expr;
+
+ if (!last)
+ last = expr;
+}
+
+wxExpr *wxExpr::Copy(void) const
+{
+ // This seems to get round an optimizer bug when
+ // using Watcom C++ 10a in WIN32 compilation mode.
+ // If these lines not present, the type seems to be
+ // interpreted wrongly as an integer.
+ // I don't want to turn optimization off since it's needed
+ // for reading in files quickly.
+#if defined(__WATCOMC__)
+ char buf[2];
+ sprintf(buf, "");
+#endif
+
+ switch (type)
+ {
+ case wxExprInteger:
+ return new wxExpr(value.integer);
+ case wxExprReal:
+ return new wxExpr(value.real);
+ case wxExprString:
+ return new wxExpr(wxExprString, wxString(value.string));
+ case wxExprWord:
+ return new wxExpr(wxExprWord, wxString(value.word));
+ case wxExprList:
+ {
+ wxExpr *expr = value.first;
+ wxExpr *new_list = new wxExpr(wxExprList);
+ while (expr)
+ {
+ wxExpr *expr2 = expr->Copy();
+ new_list->Append(expr2);
+ expr = expr->next;
+ }
+ return new_list;
+ }
+ case wxExprNull:
+ break;
+ }
+ return NULL;
+}
+
+
+// Get the wxExpr (containing (= wxExpr Value) form) for the given word
+// or string, assuming that we have Attribute=Value, ...
+wxExpr *wxExpr::GetAttributeValueNode(const wxString& word) const // Use only for a clause or list
+{
+ if (type != wxExprList)
+ return NULL;
+
+ wxExpr *expr = value.first;
+ while (expr)
+ {
+ if (expr->type == wxExprList)
+ {
+ wxExpr *firstNode = expr->value.first;
+ if ((firstNode->type == wxExprWord) && (firstNode->value.word[0] == '='))
+ {
+ wxExpr *secondNode = firstNode->next;
+ if ((secondNode->type == wxExprWord) &&
+ (strcmp((const char *)word, secondNode->value.word) == 0))
+ {
+ return expr;
+ }
+ }
+ }
+ expr = expr->next;
+ }
+ return NULL;
+}
+
+// Get the value (in wxExpr form) for the given word or string, assuming
+// that we have Attribute=Value, ...
+wxExpr *wxExpr::AttributeValue(const wxString& word) const // Use only for a clause or list
+{
+ if (type != wxExprList)
+ return NULL;
+
+ wxExpr *attExpr = GetAttributeValueNode(word);
+ if (attExpr && attExpr->value.first && attExpr->value.first->next)
+ return attExpr->value.first->next->next;
+ else return NULL;
+}
+
+wxString wxExpr::Functor(void) const // Use only for a clause
+{
+ if ((type != wxExprList) || !value.first)
+ return wxString("");
+
+ if (value.first->type == wxExprWord)
+ return wxString(value.first->value.word);
+ else
+ return wxString("");
+}
+
+bool wxExpr::IsFunctor(const wxString& f) const // Use only for a clause
+{
+ if ((type != wxExprList) || !value.first)
+ return FALSE;
+
+ return (value.first->type == wxExprWord &&
+ (strcmp((const char *)f, value.first->value.word) == 0));
+}
+
+// Return nth argument of a clause (starting from 1)
+wxExpr *wxExpr::Arg(wxExprType theType, int arg) const
+{
+ wxExpr *expr = value.first;
+ int i;
+ for (i = 1; i < arg; i++)
+ if (expr)
+ expr = expr->next;
+
+ if (expr && (expr->type == theType))
+ return expr;
+ else
+ return NULL;
+}
+
+// Return nth argument of a list expression (starting from zero)
+wxExpr *wxExpr::Nth(int arg) const
+{
+ if (type != wxExprList)
+ return NULL;
+
+ wxExpr *expr = value.first;
+ int i;
+ for (i = 0; i < arg; i++)
+ if (expr)
+ expr = expr->next;
+ else return NULL;
+
+ if (expr)
+ return expr;
+ else
+ return NULL;
+}
+
+ // Returns the number of elements in a list expression
+int wxExpr::Number(void) const
+{
+ if (type != wxExprList)
+ return 0;
+
+ int i = 0;
+ wxExpr *expr = value.first;
+ while (expr)
+ {
+ expr = expr->next;
+ i ++;
+ }
+ return i;
+}
+
+void wxExpr::DeleteAttributeValue(const wxString& attribute)
+{
+ if (type != wxExprList)
+ return;
+
+ wxExpr *expr = value.first;
+ wxExpr *lastExpr = this;
+ while (expr)
+ {
+ if (expr->type == wxExprList)
+ {
+ wxExpr *firstNode = expr->value.first;
+ if ((firstNode->type == wxExprWord) && (firstNode->value.word[0] == '='))
+ {
+ wxExpr *secondNode = firstNode->next;
+ if ((secondNode->type == wxExprWord) &&
+ (strcmp((const char *)attribute, secondNode->value.word) == 0))
+ {
+ wxExpr *nextExpr = expr->next;
+ delete expr;
+
+ lastExpr->next = nextExpr;
+
+ if (last == expr)
+ last = lastExpr;
+
+ return;
+ }
+ }
+ }
+ lastExpr = expr;
+ expr = expr->next;
+ }
+ return;
+}
+
+void wxExpr::AddAttributeValue(const wxString& attribute, wxExpr *val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+ // Warning - existing code may assume that any existing value
+ // is deleted first. For efficiency, we leave this to the application.
