bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
- // this function is internal and shouldn't be used, it risks to disappear
+ // these functions are internal and shouldn't be used, they risk to
+ // disappear in the future
bool HasAlpha() const;
+ void UseAlpha();
#if WXWIN_COMPATIBILITY_2_4
// these functions do nothing and are only there for backwards
m_bmp.UngetRawData(this);
}
+ // call this to indicate that we should use the alpha channel
+ void UseAlpha() { m_bmp.UseAlpha(); }
+
// accessors
unsigned char *GetPixels() const { return m_pixels; }
int GetWidth() const { return m_width; }
return;
}
+ data.UseAlpha();
+
wxRawBitmapIterator p(data);
p.Offset(BORDER, BORDER);
#endif // WXWIN_COMPATIBILITY_2_4
+void wxBitmap::UseAlpha()
+{
+ if ( GetBitmapData() )
+ GetBitmapData()->m_hasAlpha = true;
+}
+
bool wxBitmap::HasAlpha() const
{
return GetBitmapData() && GetBitmapData()->m_hasAlpha;