+          case WX_GL_MIN_ALPHA:
+            data[p++]=GLX_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_DEPTH_SIZE: 
+            data[p++]=GLX_DEPTH_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_STENCIL_SIZE: 
+            data[p++]=GLX_STENCIL_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_MIN_ACCUM_RED:
+            data[p++]=GLX_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_MIN_ACCUM_GREEN:
+            data[p++]=GLX_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_MIN_ACCUM_BLUE:
+            data[p++]=GLX_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break;
+          case WX_GL_MIN_ACCUM_ALPHA:
+            data[p++]=GLX_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break;