+// DeleteAttributeValue(attribute);
+
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(val);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValue(const wxString& attribute, long val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+ // Warning - existing code may assume that any existing value
+ // is deleted first. For efficiency, we leave this to the application.
+// DeleteAttributeValue(attribute);
+
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pval = new wxExpr(val);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(pval);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValue(const wxString& attribute, float val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+
+// DeleteAttributeValue(attribute);
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pval = new wxExpr(val);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(pval);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValueString(const wxString& attribute, const wxString& val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+
+// DeleteAttributeValue(attribute);
+
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pval = new wxExpr(wxExprString, val);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(pval);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValueWord(const wxString& attribute, const wxString& val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+
+// DeleteAttributeValue(attribute);
+
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pval = new wxExpr(wxExprWord, val);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(pval);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValue(const wxString& attribute, wxList *val)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+ if (!val)
+ return;
+
+// DeleteAttributeValue(attribute);
+
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pval = new wxExpr(val);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr = new wxExpr(wxExprList);
+
+ listExpr->Append(pequals);
+ listExpr->Append(patt);
+ listExpr->Append(pval);
+
+ Append(listExpr);
+}
+
+void wxExpr::AddAttributeValueStringList(const wxString& attribute, wxList *string_list)
+{
+ if (type != wxExprList)
+ {
+// cout << "Error! tried to add an attribute-value pair to a nonlist wxExpr expression\n";
+ return;
+ }
+ if (!string_list)
+ return;
+
+// DeleteAttributeValue(attribute);
+
+ // First make a list of wxExpr strings
+ wxExpr *listExpr = new wxExpr(wxExprList);
+ wxNode *node = string_list->First();
+ while (node)
+ {
+ char *string = (char *)node->Data();
+ wxExpr *expr = new wxExpr(wxExprString, wxString(string));
+ listExpr->Append(expr);
+ node = node->Next();
+ }
+
+ // Now make an (=, Att, Value) triple
+ wxExpr *patt = new wxExpr(wxExprWord, attribute);
+ wxExpr *pequals = new wxExpr(wxExprWord, "=");
+
+ wxExpr *listExpr2 = new wxExpr(wxExprList);
+
+ listExpr2->Append(pequals);
+ listExpr2->Append(patt);
+ listExpr2->Append(listExpr);
+
+ Append(listExpr2);
+}
+
+bool wxExpr::GetAttributeValue(const wxString& att, int& var) const
+{
+ wxExpr *expr = AttributeValue(att);
+
+ if (expr && (expr->Type() == wxExprInteger || expr->Type() == wxExprReal))
+ {
+ var = (int)(expr->IntegerValue());
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxExpr::GetAttributeValue(const wxString& att, long& var) const
+{
+ wxExpr *expr = AttributeValue(att);
+
+ if (expr && (expr->Type() == wxExprInteger || expr->Type() == wxExprReal))
+ {
+ var = expr->IntegerValue();
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxExpr::GetAttributeValue(const wxString& att, float& var) const
+{
+ wxExpr *expr = AttributeValue(att);
+ if (expr && (expr->Type() == wxExprInteger || expr->Type() == wxExprReal))
+ {
+ var = expr->RealValue();
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxExpr::GetAttributeValue(const wxString& att, wxString& var) const // Word OR string -> string
+{
+ wxExpr *expr = AttributeValue(att);
+ if (expr && expr->Type() == wxExprWord)
+ {
+ var = expr->WordValue();
+ return TRUE;
+ }
+ else if (expr && expr->Type() == wxExprString)
+ {
+ var = expr->StringValue();
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxExpr::GetAttributeValue(const wxString& att, wxExpr **var) const
+{
+ wxExpr *expr = AttributeValue(att);
+ if (expr)
+ {
+ *var = expr;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxExpr::GetAttributeValueStringList(const wxString& att, wxList *var) const
+{
+ wxExpr *expr = AttributeValue(att);
+ if (expr && expr->Type() == wxExprList)
+ {
+ wxExpr *string_expr = expr->value.first;
+ while (string_expr)
+ {
+ if (string_expr->Type() == wxExprString)
+ var->Append((wxObject *)copystring(string_expr->StringValue()));
+
+ string_expr = string_expr->next;
+ }
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+// Compatibility
+void wxExpr::AssignAttributeValue(char *att, char **var) const
+{
+ wxString str;
+ if (GetAttributeValue(att, str))
+ {
+ if (*var)
+ delete[] *var;
+ *var = copystring((const char *) str);
+ }
+}
+
+void wxExpr::WriteClause(ostream& stream) // Write this expression as a top-level clause
+{
+ if (type != wxExprList)
+ return;
+
+ wxExpr *node = value.first;
+ if (node)
+ {
+ node->WriteExpr(stream);
+ stream << "(";
+ node = node->next;
+ bool first = TRUE;
+ while (node)
+ {
+ if (!first)
+ stream << " ";
+ node->WriteExpr(stream);
+ node = node->next;
+ if (node) stream << ",\n";
+ first = FALSE;
+ }
+ stream << ").\n\n";
+ }
+}
+
+void wxExpr::WriteExpr(ostream& stream) // Write as any other subexpression
+{
+ // This seems to get round an optimizer bug when
+ // using Watcom C++ 10a in WIN32 compilation mode.
