// of the special values in this enum:
enum
{
+ // Sort when we're thawed later.
+ SortColumn_OnThaw = -3,
+
// Don't sort at all.
SortColumn_None = -2,
UpdateDisplay();
}
+ // Override the base class method to resort if needed, i.e. if
+ // SortPrepare() was called -- and ignored -- while we were frozen.
+ virtual void DoThaw()
+ {
+ if ( g_column == SortColumn_OnThaw )
+ {
+ Resort();
+ g_column = SortColumn_None;
+ }
+
+ wxWindow::DoThaw();
+ }
+
void SortPrepare()
{
g_model = GetModel();
+
+ // Avoid sorting while the window is frozen, this allows to quickly add
+ // many items without resorting after each addition and only resort
+ // them all at once when the window is finally thawed, see above.
+ if ( IsFrozen() )
+ {
+ g_column = SortColumn_OnThaw;
+ return;
+ }
+
wxDataViewColumn* col = GetOwner()->GetSortingColumn();
if( !col )
{