// Get total size
void wxWindowMSW::DoGetSize(int *x, int *y) const
{
+#if USE_DEFERRED_SIZING
// if SetSize() had been called at wx level but not realized at Windows
// level yet (i.e. EndDeferWindowPos() not called), we still should return
// the new and not the old position to the other wx code
*y = m_pendingSize.y;
}
else // use current size
+#endif // USE_DEFERRED_SIZING
{
RECT rect = wxGetWindowRect(GetHwnd());
void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
#if USE_DEFERRED_SIZING
- if ( IsTopLevel() || m_pendingSize == wxDefaultSize )
-#endif
- { // top level windows resizing is never deferred, so we can safely use
- // the current size here
- RECT rect = wxGetClientRect(GetHwnd());
-
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
- }
-#if USE_DEFERRED_SIZING
- else // non top level and using deferred sizing
+ if ( m_pendingSize != wxDefaultSize )
{
- // we need to calculate the *pending* client size here
+ // we need to calculate the client size corresponding to pending size
RECT rect;
rect.left = m_pendingPosition.x;
rect.top = m_pendingPosition.y;
if ( y )
*y = rect.bottom - rect.top;
}
-#endif
+ else
+#endif // USE_DEFERRED_SIZING
+ {
+ RECT rect = wxGetClientRect(GetHwnd());
+
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+ }
}
void wxWindowMSW::DoGetPosition(int *x, int *y) const