+ // If these lines not present, the type seems to be
+ // interpreted wrongly as an integer.
+ // I don't want to turn optimization off since it's needed
+ // for reading in files quickly.
+#if defined(__WATCOMC__)
+ char buf[2];
+ sprintf(buf, "");
+#endif
+
+ switch (type)
+ {
+ case wxExprInteger:
+ {
+ stream << value.integer;
+ break;
+ }
+ case wxExprReal:
+ {
+ float f = value.real;
+/* Now the parser can cope with this.
+ // Prevent printing in 'e' notation. Any better way?
+ if (fabs(f) < 0.00001)
+ f = 0.0;
+*/
+ char buf[40];
+ sprintf(buf, "%.6g", f);
+ stream << buf;
+ break;
+ }
+ case wxExprString:
+ {
+ stream << "\"";
+ int i;
+ int len = strlen(value.string);
+ for (i = 0; i < len; i++)
+ {
+ char ch = value.string[i];
+ if (ch == '"' || ch == '\\')
+ stream << "\\";
+ stream << ch;
+ }
+
+ stream << "\"";
+ break;
+ }
+ case wxExprWord:
+ {
+ bool quote_it = FALSE;
+ int len = strlen(value.word);
+ if ((len == 0) || (len > 0 && (value.word[0] > 64 && value.word[0] < 91)))
+ quote_it = TRUE;
+ else
+ {
+ int i;
+ for (i = 0; i < len; i++)
+ if ((!isalpha(value.word[i])) && (!isdigit(value.word[i])) &&
+ (value.word[i] != '_'))
+ { quote_it = TRUE; i = len; }
+ }
+
+ if (quote_it)
+ stream << "'";
+
+ stream << value.word;
+
+ if (quote_it)
+ stream << "'";
+
+ break;
+ }
+ case wxExprList:
+ {
+ if (!value.first)
+ stream << "[]";
+ else
+ {
+ wxExpr *expr = value.first;
+
+ if ((expr->Type() == wxExprWord) && (strcmp(expr->WordValue(), "=") == 0))
+ {
+ wxExpr *arg1 = expr->next;
+ wxExpr *arg2 = arg1->next;
+ arg1->WriteExpr(stream);
+ stream << " = ";
+ arg2->WriteExpr(stream);
+ }
+ else
+ {
+ stream << "[";
+ while (expr)
+ {
+ expr->WriteExpr(stream);
+ expr = expr->next;
+ if (expr) stream << ", ";
+ }
+ stream << "]";
+ }
+ }
+ break;
+ }
+ case wxExprNull: break;
+ }
+}
+
+void wxExpr::WriteLispExpr(ostream& stream)
+{
+ switch (type)
+ {
+ case wxExprInteger:
+ {
+ stream << value.integer;
+ break;
+ }
+ case wxExprReal:
+ {
+ stream << value.real;
+ break;
+ }
+ case wxExprString:
+ {
+ stream << "\"" << value.string << "\"";
+ break;
+ }
+ case wxExprWord:
+ {
+ stream << value.word;
+ break;
+ }
+ case wxExprList:
+ {
+ wxExpr *expr = value.first;
+
+ stream << "(";
+ while (expr)
+ {
+ expr->WriteLispExpr(stream);
+ expr = expr->next;
+ if (expr) stream << " ";
+ }
+
+ stream << ")";
+ break;
+ }
+ case wxExprNull: break;
+ }
+}
+
+// wxExpr 'database' (list of expressions)
+wxExprDatabase::wxExprDatabase(wxExprErrorHandler handler)
+{
+ position = NULL;
+ hash_table = NULL;
+ currentwxExprErrorHandler = handler;
+ noErrors = 0;
+}
+
+wxExprDatabase::wxExprDatabase(wxExprType type, const wxString& attribute, int size,
+ wxExprErrorHandler handler)
+{
+ position = NULL;
+ attribute_to_hash = attribute;
+ if (type == wxExprString)
+ hash_table = new wxHashTable(wxKEY_STRING, size);
+ else if (type == wxExprInteger)
+ hash_table = new wxHashTable(wxKEY_INTEGER, size);
+ else hash_table = NULL;
+
+ currentwxExprErrorHandler = handler;
+ noErrors = 0;
+}
+
+wxExprDatabase::~wxExprDatabase(void)
+{
+ ClearDatabase();
+ if (hash_table)
+ delete hash_table;
+}
+
+void wxExprDatabase::BeginFind(void) // Initialise a search
+{
+ position = First();
+}
+
+wxExpr *wxExprDatabase::FindClause(long id) // Find a term based on an integer id attribute
+ // e.g. node(id=23, type=rectangle, ....).
