if ( wxStyle & wxSTAY_ON_TOP )
msStyle |= MB_TOPMOST;
+#ifndef __WXWINCE__
if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
msStyle |= MB_RTLREADING | MB_RIGHT;
+#endif
if (hWnd)
msStyle |= MB_APPLMODAL;
const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
+#ifndef __WXWINCE__
if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
exflags |= WS_EX_LAYOUTRTL;
+#endif
return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
}
// all dialogs are popups
dlgTemplate->style |= WS_POPUP;
-
+
+#ifndef __WXWINCE__
if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
{
dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
}
-#ifndef __WXWINCE__
// force 3D-look if necessary, it looks impossibly ugly otherwise
if ( style & (wxRESIZE_BORDER | wxCAPTION) )
dlgTemplate->style |= DS_MODALFRAME;
void wxWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
{
+#ifdef __WXWINCE__
+ wxUnusedVar(dir);
+#else
const HWND hwnd = GetHwnd();
wxCHECK_RET( hwnd, _T("layout direction must be set after window creation") );
{
::SetWindowLong(hwnd, GWL_EXSTYLE, styleNew);
}
+#endif
}
wxLayoutDirection wxWindowMSW::GetLayoutDirection() const
{
+#ifdef __WXWINCE__
+ return wxLayout_Default;
+#else
const HWND hwnd = GetHwnd();
wxCHECK_MSG( hwnd, wxLayout_Default, _T("invalid window") );
return ::GetWindowLong(hwnd, GWL_EXSTYLE) & WS_EX_LAYOUTRTL
? wxLayout_RightToLeft
: wxLayout_LeftToRight;
+#endif
}
wxCoord