Sizes the window so that it fits around its subwindows. This function won't do
anything if there are no subwindows.
+\membersection{wxWindow::Freeze}\label{wxwindowfreeze}
+
+\func{virtual void}{Freeze}{\void}
+
+Freezes the window or, in other words, prevents any updates from taking place
+on screen, the window is not redrawn at all. \helpref{Thaw}{wxwindowthaw} must
+be called to reenable window redrawing.
+
+This method is useful for visual appearance optimization (for example, it
+is a good idea to use it before inserting large amount of text into a
+wxTextCtrl under wxGTK) but is not implemented on all platforms nor for all
+controls so it is mostly just a hint to wxWindows and not a mandatory
+directive.
+
\membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour}
\constfunc{virtual wxColour}{GetBackgroundColour}{\void}
\helpref{wxWindow::IsShown}{wxwindowisshown}
+\membersection{wxWindow::Thaw}\label{wxwindowthaw}
+
+\func{virtual void}{Thaw}{\void}
+
+Reenables window updating after a previous call to
+\helpref{Freeze}{wxwindowfreeze}.
+
\membersection{wxWindow::TransferDataFromWindow}\label{wxwindowtransferdatafromwindow}
\func{virtual bool}{TransferDataFromWindow}{\void}
void SetModified() { m_modified = TRUE; }
+ // GTK+ textctrl is so dumb that you need to freeze/thaw it manually to
+ // avoid horrible flicker/scrolling back and forth
+ virtual void Freeze();
+ virtual void Thaw();
+
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
void SetModified() { m_modified = TRUE; }
+ // GTK+ textctrl is so dumb that you need to freeze/thaw it manually to
+ // avoid horrible flicker/scrolling back and forth
+ virtual void Freeze();
+ virtual void Thaw();
+
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
// clear the window entirely
virtual void Clear() = 0;
+ // freeze the window: don't redraw it until it is thawed
+ virtual void Freeze() { }
+
+ // thaw the window: redraw it after it had been frozen
+ virtual void Thaw() { }
+
// adjust DC for drawing on this window
virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
wxSize ret( wxControl::DoGetBestSize() );
return wxSize(80, ret.y);
}
+
+void wxTextCtrl::Freeze()
+{
+ if ( HasFlag(wxTE_MULTILINE) )
+ {
+ gtk_text_freeze(GTK_TEXT(m_text));
+ }
+}
+
+void wxTextCtrl::Thaw()
+{
+ if ( HasFlag(wxTE_MULTILINE) )
+ {
+ gtk_text_thaw(GTK_TEXT(m_text));
+ }
+}
wxSize ret( wxControl::DoGetBestSize() );
return wxSize(80, ret.y);
}
+
+void wxTextCtrl::Freeze()
+{
+ if ( HasFlag(wxTE_MULTILINE) )
+ {
+ gtk_text_freeze(GTK_TEXT(m_text));
+ }
+}
+
+void wxTextCtrl::Thaw()
+{
+ if ( HasFlag(wxTE_MULTILINE) )
+ {
+ gtk_text_thaw(GTK_TEXT(m_text));
+ }
+}