+{
+ wxExpr *found = NULL;
+ while (position && !found)
+ {
+ wxExpr *term = (wxExpr *)position->Data();
+
+ if (term->Type() == wxExprList)
+ {
+ wxExpr *value = term->AttributeValue("id");
+ if (value->Type() == wxExprInteger && value->IntegerValue() == id)
+ found = term;
+ }
+ position = position->Next();
+ }
+ return found;
+}
+
+// Find on basis of attribute/value pairs, e.g. type=rectangle
+wxExpr *wxExprDatabase::FindClause(const wxString& word, const wxString& val)
+{
+ wxExpr *found = NULL;
+ while (position && !found)
+ {
+ wxExpr *term = (wxExpr *)position->Data();
+
+ if (term->Type() == wxExprList)
+ {
+ wxExpr *value = term->AttributeValue(word);
+ if ((value->Type() == wxExprWord && value->WordValue() == val) ||
+ (value->Type() == wxExprString && value->StringValue() == val))
+ found = term;
+ }
+ position = position->Next();
+ }
+ return found;
+}
+
+wxExpr *wxExprDatabase::FindClause(const wxString& word, long val)
+{
+ wxExpr *found = NULL;
+ while (position && !found)
+ {
+ wxExpr *term = (wxExpr *)position->Data();
+
+ if (term->Type() == wxExprList)
+ {
+ wxExpr *value = term->AttributeValue(word);
+ if ((value->Type() == wxExprInteger) && (value->IntegerValue() == val))
+ found = term;
+ }
+ position = position->Next();
+ }
+ return found;
+}
+
+wxExpr *wxExprDatabase::FindClause(const wxString& word, float val)
+{
+ wxExpr *found = NULL;
+ while (position && !found)
+ {
+ wxExpr *term = (wxExpr *)position->Data();
+
+ if (term->Type() == wxExprList)
+ {
+ wxExpr *value = term->AttributeValue(word);
+ if ((value->Type() == wxExprReal) && (value->RealValue() == val))
+ found = term;
+ }
+ position = position->Next();
+ }
+ return found;
+}
+
+wxExpr *wxExprDatabase::FindClauseByFunctor(const wxString& functor)
+{
+ wxExpr *found = NULL;
+ while (position && !found)
+ {
+ wxExpr *term = (wxExpr *)position->Data();
+
+ if (term->Type() == wxExprList)
+ {
+ if (term->Functor() == functor)
+ found = term;
+ }
+ position = position->Next();
+ }
+ return found;
+}
+
+// If hashing is on, must store in hash table too
+void wxExprDatabase::Append(wxExpr *clause)
+{
+ wxList::Append((wxObject *)clause);
+ if (hash_table)
+ {
+ wxString functor(clause->Functor());
+ wxExpr *expr = clause->AttributeValue(attribute_to_hash);
+ if (expr)
+ {
+ long functor_key = hash_table->MakeKey((char *)(const char *)functor);
+ long value_key = 0;
+ if (expr && expr->Type() == wxExprString)
+ {
+ value_key = hash_table->MakeKey((char *)(const char *)expr->StringValue());
+ hash_table->Put(functor_key + value_key, (char *)(const char *)expr->StringValue(), (wxObject *)clause);
+ }
+ else if (expr && expr->Type() == wxExprInteger)
+ {
+ value_key = expr->IntegerValue();
+ hash_table->Put(functor_key + value_key, expr->IntegerValue(), (wxObject *)clause);
+ }
+
+ }
+ }
+}
+
+wxExpr *wxExprDatabase::HashFind(const wxString& functor, long value) const
+{
+ long key = hash_table->MakeKey((char *)(const char *)functor) + value;
+
+ // The key alone isn't guaranteed to be unique:
+ // must supply value too. Let's assume the value of the
+ // id is going to be reasonably unique.
+ return (wxExpr *)hash_table->Get(key, value);
+}
+
+wxExpr *wxExprDatabase::HashFind(const wxString& functor, const wxString& value) const
+{
+ long key = hash_table->MakeKey((char *)(const char *)functor) + hash_table->MakeKey((char *)(const char *)value);
+ return (wxExpr *)hash_table->Get(key, (char *)(const char *)value);
+}
+
+void wxExprDatabase::ClearDatabase(void)
+{
+ noErrors = 0;
+ wxNode *node = First();
+ while (node)
+ {
+ wxExpr *expr = (wxExpr *)node->Data();
+ delete expr;
+ delete node;
+ node = First();
+ }
+
+ if (hash_table)
+ hash_table->Clear();
+}
+
+bool wxExprDatabase::Read(const wxString& filename)
+{
+ noErrors = 0;
+
+ FILE *f = fopen((const char *)filename, "r");
+ if (f)
+ {
+ thewxExprDatabase = this;
+
+ LexFromFile(f);
+ yyparse();
+ fclose(f);
+
+ wxExprCleanUp();
+ return (noErrors == 0);
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool wxExprDatabase::ReadFromString(const wxString& buffer)
+{
+ noErrors = 0;
+ thewxExprDatabase = this;
+
+ LexFromString((char *)(const char *)buffer);
+ yyparse();
+ wxExprCleanUp();
+ return (noErrors == 0);
+}
+
+bool wxExprDatabase::Write(const wxString& fileName)
+{
+ ofstream str((char *)(const char *)fileName);
+ if (str.bad())
+ return FALSE;
+ return Write(str);
+}
+
+bool wxExprDatabase::Write(ostream& stream)
+{
+ noErrors = 0;
+ wxNode *node = First();
+ while (node)
+ {
+ wxExpr *expr = (wxExpr *)node->Data();
+ expr->WriteClause(stream);
+ node = node->Next();
+ }
+ return (noErrors == 0);
+}
+
+void wxExprDatabase::WriteLisp(ostream& stream)
+{
+ noErrors = 0;
+ wxNode *node = First();
+ while (node)
+ {
+ wxExpr *expr = (wxExpr *)node->Data();
+ expr->WriteLispExpr(stream);
+ stream << "\n\n";
+ node = node->Next();
+ }
+}
+
+void add_expr(wxExpr * expr)
+{
+ thewxExprDatabase->Append(expr);
+}
+
+// Checks functor
+bool wxExprIsFunctor(wxExpr *expr, const wxString& functor)
+{
+ if (expr && (expr->Type() == wxExprList))
+ {
+ wxExpr *first_expr = expr->value.first;
+
+ if (first_expr && (first_expr->Type() == wxExprWord) &&
+ (first_expr->WordValue() == functor))
+ return TRUE;
+ else
+ return FALSE;
+ }
+ else
+ return FALSE;
+}
+
+/*
+ * Called from parser
+ *
+ */
+
+char *make_integer(char *str)
+{
+ wxExpr *x = new wxExpr(atol(str));
+
+ return (char *)x;
+}
+
+char *make_real(char *str1, char *str2)
+{
+ char buf[50];
+
+ sprintf(buf, "%s.%s", str1, str2);
+ float f = (float)atof(buf);
+ wxExpr *x = new wxExpr(f);
+
+ return (char *)x;
+}
+
+// extern "C" double exp10(double);
+
+char *make_exp(char *str1, char *str2)
+{
+ double mantissa = (double)atoi(str1);
+ double exponent = (double)atoi(str2);
+
+ double d = mantissa * pow(10.0, exponent);
+
+ wxExpr *x = new wxExpr((float)d);
+
+ return (char *)x;
+}
+
+char *make_exp2(char *str1, char *str2, char *str3)
+{
+ char buf[50];
+
+ sprintf(buf, "%s.%s", str1, str2);
+ double mantissa = (double)atof(buf);
+ double exponent = (double)atoi(str3);
+
+ double d = mantissa * pow(10.0, exponent);
+
+ wxExpr *x = new wxExpr((float)d);
+
+ return (char *)x;
+}
+
+char *make_word(char *str)
+{
+ wxExpr *x = new wxExpr(wxExprWord, str);
+ return (char *)x;
+}
+
+char *make_string(char *str)
+{
+ char *s, *t;
+ int len, i;
+
+ str++; /* skip leading quote */
+ len = strlen(str) - 1; /* ignore trailing quote */
+
+ s = new char[len + 1];
+
+ t = s;
+ for(i=0; i<len; i++)
+ {
+ if (str[i] == '\\' && str[i+1] == '"')
+ {
+ *t++ = '"';
+ i ++;
+ }
+ else if (str[i] == '\\' && str[i+1] == '\\')
+ {
+ *t++ = '\\';
+ i ++;
+ }
+ else
+ *t++ = str[i];
+ }
+
+ *t = '\0';
+
+ wxExpr *x = new wxExpr(wxExprString, s, FALSE);
+ return (char *)x;
+}
+
+char *proio_cons(char * ccar, char * ccdr)
+{
+ wxExpr *car = (wxExpr *)ccar;
+ wxExpr *cdr = (wxExpr *)ccdr;
+
+ if (cdr == NULL)
+ {
+ cdr = new wxExpr(wxExprList);
+ }
+ if (car)
+ cdr->Insert(car);
+ return (char *)cdr;
+}
+
+void process_command(char * cexpr)
+{
+ wxExpr *expr = (wxExpr *)cexpr;
+ add_expr(expr);
+}
+
+void syntax_error(char *s)
+{
+ if (currentwxExprErrorHandler)
+ (void)(*(currentwxExprErrorHandler))(WXEXPR_ERROR_SYNTAX, "syntax error");
+ if (thewxExprDatabase) thewxExprDatabase->noErrors += 1;
+}
+
+#if 0
+#ifdef _WINDLL
+// char *__cdecl strdup(const char *s)
+WXDLLEXPORT char *strdup(const char *s)
+{
+ int len = strlen(s);
+ char *new_s = (char *)malloc(sizeof(char)*(len+1));
+ strcpy(new_s, s);
+ return new_s;
+}
+#endif
+#endif
+
*height = h;
}
+/*
#if USE_SPLINES
# if USE_XFIG_SPLINE_CODE
# include "../common/xfspline.inc"
# include "../common/wxspline.inc"
# endif
#endif // USE_SPLINES
+*/
+
+#if USE_SPLINES
+#include "xfspline.inc"
+#endif // USE_SPLINES
void wxDC::DrawPolygon(wxList *list, long xoffset, long yoffset,int fillStyle)
{
return ans;
}
-/*
- * Common dialogs
- *
- */
-
-// Pop up a message box
-int wxMessageBox(const wxString& message, const wxString& caption, const long style,
- wxWindow *parent, const int x, const int y)
-{
- wxMessageDialog dialog(parent, message, caption, style);
-
- int ans = dialog.ShowModal();
- switch ( ans )
- {
- case wxID_OK:
- return wxOK;
- break;
- case wxID_YES:
- return wxYES;
- break;
- case wxID_NO:
- return wxNO;
- break;
- default:
- case wxID_CANCEL:
- return wxCANCEL;
- break;
- }
-
- return ans;
-}
-
-
static const char eUSERID[] = "UserId";
static const char eUSERNAME[] = "UserName";
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxPathList, wxList)
-#endif
-
// For the following functions we SHOULD fill in support
// for Windows-NT (which I don't know) as I assume it begin
// a POSIX Unix (so claims MS) that it has some special
--- /dev/null
+/*
+ * File: xfspline.cc
+ * Purpose:
+ * Author: Julian Smart
+ * Created: 1993
+ * Updated: August 1994
+ * RCS_ID: $Id$
+ * Copyright: (c) 1993, AIAI, University of Edinburgh
+ */
+
+// Must be a comment as this file is #include\'d by wb_dc.cc
+/* static const char sccsid[] = "@(#)xfspline.cc 1.3 5/9/94"; */
+
+/*
+ * FIG : Facility for Interactive Generation of figures
+ * Copyright (c) 1985 by Supoj Sutanthavibul
+ */
+
+
+#if USE_SPLINES
+
+////#define wx_round(a) (int)((a)+.5)
+//#define wx_round(a) (a)
+
+class wxSpline: public wxObject
+{
+ public:
+ int type;
+ wxList *points;
+
+ wxSpline(wxList *list);
+ void DeletePoints(void);
+
+ // Doesn't delete points
+ ~wxSpline(void);
+};
+
+void wx_draw_open_spline(wxDC *dc, wxSpline *spline);
+
+#if USE_POSTSCRIPT
+void wx_draw_open_spline_ps(wxPostScriptDC *dc, wxSpline *s);
+#endif
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2,
+ double a3, double b3, double a4, double b4);
+void wx_clear_stack(void);
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
+ double *y3, double *x4, double *y4);
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
+ double x4, double y4);
+static bool wx_spline_add_point(double x, double y);
+static void wx_spline_draw_point_array(wxDC *dc);
+wxSpline *wx_make_spline(int x1, int y1, int x2, int y2, int x3, int y3);
+
+void wxDC::DrawSpline(int n, wxPoint points[])
+{
+ wxList list;
+ int i;
+ for (i =0; i < n; i++)
+ list.Append((wxObject*)&points[i]);
+ DrawSpline((wxList *)&list);
+}
+
+void wxDC::DrawSpline(wxList *list)
+{
+ wxSpline spline(list);
+
+ wx_draw_open_spline(this, &spline);
+}
+
+
+wxList wx_spline_point_list;
+
+void wx_draw_open_spline(wxDC *dc, wxSpline *spline)
+{
+ wxPoint *p;
+ double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
+ double x1, y1, x2, y2;
+
+ wxNode *node = spline->points->First();
+ p = (wxPoint *)node->Data();
+
+ x1 = p->x;
+ y1 = p->y;
+
+ node = node->Next();
+ p = (wxPoint *)node->Data();
+
+ x2 = p->x;
+ y2 = p->y;
+ cx1 = (double)((x1 + x2) / 2);
+ cy1 = (double)((y1 + y2) / 2);
+ cx2 = (double)((cx1 + x2) / 2);
+ cy2 = (double)((cy1 + y2) / 2);
+
+ wx_spline_add_point(x1, y1);
+
+ while ((node = node->Next()) != NULL)
+ {
+ p = (wxPoint *)node->Data();
+ x1 = x2;
+ y1 = y2;
+ x2 = p->x;
+ y2 = p->y;
+ cx4 = (double)(x1 + x2) / 2;
+ cy4 = (double)(y1 + y2) / 2;
+ cx3 = (double)(x1 + cx4) / 2;
+ cy3 = (double)(y1 + cy4) / 2;
+
+ wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4);
+
+ cx1 = cx4;
+ cy1 = cy4;
+ cx2 = (double)(cx1 + x2) / 2;
+ cy2 = (double)(cy1 + y2) / 2;
+ }
+
+ wx_spline_add_point((double)wx_round(cx1), (double)wx_round(cy1));
+ wx_spline_add_point(x2, y2);
+
+ wx_spline_draw_point_array(dc);
+
+}
+
+#if USE_POSTSCRIPT
+void wx_draw_open_spline_ps(wxPostScriptDC *dc, wxSpline *s)
+{
+ double a, b, c, d, x1, y1, x2, y2, x3, y3;
+ wxPoint *p, *q;
+ if (dc->GetAutoSetting())
+ dc->SetPen(* dc->GetPen());
+
+ wxNode *node = s->points->First();
+ p = (wxPoint *)node->Data();
+
+ x1 = p->x; y1 = p->y;
+
+ node = node->Next();
+ p = (wxPoint *)node->Data();
+ c = p->x; d = p->y;
+ x3 = a = (double)(x1 + c) / 2;
+ y3 = b = (double)(y1 + d) / 2;
+
+ *(dc->GetStream()) << "newpath " << x1 << " " << dc->GetYOrigin() - y1 << " moveto " << x3 << " " << dc->GetYOrigin() - y3;
+ *(dc->GetStream()) << " lineto\n";
+ dc->CalcBoundingBox((double)x1, (double)(dc->GetYOrigin() - y1));
+ dc->CalcBoundingBox((double)x3, (double)(dc->GetYOrigin() - y3));
+
+ while ((node = node->Next()) != NULL)
+ {
+ q = (wxPoint *)node->Data();
+
+ x1 = x3; y1 = y3;
+ x2 = c; y2 = d;
+ c = q->x; d = q->y;
+ x3 = (double)(x2 + c) / 2;
+ y3 = (double)(y2 + d) / 2;
+ *(dc->GetStream()) << x1 << " " << dc->GetYOrigin() - y1 << " " << x2 << " " << dc->GetYOrigin() - y2 << " ";
+ *(dc->GetStream()) << x3 << " " << dc->GetYOrigin() - y3 << " DrawSplineSection\n";
+
+ dc->CalcBoundingBox((double)x1, (double)(dc->GetYOrigin() - y1));
+ dc->CalcBoundingBox((double)x3, (double)(dc->GetYOrigin() - y3));
+ }
+ /*
+ * At this point, (x2,y2) and (c,d) are the position of the
+ * next-to-last and last point respectively, in the point list
+ */
+ *(dc->GetStream()) << c << " " << dc->GetYOrigin() - d << " lineto stroke\n";
+}
+#endif
+
+/********************* CURVES FOR SPLINES *****************************
+
+ The following spline drawing routine is from
+
+ "An Algorithm for High-Speed Curve Generation"
+ by George Merrill Chaikin,
+ Computer Graphics and Image Processing, 3, Academic Press,
+ 1974, 346-349.
+
+ and
+
+ "On Chaikin's Algorithm" by R. F. Riesenfeld,
+ Computer Graphics and Image Processing, 4, Academic Press,
+ 1975, 304-310.
+
+***********************************************************************/
+
+#define half(z1, z2) ((z1+z2)/2.0)
+#define THRESHOLD 5
+
+/* iterative version */
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4,
+ double b4)
+{
+ register double xmid, ymid;
+ double x1, y1, x2, y2, x3, y3, x4, y4;
+
+ wx_clear_stack();
+ wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4);
+
+ while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
+ xmid = (double)half(x2, x3);
+ ymid = (double)half(y2, y3);
+ if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD &&
+ fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) {
+ wx_spline_add_point((double)wx_round(x1), (double)wx_round(y1));
+ wx_spline_add_point((double)wx_round(xmid), (double)wx_round(ymid));
+ } else {
+ wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3),
+ (double)half(x3, x4), (double)half(y3, y4), x4, y4);
+ wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
+ (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
+ }
+ }
+}
+
+
+/* utilities used by spline drawing routines */
+
+
+typedef struct wx_spline_stack_struct {
+ double x1, y1, x2, y2, x3, y3, x4, y4;
+}
+ Stack;
+
+#define SPLINE_STACK_DEPTH 20
+static Stack wx_spline_stack[SPLINE_STACK_DEPTH];
+static Stack *wx_stack_top;
+static int wx_stack_count;
+
+void wx_clear_stack(void)
+{
+ wx_stack_top = wx_spline_stack;
+ wx_stack_count = 0;
+}
+
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
+{
+ wx_stack_top->x1 = x1;
+ wx_stack_top->y1 = y1;
+ wx_stack_top->x2 = x2;
+ wx_stack_top->y2 = y2;
+ wx_stack_top->x3 = x3;
+ wx_stack_top->y3 = y3;
+ wx_stack_top->x4 = x4;
+ wx_stack_top->y4 = y4;
+ wx_stack_top++;
+ wx_stack_count++;
+}
+
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
+ double *x3, double *y3, double *x4, double *y4)
+{
+ if (wx_stack_count == 0)
+ return (0);
+ wx_stack_top--;
+ wx_stack_count--;
+ *x1 = wx_stack_top->x1;
+ *y1 = wx_stack_top->y1;
+ *x2 = wx_stack_top->x2;
+ *y2 = wx_stack_top->y2;
+ *x3 = wx_stack_top->x3;
+ *y3 = wx_stack_top->y3;
+ *x4 = wx_stack_top->x4;
+ *y4 = wx_stack_top->y4;
+ return (1);
+}
+
+static bool wx_spline_add_point(double x, double y)
+{
+ wxPoint *point = new wxPoint ;
+ point->x = (int) x;
+ point->y = (int) y;
+ wx_spline_point_list.Append((wxObject*)point);
+ return TRUE;
+}
+
+static void wx_spline_draw_point_array(wxDC *dc)
+{
+ dc->DrawLines(&wx_spline_point_list, (double)0.0, (double)0.0);
+ wxNode *node = wx_spline_point_list.First();
+ while (node)
+ {
+ wxPoint *point = (wxPoint *)node->Data();
+ delete point;
+ delete node;
+ node = wx_spline_point_list.First();
+ }
+}
+
+wxSpline::wxSpline(wxList *list)
+{
+ points = list;
+}
+
+wxSpline::~wxSpline(void)
+{
+}
+
+void wxSpline::DeletePoints(void)
+{
+ for(wxNode *node = points->First(); node; node = points->First())
+ {
+ wxPoint *point = (wxPoint *)node->Data();
+ delete point;
+ delete node;
+ }
+ delete points;
+}
+
+#if USE_POSTSCRIPT
+
+// Make a 3-point spline
+void wxPostScriptDC::DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
+{
+ wxList *point_list = new wxList;
+
+ wxPoint *point1 = new wxPoint;
+ point1->x = x1; point1->y = y1;
+ point_list->Append((wxObject*)point1);
+
+ wxPoint *point2 = new wxPoint;
+ point2->x = x2; point2->y = y2;
+ point_list->Append((wxObject*)point2);
+
+ wxPoint *point3 = new wxPoint;
+ point3->x = x3; point3->y = y3;
+ point_list->Append((wxObject*)point3);
+
+ wxSpline spline(point_list);
+
+ wx_draw_open_spline_ps(this, &spline);
+ spline.DeletePoints();
+}
+
+void wxPostScriptDC::DrawSpline(wxList *list)
+{
+ wxSpline spline(list);
+
+ wx_draw_open_spline_ps(this, &spline);
+}
+
+void wxPostScriptDC::DrawSpline(int n, wxPoint points[])
+{
+ wxList list;
+ int i;
+ for (i =0; i < n; i++)
+ list.Append((wxObject*)&points[i]);
+ DrawSpline((wxList *)&list);
+}
+
+
+#endif // USE_POSTSCRIPT
+
+#endif // USE_SPLINES
+
EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
!endif
-INC=-I$(WXINC) -I$(WXDIR)/src/other/png -I$(WXDIR)/src/other/zlib $(EXTRAINC)
+INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib $(EXTRAINC)
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS)
!ifndef FINAL